I've been trying to get a decent spellcast for DRK going. I only even used spellcast for my mage jobs before. The one's I've found on the Windower forums seem to only half work, if that. I have all the plug-ins but still no success. The closest I got one to work is Frantz's XML. It works up untill I need it to switch back to TP gear. If I cast a spell, it puts the right gear on, but doesn't swap back. As well as If I disengage a mob it put's my idle/running gear on. But when I engage doesn't put the TP gear on according to which weapon I have. The XML file I have below is what I'm using. I've been trying to learn how to make my own but the process is slower than I thought. Can anyone seen where the error(s) are in the below XML? Or if you have one that you think is just better, could you post it? Thanks a ton!
*Note: This has been edited to the point where I don't even know where to look anymore to fix it.
<?xml version="1.0" ?>
<spellcast>
<config
/>
<sets>
<group name="Shared" default="yes">
<set name="idle" baseset="TP">
<hands>Abs. Gauntlets +1</hands>
<legs>Blitzer Poleyn</legs>
</set>
<set name="Haste" baseset="TP">
<head>Walahra Turban</head>
<hands>Dusk Gloves</hands>
<waist>Swift Belt</waist>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
</set>
<set name="Dark" baseset="TP">
<head>Chs. Burgeonet +1</head>
<neck>Aesir Torque</neck>
<hands>Abs. Gauntlets +1</hands>
<legs>Abyss Flanchard</legs>
</set>
<set name="Enfeebling_skill" baseset="TP">
<body>Chaos Cuirass +1</body>
<feet>Abyss Sollerets</feet>
</set>
<set name="Stun" baseset="TP">
<neck>Aesir Torque</neck>
<legs>Abyss Flanchard</legs>
</set>
<set name="Fastcast" baseset="TP">
<rear>Loquac. Earring</rear>
</set>
<set name="Spinning">
<head>Hecatomb Cap</head>
<neck>Justice Torque</neck>
<body>Adaman Hauberk</body>
<hands>Hecatomb Mittens</hands>
<lear>Aesir Ear Pendant</lear>
<legs>Ares's flanchard</legs>
<waist>Warwolf Belt</waist>
<lring>Ruby Ring</lring>
<feet>Ares's Sollerets</feet>
</set>
<set name="Ground">
<head>Hecatomb Cap</head>
<neck>Justice Torque</neck>
<body>Adaman Hauberk</body>
<hands>Hecatomb Mittens</hands>
<lear>Aesir Ear Pendant</lear>
<legs>Abyss Flanchard</legs>
<waist>Warwolf Belt</waist>
<lring>Ruby Ring</lring>
<feet>Ares's Sollerets</feet>
</set>
<set name="Guillotine">
<head>Hecatomb Cap</head>
<neck>Justice Torque</neck>
<body>Adaman Hauberk</body>
<hands>Hecatomb Mittens</hands>
<lear>Aesir Ear Pendant</lear>
<legs>Ares's flanchard</legs>
<waist>Potent Belt</waist>
<lring>Blood Ring</lring>
<feet>Ares's Sollerets</feet>
</set>
<set name="Spiral">
<head>Chs. Burgeonet +1</head>
<neck>Justice Torque</neck>
<lear>Triumph Earring</lear>
<body>Hecatomb Harness</body>
<hands>Alkyoneus's Brc.</hands>
<legs>Black Cuisses</legs>
<waist>Warwolf Belt</waist>
<feet>Hecatomb Leggings</feet>
</set>
</group>
<group name="Perdu" inherit="shared">
<set name="TP">
<main>Perdu Sickle</main>
<sub>Pole Grip</sub>
<ammo>Bomb Core</ammo>
<head>Walahra Turban</head>
<lear>Brutal Earring</lear>
<rear>Fowling Earring</rear>
<neck>Justice Torque</neck>
<body>Adaman Hauberk</body>
<back>Forager's Mantle</back>
<hands>Dusk Gloves</hands>
<lring>Iota Ring</lring>
<rring>Rajas Ring</rring>
<waist>Swift Belt</waist>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
</set>
</group>
<group name="Naglering" inherit="shared">
<set name="TP">
<main>Naglering</main>
<sub>Pole Grip</sub>
<ammo>Bomb Core</ammo>
<head>Walahra Turban</head>
<lear>Brutal Earring</lear>
<rear>Fowling Earring</rear>
<neck>Chivalrous Chain</neck>
<body>Adaman Hauberk</body>
<back>Forager's Mantle</back>
<hands>Dusk Gloves</hands>
<lring>Iota Ring</lring>
<rring>Rajas Ring</rring>
<waist>Swift Belt</waist>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
</set>
</group>
<group name="Byakko" inherit="shared">
<set name="TP">
<sub>Pole Grip</sub>
<ammo>Bomb Core</ammo>
<head>Walahra Turban</head>
<lear>Brutal Earring</lear>
<rear>Fowling Earring</rear>
<neck>Chivalrous Chain</neck>
<body>Adaman Hauberk</body>
<back>Forager's Mantle</back>
<hands>Dusk Gloves</hands>
<lring>Iota Ring</lring>
