Banter, on 22 June 2010 - 01:32 PM, said:
Some quick Tornado Kick SC properties testing:
Tornado Kick > Impulse Drive = Nothing
Tornado Kick > Skewer = Impaction
Skewer > Tornado Kick = Detonation
Vorpal Thrust > Tornado Kick = Induration
Tornado Kick > Vorpal Thrust = Induration
Drakebane > Tornado Kick = Nothing
Tornado Kick > Drakebane = Nothing
Penta Thrust > Tornado Kick = Detonation
If anyone better at this stuff wants to figure out the specific elements, I'd appreciate it. I'll probably dick around with it + a SAM later.
Edit: As far as damage goes, was around 400-450 damage consistently against Om'Phuabos in sea with no footwork up or kick boots. With footwork it jumped to around 600 damage, but still no boots during the test (forgot them :3).
the bold, I question that, can you retest that please. ( by the other data you gave that should be a frag)
doing drakebane > tornado kick checks for frag and gravitation, tornado kick > drakbane checks for distortion and frag.
what i mean by check for XXX:
in thoery:
drakebane > tornado kick can be gravitation or light. ( if it made ether of those scs it would mean it holds gravtation or fragmentation. you said it made nothing so it does not have ether)
tornado kick > drakebane can be fusion or light ( if it made light it would me frag exists, if it made fusion it would mean distortion exists for tornado kick) you said it made nothing
this means it has no fragmentation, gravitation, or distortion. this means it cannot help in darkness what so ever just by testing it with draks in this way
now the only element it can have in level 2 is fusion but that is also checked by your list:
Quote
Tornado Kick > Impulse Drive = Nothing
this test could of made tornado kick > impulse drive > gravitation or darkness. if it made gravitation it would mean tornado kick is fusion, if it made darkness it would mean it holds distortion.
since it made nothing you proved this ws has no level 2 properties.
I dought SE would add a ws with 3 properties in it. there is only 3 ws in the game that has that. that is slug shot, sidewinder and spinning axe. There is no WS in the game that has more then 2 properties where one of the properties is a level 2 or a level 3 ( level 3 means im counting relics). the 3 ws i listed are all level 1 properties.
so to the person that said they saw it end darkness it can not if this list is correct.
and like someone else said, your tests reflect a detonation and a induration ws, what does tornado kick > penta thrust give?
tornado kick ( detonation A) > penta thrust A > gravitation, tornado kick ( induration A) > penta thrust > compression.
I would like to futher explain that
Quote
Drakebane > Tornado Kick = Nothing
this also checks if a ws has reverberation, compression, and scission. it making nothing makes it easy to say it does not have those properties ether.
checking for liquefaction would be hard. Impaction starts detonation and liqu, and so does scission. because it is induration as well trying to make it start fusion to test that would can cause impaction. you do actally have a liqufaction test but the induration properity overides it if it exists.
Quote
Tornado Kick > Skewer = Impaction
Quote
Skewer > Tornado Kick = Detonation
my guess would be assume it cant since i do not think you can actually test for that property unless a strange priority warrants it.
final test for liqufaction would be:
tachi: enpi (any scission ws basally)> tornado kick.
most likely it will be detonation. if that happens liquefaction property is untestable. ( kind of important as far as gorgets), i think trying to test for transfixion leads to the same problems liquefaction has, can't exist just by the other properties conflicting with it.
* had to edit a lot i think as i type, left out drakbane having transition second property when i was doing analysis.
Tekni, on 23 June 2010 - 10:17 PM, said:
Also tested tornado kick > tachi gekko is fragmentation.
I also noticed a darkness go off from pups armor piercer after i used it. I believe it closed.
has no level 2 based on op's testing, you might want ot read my analysis if you wish to understand why.
GotMilk?, on 23 June 2010 - 09:14 PM, said:
Has compaction and induration properties. (war and sam partners).
Max dmg so far at 1,046 using mainly STR gear foot work and dune boots. at level 77 on the VT wanderer's in Promyvion-Mea.
avg dmg around 800~ w/ footwork
400~ w/o
see my explanation or spell check it can not have compression properties. based on his testing.
impaction though, maybe, i do not think they would make a ws have 3 properties, only way test that is though fire ws.
summery and simple way of putting what i am saying:
check that bolded sc.
check tornado kick > penta thrust
check tachi: enpi ( or any scission ws) > tornado kick (most likely detonation making liquefaction untestable)
check Tachi: kagrero ( or any pure fire) > tornado kick
check tornado kick> tachi: enpi ( or any scission ws) > ( most likely scission making transfixion untestable)
when you give me the results of that i can tell you the exact priorities and properties of your ws.
rambus prediction and why:
SE made the nyzel ile ws for the most part mimic current ones
( there is no fusion/gravatation ws but there is frag/distortion ws) that copied ground strike.
I am going on a leap and say tornado kick coped Tachi:yukikaze and freezebite
this means you can not start gravitation with tornado kick unless you make it end detonation beforehand.
*done editing* I wanted to make sure i do not miss anything.
This post has been edited by rambus: 29 June 2010 - 03:02 AM