Battle-related
The job level cap has been increased to 80.
To increase character job levels to 76 and beyond, players must complete the new limit break quest "New Worlds Await" offered by the Nomad Moogle stationed at the Ru'Lude Gardens.
The following job abilities have been added:
* Restraint (WAR Lv.77 Ability Delay: 10 min. Effect Duration: 5 min.)
Enhances your weapon skill power with each normal attack you land, but prevents you from dealing critical hits.
* Perfect Counter (MNK Lv.79 Ability Delay: 1 min. Effect Duration: 30 sec.)
Allows you to counter the next attack directed at you.
* Mana Wall (BLM Lv.76 Ability Delay: 10 min. Effect Duration: 5 min.)
Allows you to take damage with MP.
* Despoil (THF Lv.77 Ability delay: 5 min.)
Steals items from an enemy while inflicting a status ailment upon it.
* Divine Emblem (PLD Lv.78 Ability Delay: 10 min. Effect Duration: 1 min.)
Enhances the accuracy of your next divine magic spell and increases enmity.
* Nether Void (DRK Lv.78 Ability Delay: 5 min. Effect Duration: 1 min.)
Increases the absorption of your next dark magic spell.
* Double Shot (RNG Lv.79 Ability Delay: 3 min. Effect Duration: 90 sec.)
Occasionally uses two units of ammunition to deal double damage.
* Sengikori (SAM Lv.77 Ability Delay: 3 min. Effect Duration: 1 min.)
Grants a bonus to skillchains and magic bursts initiated by your next weapon skill.
* Futae (NIN Lv.77 Ability Delay: 3 min. Effect Duration: 1 min.)
Grants a bonus to your next elemental ninjutsu by expending two ninja tools.
* Spirit Jump (DRG Lv.77 Ability Delay: 90 sec.)
Delivers a short jumping attack on a targeted enemy which suppresses enmity. Effect enhanced when wyvern is present.
* Blood Pact: Rage "Holy Mist" (SMN Lv.76)
Deals light elemental damage to an enemy.
* Blood Pact: Rage "Lunar Bay" (SMN Lv.78)
Deals darkness damage to an enemy.
* Blood Pact: Rage "Night Terror" (SMN Lv.80)
Deals darkness damage to an enemy.
* Bolter's Roll (COR Lv.76)
Increases movement speed for party members within area of effect.
* Caster's Roll (COR Lv.79)
Enhances "Fast Cast" effect for party members within area of effect.
* Tactical Switch (PUP Lv.79 Ability Delay: 3 min.)
Swaps TP of master and automaton.
* Presto (DNC Lv.77 Ability Delay: 15 sec. Effect Duration: 30 sec.)
Enhances the effect of your next step and grants you an additional finishing move.
* Divine Waltz II (DNC Lv.78 Ability Delay: 20 sec.)
Restores the HP of all party members within a small radius.
* Climactic Flourish (DNC Lv.80 Ability Delay: 90 sec.)
Allows you to deal critical hits. Requires at least one finishing move.
* Libra (SCH Lv.76 Ability Delay: 1 min.)
Examines the target's enmity level.
Adjustments have been made to the following job abilities and traits:
* Beastmasters may now invoke the aid of six new creatures via the "Call Beast" ability by using the following items:
Cunning Brain Broth / Lucky Carrot Broth / Deepbed Soil / Wool Grease / Vermihumus / Dancing Herbal Broth
* The Beastmaster job trait "Beast Affinity" can now increase pet levels to a maximum of 80.
* The level requirement for the samurai ability "Sekkanoki" has been reduced from 60 to 40.
* The dragoon ability "Spirit Link" will now transfer half of the wyvern's TP to its master.
* The corsair ability "Double-Up" will now extend a roll's effect duration to 10 minutes if the produced number is XI.
* The dancer ability "Cure Waltz" can now be performed on non-party members.
* The "Dual Wield" job trait is now available to dancers at level 20, with the degree of mastery increasing in stages thereafter.
* The scholar ability "Accession" does not affect the white magic spell "Haste".
The following job traits have been added:
*The jobs column indicates the level at which the trait will first be learned. The degree of mastery will increase in stages thereafter.