<rring>Rajas Ring</rring>
<waist>Swift Belt</waist>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
</set>
<set name="Steel">
<head>Chs. Burgeonet +1</head>
<neck>Snow Gorget</neck>
<body>Hecatomb Harness</body>
<hands>Hecatomb Mittens</hands>
<lear>Triumph Earring</lear>
<lring>Triumph Ring</lring>
<rring>Rajas Ring</rring>
<legs>Black Cuisses</legs>
<waist>Warwolf Belt</waist>
<feet>Hecatomb Leggings</feet>
</set>
</group>
<group name="Ridill" inherit="shared">
<set name="TP">
<main>Ridill</main>
<sub>Januwiyah</sub>
<ammo>Bomb Core</ammo>
<head>Chs. Burgeonet +1</head>
<lear>Brutal Earring</lear>
<rear>Intruder Earring</rear>
<neck>Chivalrous Chain</neck>
<body>Homam Corazza</body>
<back>Abyss Cape</back>
<hands>Homam Manopolas</hands>
<lring>Bomb Queen Ring</lring>
<rring>Blood Ring</rring>
<waist>Swift Belt</waist>
<legs>Black Cuisses</legs>
<feet>Homam Gambieras</feet>
</set>
</group>
<group name="Solo" inherit="shared">
<set name="TP">
<head>Askar Zucchetto</head>
<lear>Ethereal Earring</lear>
<rear>Brutal Earring</rear>
<neck>Peacock Charm</neck>
<body>Chs. Cuirass +1</body>
<hands>Homam Manopolas</hands>
<legs>Chs. Flanchard +1</legs>
<waist>Swift Belt</waist>
<lring>Sniper's Ring</lring>
<rring>Jelly Ring</rring>
<legs>Black Cuisses</legs>
<feet>Homam Gambieras</feet>
<back>Boxer's Mantle</back>
</set>
</group>
</sets>
<rules>
<rule mainjob="DRK">
<!-- Changes to group: when different weapon is equipped. -->
<if Advanced='"%EquipMain"=="Naglering"' NotGroup="Naglering">
<command When="Aftercast|Engaged|Idle|Resting">input /sc group Naglering</command>
</if>
<if Advanced='"%EquipMain"=="Perdu Sickle"' NotGroup="Perdu">
<command When="Aftercast|Engaged|Idle|Resting">input /sc group Perdu</command>
</if>
<if Advanced='"%EquipMain"=="Algol"' NotGroup="Algol">
<command When="Aftercast|Engaged|Idle|Resting">input /sc group Algol</command>
</if>
<if Advanced='"%EquipMain"=="Ridill"' NotGroup="MK">
<command When="Aftercast|Engaged|Idle|Resting">input /sc group Ridill</command>
</if>
<!-- Auto Sets -->
<equip When="Idle" Set="Idle" />
<equip When="Resting" Set="Idle" />
<rule skill="EnfeeblingMagic">
<rule spell="Sleep*|Bind">
<action type="equip" when="precast">
<rear>Loquac. Earring</rear></action>
<action type="equip" when="midcast" set="enfeebling_skill" />
<action type="equip" when="after" set="TP" />
</rule>
</rule>
<rule skill="DarkMagic">
<rule spell="Drain*|Aspir|Bio*|Dread Spikes" notspell="Absorb*|Stun|">
<action type="equip" when="precast">
<rear>Loquac. Earring</rear></action>
<action type="equip" when="midcast" set="dark" />
<action type="equip" when="aftercast" set="TP" />
</rule>
</rule>
<rule spell="Stun" notspell="Drain*|Aspir|Absorb*|Bio*|">
<action type="equip" when="precast">
<rear>Loquac. Earring</rear></action>
<action type="equip" when="midcast" set="stun" />
<action type="equip" when="aftercast" set="TP" />
</rule>
<rule spell="Drain*|Aspir|Bio*">
<rule Weather="Dark">
<action type="Equip" when="midcast">
<waist lock="true">Anrin Obi</waist>
</action>
</rule>
<rule Day="Darksday">
<action type="Equip" when="midcast">
<waist lock="true">Anrin Obi</waist>
</action>
</rule>
</rule>
</rule>
<rule spell="Guillotine|Insurgency">
<action type="equip" when="prews" set="guillotine" />
<action type="equip" when="afterws" set="TP" />
</rule>
<rule spell="Spiral Hell">
<action type="equip" when="prews" set="spiral" />
<action type="equip" when="afterws" set="TP" />
</rule>
<rule spell="Spinning Slash">
<action type="equip" when="prews" set="spinning" />
<action type="equip" when="afterws" set="TP" />
</rule>
<rule spell="Ground Strike">
<action type="equip" when="prews" set="ground" />
<action type="equip" when="afterws" set="TP" />
</rule>
<rule spell="Steel Cyclone">
<action type="equip" when="prews" set="steel" />
<action type="equip" when="afterws" set="TP" />
</rule>
<if spell="autoset">
<if status="idle">
<action type="equip" when="idle" set="idle" />
</if>
<elseif status="engaged">
<action type="equip" when="engaged" set="TP" />
</elseif>
</if>
</rules>
</spellcast>
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