This post has been edited by Chriscoffey: 25 August 2010 - 07:40 AM
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Critical Attack Bonus
#1
Posted 25 August 2010 - 07:40 AM
Ok all things aside i like this new addition to dark from SE "Dark Knight: Crit. Atk. Bonus". It is something that doesn't actually suck for once. They probably nerf it in 3 days after it "overpowers" Dark but at least its not some stupid shit like nuking for TP when you can get more TP from hitting in less time.
#3
Posted 25 August 2010 - 09:35 AM
It seems to be the same thing as the one warriors got, and if so, it should be a 5% increase in damage when you critical. Is this a signal that we are finally getting a multihit critcal ws?
#4
Posted 25 August 2010 - 09:41 AM
I wonder since it's Dark if they get like a level 2 critical attack bonus since other jobs get it? I hope they get a multi critical hit weaponskill but that would overtake most sam/wars as too powerful for dark i imagine so it wont be implemented.
This post has been edited by Chriscoffey: 25 August 2010 - 09:45 AM
#5
Posted 25 August 2010 - 10:39 AM
They have no problem letting WARs be overpower, I am sure they can make our WS choice slightly better.
#6
Posted 25 August 2010 - 12:18 PM
Chriscoffey, on 25 August 2010 - 09:41 AM, said:
I wonder since it's Dark if they get like a level 2 critical attack bonus since other jobs get it? I hope they get a multi critical hit weaponskill but that would overtake most sam/wars as too powerful for dark i imagine so it wont be implemented.
The crit attack bonus is a really minor upgrade at best. A crit WS can go either way really, depending on how they implement it. Raging rush is kind of a butt for a WS, but Drakesbane is pretty awesome.
#7
Posted 25 August 2010 - 12:29 PM
The thing I was implying mainly is at least its a step foward to having some more damage than some shit like that nuke TP crap or having desperate blows and apocalypse haste nerfed to shit.
#9
Posted 25 August 2010 - 02:11 PM
I'm just happy our update is melee-related and doesn't totally suck.
#10
Posted 25 August 2010 - 02:22 PM
Still waiting for Absorb-Crit/Speed/DMG%. (Because I just have so much time to play FFXI lately I could actually enjoy them.
)
#11
Posted 25 August 2010 - 02:28 PM
Absorb-Speed or something would be great. Would give us a way to haste ourselves and give a slow effect to the mob.
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