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Ventriloquy

#1
User is offline   Venlo 

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It seems as though they've broken Ventriloquy in the last update. Every time my Sharpshot uses Armor Piercer, I try to take its hate but it has no effect. Either that, or, it only transfers all of my hate to it and not its to me; only used it twice so far, but once I can test it some more I'll post back.
Edit: Just used after starting a fight with Stringing Pummel, seems to have no effect whatsoever.

This post has been edited by Venlo: 21 June 2010 - 09:23 PM

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#2
User is offline   Lyrminas 

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I'm not in game yet, damn update -_-, but people on allah report they use it for claiming and the mob just goes about like nothing happened * Like trying to claim something with ranged while paralyzed, turns red but flutters about and returns to yellow after a while * maybe that has something to do with it XD, ugh 10 more files. go!
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#3
User is offline   Auraeon 

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Role Reversal is broken too. Both abilities display the animation on the automaton instead of on the target/yourself like they're supposed to. I'm guessing that has something to do with Tactical Switch's implementation and Square-Enix's inability to program without a million other pieces of code somehow falling apart. Needless to say, I found out Ventriloquy was broken the hard way a few minutes ago, and I am a little fumed.
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#4
User is offline   Sanders 

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Just barely saved my ass after a wtfail on Ventriloquy... hope they don't take their time repairing this.
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#5
User is offline   Auraeon 

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Lulz. PUP JOb ability animations display on the automaton instead of the master now. I'm guessing that's where Ventriloquy got messed up.

Overdrive, Role Reversal, and Ventriloquy all show the animation on the automaton's frame now (but Ventriloquy is showing the enemy target portion on the automaton rather than the main animation, but should be fixed soon.)

Not sure if I like the change or not. The animations are too big for the automaton, it gets cut off by the ground. :/
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#6
User is offline   Auraeon 

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Aaaaand of course. That maintenance didn't fix Ventriloquy.

On a side note, I think it was their intention to move the PUP job ability animations over onto the automaton, and that's where Ventriloquy got screwed up because it is the only JA that targets the enemy rather than the master.



**edit**

The hate swap works fine now, but the animation is still borked.

Still doesn't claim mobs, but that could just be a fix. Never really made sense that it claim mobs since all it does is swap enmity on the enemy, and if there is no enmity it shouldn't do anything.

This post has been edited by Auraeon: 25 June 2010 - 04:08 PM

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