Aleera, on 31 August 2010 - 02:19 PM, said:
WHM also has equipment with healing potency +% on it, but you don't see them complaining about redundancy with pieces of gear in the same slot that have MND on it. As far as BLM goes, MAB effects nuke damage, INT does the same, but also has uses for enfeebling, enhancing, MDB (lulz), ninjutsu, blue magic, etc. I'm just saying I see no redundancy when both stats function differently in game, despite sharing one similar quality. You're clearly just looking at it from a BLM's perspective.
http://wiki.ffxiclop...ki/Intelligence
http://wiki.ffxiclop...ic_Attack_Bonus
They're not the same thing. They have their uses in different ways. What is 3 MAB used for over 7 MND or INT? I dunno, you tell me. You started this thread about it's redundancy. I'm just pointing out you're making an argument out of nothing.
Edit: Also, ding 3,000 posts!
7 int gives you more damage then 3 mab.
there is VERY VERY little situation where 3 mab gives more, i suppose you can go have fun doing 3 more damage on aero I or something...
or bio , bio II
That is why i posted this, 3 mab is really useless compared to 7 int or 7 mnd
and int does not give MDB ( it can act LIke mdb but int difference does not effect everything, for the stuff it can int difference in large amounts is better then MDB since there is a point you can zero damage a spell, MDB cant do that)
as for blu most spells would get more use out of 5 int/mnd ( pin rope) or even chr belts because im sure they give more damage then 3 mab even though this is a bit useless statement since blu can't wair this anyway.
there is spific situations where 2 int outdoes 3 int for a spific slot.
there is a hadful of situations where 4 int > 2 mab ( am II get like 2 damage more from the mab and ga III may get 5 damage more)
7 int > 3 mab
you MIGHT find some setup on an AM II or ga III where you might pull a point of damage ( yes 2000 vs 2001 damage) where that Mab may be that 2001 damage, that requires a specific setup (kinda gimp > naked) on specific mobs.
that extra damage is overshowed by the fact its +2 emn
yes its from a blm and sch prospective because that's the 2 jobs that would mainly use it, the others are whm and smn, if blu could use it, there might be spells it could do more then pin rope but i think those are few as well ( i am nto an expert on blu spells) or if cor could use it I would not of wrote this.
that belt should not exist
period
This post has been edited by rambus: 31 August 2010 - 07:22 PM