The Making of FFXIV Part 2 *Updated*
#2
Posted 29 July 2010 - 01:31 PM
Find it very fascinating how character movement was done. That was a major plus to me when moving a character around, the flow felt very smooth and life like. I didn't realize that they used this kind of technology for it, way to go SE.
#3
Posted 29 July 2010 - 05:23 PM
Was pretty interesting. Makes me want to go knock over a bank now for money...
#4
Posted 29 July 2010 - 06:33 PM
nice good to see alot of work went into this hopefully it continues like this as years pass.
#5
Posted 29 July 2010 - 08:23 PM

October needs to hurry and build me a top of the line pc so I can pre-order CE.
I can't wait for this game.
#6
Posted 30 July 2010 - 01:42 AM
Right. And now for the actual discussion I was aiming for.
The fact that they used MoCap and worked so hard on the facial expressions is evident. I always love a game than can do really good facial expressions as human communication can be largely told through just the expressions of the face. And they did an amazing job.
Also, the fact there's dances (especially unique ones to each race) is pretty nifty.
As always, I'm still curious to find out more about their decision to split the races into clans. It was definitely a hot idea IMO.
The fact that they used MoCap and worked so hard on the facial expressions is evident. I always love a game than can do really good facial expressions as human communication can be largely told through just the expressions of the face. And they did an amazing job.
Also, the fact there's dances (especially unique ones to each race) is pretty nifty.
As always, I'm still curious to find out more about their decision to split the races into clans. It was definitely a hot idea IMO.
#7
Posted 30 July 2010 - 06:45 AM
The facial expressions and movement will definitely help give our character more life when it comes to cutscenes, unlike FFXI where your character is just standing there the entire time. They slightly helped the character interact more in ToAU and WoTG, but it felt really bland. Even in the beginning cutscene in FFXIV, when your character is kneeling in the boat, I could defintely tell the kind expressions of my character was giving.
This post has been edited by Velhart: 30 July 2010 - 06:46 AM
#8
Posted 30 July 2010 - 01:58 PM
Holy hot shit on a pancake... I want this even more now.
The fact that SE is using MoCap just goes to show how serious they are about topping FFXI. Granted, this might seem frivolous compared to the major complaints plaguing XI, however it is proof that SE has it's head on straight. Not only that, this will probably be a first in MMOs. You know WoW never used MoCap.
The fact that SE is using MoCap just goes to show how serious they are about topping FFXI. Granted, this might seem frivolous compared to the major complaints plaguing XI, however it is proof that SE has it's head on straight. Not only that, this will probably be a first in MMOs. You know WoW never used MoCap.
#9
Posted 30 July 2010 - 10:00 PM
Vigilous, on 30 July 2010 - 01:58 PM, said:
Holy hot shit on a pancake... I want this even more now.
The fact that SE is using MoCap just goes to show how serious they are about topping FFXI. Granted, this might seem frivolous compared to the major complaints plaguing XI, however it is proof that SE has it's head on straight. Not only that, this will probably be a first in MMOs. You know WoW never used MoCap.
The fact that SE is using MoCap just goes to show how serious they are about topping FFXI. Granted, this might seem frivolous compared to the major complaints plaguing XI, however it is proof that SE has it's head on straight. Not only that, this will probably be a first in MMOs. You know WoW never used MoCap.
Yeah, duder!
Age of Conan already proved that mocap is the defining aspect of an amazing MMORPG.
#10
Posted 31 July 2010 - 08:18 AM
Quote
Yeah, duder!
Age of Conan already proved that mocap is the defining aspect of an amazing MMORPG.
Age of Conan already proved that mocap is the defining aspect of an amazing MMORPG.
Considering I'm one of the great many people who never played Shit of Conan - nor had any interest in it - how was I to know that it used mocap? A simple, "Excuse me, sir..." Would have sufficed, you cock-mongering cunt drizzle.
#11
Posted 31 July 2010 - 08:51 AM
I´m disappointed they use this technology, but not make characters able to jump or walk down a small cliff.
#12
Posted 31 July 2010 - 02:08 PM
Quote
I´m disappointed they use this technology, but not make characters able to jump or walk down a small cliff.
why don't you jump off a small cliff?
#13
Posted 01 August 2010 - 05:45 PM
Im so taking a week of vacation time when XIV comes out...
#14
Posted 03 August 2010 - 12:52 AM
#15
Posted 03 August 2010 - 08:14 AM
Pluelf, on 03 August 2010 - 12:52 AM, said:
Better yet, a big one.
HA!
I understand whats meant though about jumping up a small cliff or something similar. But i dont really want a WoW clone where when people are bored they just jump in place for about 10 minutes. Just one less thing I have to worry about. Is it annoying? Sure, will I not play ffxiv because of it? no way.
#16
Posted 03 August 2010 - 10:12 AM
The Making of FFXIV:
Step 1: Compile a list of all the various flaws, errors, and missteps that have harassed our customers in FFXI for the past 8+ years.
Step 2: Implement list in its entirety, even the parts we've fixed in the intervening.
Step 3: Oooooh, shiny motion capture!
Step 4: Giggle at the idiots entranced by Step 3, 'cause everyone knows that MMOs are all about the graphic quality (why hello, Vanguard).
Step 5: Buy another yacht and kill some whores on it. Don't worry, we can afford it.
Step 1: Compile a list of all the various flaws, errors, and missteps that have harassed our customers in FFXI for the past 8+ years.
Step 2: Implement list in its entirety, even the parts we've fixed in the intervening.
Step 3: Oooooh, shiny motion capture!
Step 4: Giggle at the idiots entranced by Step 3, 'cause everyone knows that MMOs are all about the graphic quality (why hello, Vanguard).
Step 5: Buy another yacht and kill some whores on it. Don't worry, we can afford it.
#17
Posted 03 August 2010 - 10:30 AM
pathwriter, on 03 August 2010 - 10:12 AM, said:
Step 4: Giggle at the idiots entranced by Step 3, 'cause everyone knows that MMOs are all about the graphic quality (why hello, Vanguard).
If I determined if an MMO is good or not by the quality of the graphics, I would still be playing Aion right now.
#18
Posted 03 August 2010 - 05:49 PM
#19
Posted 03 August 2010 - 10:47 PM
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#20
Posted 05 August 2010 - 04:37 PM
Updated. Lots of unseen new models. I like the process they use to actually design them. Make a sculpture and then scan it in.
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