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Perle Salade - Truth or Typo?

#1
User is offline   Logan Draconia 

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English Description:

[Head] All Races
DEF:37 STR+5 VIT+5 Attack+7 Haste+2% Set: Haste+5%
LV 78 WAR PLD DRK BST SAM DRG

Japanese Description:

[Head] 全種族
防37 STR+5 VIT+5 攻+7 ヘイスト+3% コンビネーション:ヘイスト+5%
LV 78 戦 ナ 暗 獣 侍 竜

Seems the Japanese description has the haste at 3%, while the English says 2%. According to some claims on FFXI-AH, it's 3%. Can anyone else confirm or deny this?

Source

This post has been edited by Logan Draconia: 14 July 2010 - 03:52 AM

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#2
User is offline   Austar2.0 

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It's 3% according to some testing done on BG.
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#3
User is offline   UNCTGTG 

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View PostAustar2.0, on 14 July 2010 - 05:27 AM, said:

It's 3% according to some testing done on BG.



3%

Just go out and cast a spell usually a min long and see recast timer. and then do your average.
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#4
User is offline   firefeng 

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View PostUNCTGTG, on 14 July 2010 - 06:28 AM, said:

3%

Just go out and cast a spell usually a min long and see recast timer. and then do your average.


So it doesn't have 1% less haste than an equivalent homam x3/w.turban/berk body mix? So...better? (Except in situations where you'd want Homam's HP, a la SE zergs.)
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#5
User is offline   Goshtin 

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does this beat aces helm though... you would lose 7acc.. haste you can make up, but I'm still not at that impossible to reach 100% accuracy!
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#6
User is offline   Taint 

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The set is pretty beastly for 90% of the DDs out there. Its the hauberk usukane set but available on the AH...
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#7
User is offline   Vawtwee 

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Unless you're an ebody drk, or you don't have rose strap for drg (or if you possess stuff like dusk+1), this is an amazing set to have. As compared to a hauberk/haubergeon build, this has more of *everything* except for haste, in which case it has an equal amount. As taint said, it's the usukane set for melees. I would not wear this on war due to byakko's haidate but regardless, I think this is SE's way of finally giving a full haste build that doesn't take an endgame event to get.
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#8
User is offline   Goshtin 

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that sounds like bringing shit ppl upto a better level instead of opening more doors and avenues for those of us who know wtf we're doing by now
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#9
User is offline   Logan Draconia 

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According to some calculations, it's pretty much going to rival the original stuff. I got this off of ZAM.

Quote

Perle Set

* Defense +179
* STR +22
* DEX +14
* VIT +10
* Attack +25
* Accuracy +18
* Enmity +4
* Haste +14%
* "Critical hit rate" +2%


Mix/Match (w.turban/haub+1/homamx3)

* Defense +117
* STR +6
* DEX +6
* Attack +12
* Accuracy +25
* Enmity +3
* Haste +14%
* HP +107
* MP +107
* Fast Cast
______________________________________________

Difference

Perle Set:

* Defense +62
* STR +16
* DEX +8
* VIT +10
* Attack +13
* Enmity +1
* "Critical hit rate" +2%



Mix/Match:

* Accuracy +7
* HP +107
* MP +107
* Fast Cast
______________________________________________

2-Hand Break Down
(STR > attk; DEX > acc; VIT > def)

Perle Set:

* Defense +67
* Attack +18
* Enmity +1
* "Critical hit rate" +2%



Mix/Match:

* Accuracy +1
* HP +107
* MP +107
* Fast Cast

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#10
User is offline   Hercule 

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And all this for 200k full set or for 2 exp pt in abyssea, when Ebody + Homam X3 take age to get and no life camping/drama etc...
Hope SE still plan on Magian Quest for some armor part like Salvages and HNM gear or this is like say "Oh sorry you spend so many hours / months / years for nothing"

This post has been edited by Hercule: 14 July 2010 - 04:56 PM

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#11
User is offline   Chriscoffey 

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View PostHercule, on 14 July 2010 - 04:55 PM, said:

And all this for 200k full set or for 2 exp pt in abyssea, when Ebody + Homam X3 take age to get and no life camping/drama etc...
Hope SE still plan on Magian Quest for some armor part like Salvages and HNM gear or this is like say "Oh sorry you spend so many hours / months / years for nothing"


Welcome to Wow.. Updated expansions = previous gear is outdated. Abyssea = Raids getting great gear for minimum work or even being able to do your job correctly.

Oh well all hail the dumbasses that come from leveling with all this great gear and easy experience trying to do HNM unless they nerf them too.
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#12
User is offline   firefeng 

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Quote

Oh well all hail the dumbasses that come from leveling with all this great gear and easy experience trying to do HNM unless they nerf them too


Most "HNM" haven't been difficult for a very long time...
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#13
User is offline   Hercule 

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View Postfirefeng, on 15 July 2010 - 10:19 AM, said:

Most "HNM" haven't been difficult for a very long time...


Drop a Kraken Club in BCNM is not difficult too beside luck.

What i mean is the difficult to get some End Game Gear is this gear cant drop more than XX Times Per 24 Hours, 72 hours etc... + need to be lucky on drop rate
But plenty of players wanted this gear so, the only real difficulty is the competition between players for get priority on the gear.

And usualy HLS made pts system so, the player thats more deserve the gear got priority on what he want.

Now about Abyssea, its total different since for exemple the Perle set can drop unlimited times without any "repop time"
+ Abyssea gear is realy incredibly easy to get even beside campaign battle gear who was already not realy hard to get.

