Hello, I'm a PUP lvl 80 doing trial for Urusine claws. I can't decided which one would benefit me the most if trial 1144 (dmg 0, delay 141, occ. attacks 2-3 times) or trial 1145 (dmg 23, delay 86, double attack +7). What makes me doubt of my decision from getting trial 1144 is the delay and the damage, sure is a great TP weapon but when it comes to weapon skills it lacks the power, and the attacks interval is quite low, but yet the occ. attacks 2-3 times is very appealing. In contrast to trial 1145 the delay is reasonable and the damage actually looks above average, plus the double attack +7 will put me on double attack +19 if I wear the aurora doublet (I don't remember what's the double attack cap).
So my dilemma is, double attack +7 and dmg 23 or occ. attacks 2-3 times weapon with 0 dmg (given that hand-to-hand has decent damage with naked hands)?
Any thoughts? I'd appreciate the advice and comparisons. Thanks
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Urusine Claws Augment Advice
#2
Posted 25 July 2010 - 02:35 PM
DMG+ and OAT is the best choice for PUP. Sucks to obtain one though. DMG+0 OA2-3 is for MNK+Footwork or playing in Campaign.
#3
Posted 27 July 2010 - 11:32 PM
Yes...I kind of think you're right, but they ARE insanely hard to get to the point I just get discouraged and decide to work on a new weapon like the Tapian.
#4
Posted 25 September 2010 - 02:42 AM
GET! man I remember when I got wargfangs people just started trolling about " They're never NEVER NEVER going to fix it to oat on both hands " This thing is GREAT. once you're past the blobdingnang part its generally easy to get ( All required items are tradable/bazaarable ) they aren't pricey either.
This post has been edited by Lyrminas: 25 September 2010 - 02:44 AM
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