Trait Jobs Effect
Crit. Atk. Bonus WAR Lv.78 Improves power of critical hits.
THF Lv.78
DNC Lv.80
Crit. Def. Bonus PLD Lv.79 Improves defense against critical hits.
BRD Lv.80
Tactical Parry NIN Lv.77 Grants bonus TP when parrying an attack.
DNC Lv.77
Tactical Guard MNK Lv.77 Grants bonus TP when guarding against an attack.
PUP Lv.80
Shield Def. Bonus WAR Lv.80 Reduces damage taken when blocking an attack with a shield.
PLD Lv.77
Stout Servant BST Lv.78 Reduces damage taken by pet.
PUP Lv.78
True Shot RNG Lv.78 Grants a damage bonus to ranged attacks performed at an appropriate distance.
Blood Boon SMN Lv.60 Occasionally cuts down MP cost of Blood Pact abilities. Does not affect abilities that require Astral Flow.
Skillchain Bonus SAM Lv.78 Improves skillchain damage.
DNC Lv.45
Fencer WAR Lv.45 Increases rate of critical hits when wielding with the main hand only. Grants a TP bonus to weapon skills.
BST Lv.80
Conserve TP RNG Lv.80 Occasionally cuts down TP cost of weapon skills.
DRG Lv.45
DNC Lv.77
Occult Acumen DRK Lv.45 Grants bonus TP when dealing damage with elemental or dark magic.
SCH Lv.78
Mag. Burst Bonus BLM Lv.45 Improves magic burst damage.
NIN Lv.80
SCH Lv.79
Divine Benison WHM Lv.50 Quickens spellcasting for status ailment recovery magic. Grants a bonus to enmity reduction
Resist Amnesia BST Lv.15 Gives you a slight resistance against amnesia.
COR Lv.30
PUP Lv.15
The following magic spells have been added:
* White Magic
- Cure VI: WHM Lv.80
- Protect V: WHM Lv.76 / RDM Lv. 77 / SCH Lv.80
- Shell V: WHM Lv.76
- Baramnesia: RDM Lv.78
- Baramnesra: WHM Lv.78
* Black Magic
- Stone V: BLM Lv.77 / SCH Lv.79 (Addendum: Black)
- Water V: BLM Lv.80
- Aspir II: DRK Lv.78
* Songs
- Foe Requiem VII: BRD Lv.76
- Army's Paeon VI: BRD Lv.78
- Knight's Minne V: BRD Lv.80
* Ninjutsu
- Aisha: Ichi: NIN Lv.78
*Uses the ninja tool "Soshi".
More jobs can now learn the following spells:
* White Magic
- Shell IV: PLD Lv.80
- Phalanx: PLD Lv.77
- Regen II: RDM Lv.76
* Black Magic
- Stone III: DRK Lv.76
- Stone IV: RDM Lv.77
- Water III: DRK Lv.80
- Water IV: RDM Lv.80
imageSeveral new blue magic spells have been added.
The white magic spell "Aquaveil" will now guard against spell interruption a set number of times.
Enmity generation for the following spells has been adjusted:
Sleep / Sleep II / Dispel / Blind / Blind II / Bind
Several new weapon skills have been added.
New adversaries have been added to the Voidwalker Notorious Monster quests accessible through the Ru'Lude Gardens NPC "Assai Nybaem."
Level restrictions have been lifted in the following areas:
Pso'Xja / Promyvion - Holla / Promyvion - Dem / Promyvion - Mea / Promyvion - Vahzl / Phomiuna Aqueducts / Sacrarium / Riverne - Site #B01 / Riverne - Site #A01
The distribution and level of certain monsters have been adjusted in the following areas:
Bibiki Bay / Uleguerand Range / Promyvion – Holla / Promyvion – Dem / Promyvion – Mea / Promyvion – Vahzl / Lufaise Meadows / Misareaux Coast / Phomiuna Aqueducts / Sacrarium / Riverne - Site #B01 / Riverne - Site #A01
Level restrictions imposed upon Chains of Promathia mission battlefields have been lifted.
The level 75 restriction has been lifted on battlefields.
A cap has been placed upon status enhancements granted by certain food items.