I personaly think SE made this lv 80 good gear drop so easy only to get a max of player come back in ffxi (like player thats stoped to play ffxi 1 year ago and are so happy to can get good gear effort less)

So now, i think SE will made lv 99 gear like what was lv 75 and probably some magians quest for the Salvages armor and some other HNM rarerly drop gear.

Now just have to wait and see.
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#14
User is offline   Hercule 

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(double post error)

This post has been edited by Hercule: 15 July 2010 - 01:03 PM

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#15
User is offline   Gredival 

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With Ace's Ebody and Dusk+1 it comes down to


Quote

Perle: 7 str, 4 dex, 2 attk, 2 crit

vs

Ace's Ebody Dusk+1 Mix: 14 acc


So you need 20M and an Ebody to beat a 300k gear set. Pretty stupid; any gap between the competent and the gimp has been obliterated.

By the by leaving Turban in mix set gives

Quote

Perle: 12 str, 4 dex, 2 attk, 2 crit

vs

Ebody Dusk+1 Mix: 7 acc, 1% haste

This post has been edited by Gredival: 15 July 2010 - 12:23 PM

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#16
User is offline   Hercule 

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Quote

So you need 20M and an Ebody to beat a 300k gear set.


If you want to buy the Ebody Abju you can add 20m easy + 20m Dusk +1 + lets say 3m per Homam part so 6m, and lets say 3m for Ace's Helm

So you need ~50M to beat a 300k gear set (even you can buy a full Perle Set after a good Abyssea exp pt so, its free).

So, i'm pretty sure SE will add some "magian" update quest for HNM and Salvages and other hard item to get, or its stupid.

This post has been edited by Hercule: 15 July 2010 - 01:13 PM

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#17
User is offline   Logan Draconia 

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I think it was well-said earlier. Gear wasn't hard to get. You just needed to be in the front of the line. Abyssea just eliminates that line. It has nothing to do with the skilled or unskilled player. It just depends who joined the LS first and who made it to events for points.

Weapons are still the hard part, as always. It's not like they made Apoc any easier to get, nor did some of the BETTER magian scythes get any easier with each trial. I see nothing to complain about here.
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#18
User is offline   Hercule 

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Quote

It just depends who joined the LS first and who made it to events for points.


Leading an HLS its all but effortless / Skills less even if that look like

This post has been edited by Hercule: 15 July 2010 - 02:13 PM

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#19
User is offline   Chriscoffey 

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View PostLogan Draconia, on 15 July 2010 - 01:48 PM, said:

I think it was well-said earlier. Gear wasn't hard to get. You just needed to be in the front of the line. Abyssea just eliminates that line. It has nothing to do with the skilled or unskilled player. It just depends who joined the LS first and who made it to events for points.

Weapons are still the hard part, as always. It's not like they made Apoc any easier to get, nor did some of the BETTER magian scythes get any easier with each trial. I see nothing to complain about here.



I had like a full page of stuff to rebuttle that skilled argument but I see no reason to list it. I have been playing since PC release in October 28th 2003 and i know what the differences are and how much easier this game is now with all this gear/abilities update for HNM than it used to be. I think anyone who has been on this game long enough can say the same. Hey if SE makes things harder like it used to be at level 99 and please the hardcore gamer like myself to wait on gear I'm happy but I really don't see that type of gameplay coming back ever again.

I guess the ultimate saying is "It's just pressing buttons". I think also with that statement most are using spellcast and as pathwriter said why even play the damn game if you aren't going to even pay attention to do it yourself. Using the argument that its making your DPS or other skills faster is like me using a full scripted out bot with every single trigger on the game i know to do it for me and leaving. I mean i can do it myself but why should I? To each their own personal satisfaction I guess but i like knowing i can do it myself not having a damn bot do it for me. That is my skill if one would call it that much like adding 2+2 =4 in my head instead of a calculator doing it for me.

This post has been edited by Chriscoffey: 15 July 2010 - 04:18 PM

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#20
User is offline   Gredival 

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View PostLogan Draconia, on 15 July 2010 - 01:48 PM, said:

I think it was well-said earlier. Gear wasn't hard to get. You just needed to be in the front of the line. Abyssea just eliminates that line. It has nothing to do with the skilled or unskilled player. It just depends who joined the LS first and who made it to events for points.

Weapons are still the hard part, as always. It's not like they made Apoc any easier to get, nor did some of the BETTER magian scythes get any easier with each trial. I see nothing to complain about here.


I actually fundamentally disagree.

There are many many many players for whom gear was, or should have been hard, to get. What I mean by that is that there are many people for whom if they were to do an encounter with a group comprised of 18 of them (in an ideal alliance setup) their level of skill or organization would have been insufficient to succeed. Due to ineptitude or incompetence or what not they would wipe and thus never get the gear.

Or to put it simply, there are many people such that if they were the nucleus of any raiding group, the group would be largely unsuccessful in various end game events. It is in fact the proportion of such suck to skill is what determines the level of success an HNMLS tends to have.

Many of these people slip through the cracks and are "carried" by the superior skills of other people in their groups, etc. and attain gear that would otherwise be out of their reach by simply waiting in line. But that is not to say everyone can do that. At some critical point of suck a group would kick the person, or any groups that tolerated that level of incompetence would probably be outright unable to complete encounters.

If you really think that anyone can get any gear as long as they "wait in line" I offer two arguments.

1) I still see people wiping at Kirin and Nidhogg
2) SE has constantly had to make gear more accessible by nerfing the difficulty of the encounters

There are unskilled people, and I don't think it strange to think that they should not be entitled to the same quality of rewards as others due to their incompetence. There was a time when SE was pretty strict about that, but it was bad for business to have the game constantly shove people's mediocrity in their faces, so SE has been following the Blizzard model more recently catering to the majority.
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