Ukko, on 28 June 2010 - 06:44 PM, said:
Not sure how long you been playing DRG or this game, but sounds like you are making a "its situational" arguement. Thats not what I am trying to get into here... I am pointing out the value of the relic weapon itself... upgrade a Relic and use it for some situations? what a great idea! lol.
My comment on the ACC bonus is that we can cap it relatively easily. So with Gungnir you can stack more STR/ATT/Haste gear right? Such good pieces, in our limited slots, also have ACC on them... redundant. Get my point? But yes, I understand that it offers more flexibility with gear selection.
If you lose hope based on my few posts, then I should assume you have a short FFXI play history, let alone Relic upgrade experience? But to be fair, I am not up to date on all the latest gear/stats coming out... though I continue to get the impression that it will not hold its luster with the way SE keeps adding/upgrading the weapons. When Relics were introduced, the next best weapon was Gae Bolg (92dmg), Ice Lance+1 (90dmg), or Colossal (88dmg) so base dmg range was 8-12dmg range... now its 1 dmg. If you understand the dmg formulas (I am no expert) base dmg is considered significant.
I am happy with the Relic really and the only dissapointment is Gierskogul (AGI mod... WRRRRRRRYYYYYYY). Sorry if it sounded like I dont like the Relic, my comment was pointing out how less significant it is... hence me thinking about its worth/value... cognitive dissonance stuff.
Very happy that there are new/strong weaps for DRGs overall yo =)
My comment on the ACC bonus is that we can cap it relatively easily. So with Gungnir you can stack more STR/ATT/Haste gear right? Such good pieces, in our limited slots, also have ACC on them... redundant. Get my point? But yes, I understand that it offers more flexibility with gear selection.
If you lose hope based on my few posts, then I should assume you have a short FFXI play history, let alone Relic upgrade experience? But to be fair, I am not up to date on all the latest gear/stats coming out... though I continue to get the impression that it will not hold its luster with the way SE keeps adding/upgrading the weapons. When Relics were introduced, the next best weapon was Gae Bolg (92dmg), Ice Lance+1 (90dmg), or Colossal (88dmg) so base dmg range was 8-12dmg range... now its 1 dmg. If you understand the dmg formulas (I am no expert) base dmg is considered significant.
I am happy with the Relic really and the only dissapointment is Gierskogul (AGI mod... WRRRRRRRYYYYYYY). Sorry if it sounded like I dont like the Relic, my comment was pointing out how less significant it is... hence me thinking about its worth/value... cognitive dissonance stuff.
Very happy that there are new/strong weaps for DRGs overall yo =)
I get the point that a lot of pieces do have ACC and Haste on them, but there are things like dusk gloves +1, blitz ring, turban and Abyssea stuff (given, a lot of it hasn't been found yet) where you can more readily give up ACC for Haste for significant gains in damage. Yes the relic ws on Polearm is crap, but if you look at other relics, I can't think of one that has a WS that's used for something that isn't the aftermath (maybe kaiten with really high buffs). DRG should feel lucky that it has access to a WS like Drakesbane. You realize WAR is still stuck with the same Rampage/Raging Rush, MNK is only just getting something that can possibly eclipse Asuran, and DRK is still stuck with Guillo/Spinning Slash? DRG is in no place to complain about a bad ws on it's relic, considering it's been more than made up for recently.
This post has been edited by Banter: 28 June 2010 - 11:07 PM
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