Killing Ifrit - a Final Fantasy community: Has FFXIV already flopped? - Killing Ifrit - a Final Fantasy community

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Has FFXIV already flopped? my first review Rate Topic: ***-- 4 Votes

#281
User is offline   Corrderio 

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View PostTypo 5, on 19 September 2010 - 01:48 AM, said:

I know they post/re-post real news on Sankaku, but always with its own biased spin. Not like other sites don't do that, but come on, at that place the level of troll is absurd.

True, but you need to admit you got to question what was going through the dev's head at that time.
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#282
User is offline   Murugan 

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View PostCorrderio, on 19 September 2010 - 02:43 AM, said:

True, but you need to admit you got to question what was going through the dev's head at that time.


If you mean tanaka he said on twitter he was going to fix it so that it says chocobo again...

Can't wait for this game to come out, I am going insane posting on forums.

View PostVarizen, on 18 September 2010 - 03:51 AM, said:

You sir... have no clue what's going on. I'm not talking about the Mr. T campaign for WoW. I'm talking about the fact the game needs to reach out to a bigger audience. The Casual Core isn't gonna hear about this game from forums. They need a TV campaign. WoW did it one way. You don't have to have celebrity endorsements...

You really need to read the conversation from the beginning dude. You're jumping around 5 ways with no clue of the history of the conversation trying to attack everyone else who's having a civilized conversation and misinterpreting the fuck out of everything with no freakin clue about basic marketing or what side anyone is on. You also apparently have no clue about the direction FFXI has gone, or any capacity to keep up in the conversation. Instead of jumping around like you actually know what's going on in this thread, you should actually get a feel for it.

I was talking to What? Not you because you're clearly an idiot, a troll, or realistically both. I never said those were good or bad numbers. 2.5 million units is profit. 1 million breaks even. I was making a comparison to the game with the highest subscription level because it's a good one to compare too.


What? I'm sorry clearly you are a marketing genius who has advised only the best MMO's on how to launch a product.

Square Enix only clears over a billion dollars in revenue a year, with marketing departments on three continents. Honestly why do you people bother arguing over such inane crap, you have nothing to do with the development/marketing/investment of this game yet you speculate on it as if it were the effect of moon phases on crafting success rates. If you really think so much of your business intuition go do something productive and go make millions of dollars yourself.

I never commented on "what side you were on", merely that you like half of the internet blows the negative publicity (or lack of publicity) for this game way out of the water. I've played failed MMO's (marketing wise), MMO's with a disastrous launch (which this game won't have for another 3 days), and games that were trolled 50x harder than this game ever will be; you really need some perspective to ease your panic.

Square isn't going to abandon the game even it did not turn a profit, if you want to spend your time agonizing over whether they are marketing their game properly knock yourself out but other than a handful of other customers just like you (who can only share in your concern or ridicule it) on some fansite (a backwater for FFXIV information/discussion at that); no one of relevance is even listening anyways.

Not the killingifrit I remembered, then again that was a long time ago and I probably sound(ed) just like you. Good god, whether anyone else plays this game or not let us be able to play the game soon just so we can have something more interesting to spend our time on than this.

God help us if servers are unstable for the headstart. I'm done playing "team ffxiv" maybe if Selbina isn't full come standard release I'll see a reason to care.

This post has been edited by Murugan: 19 September 2010 - 09:37 PM

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#283
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View PostVarizen, on 19 September 2010 - 12:12 AM, said:

The first 5 minutes of a game is not anything you'd want to base your entire review on.


That's one reason why I'm not saying a great deal about this game. I've played it for a few hours over a couple of days, and yes I'm still a level 3 noob feeling confused most the time and wondering what the hell half the dots on my minimap are all about. I've already guessed green are npcs, red are enemies, glowing red are required enemy targets for a quest, and white are players, but what the heck are the big orange lollypops? And where is the storyline? It seemed to terminate after I did my line of tutorial quests. Maybe there's more I've yet to discover, and maybe being in a guild of more knowledgeable players would be more helpful as they've at least had a fair whack at the game to know what needs to be done to advance and to make things more interesting. I can't give a fully-written feedback report on my experiences since I'm only just scratching the surface.

I've noticed there's a lot of mixed race players. Been seeing a lot of people typing in Japanese and the occassional person talking in English or asking for French players. Is SE not going to make regional servers so that players within certain time zones at least get a chance to play together rather than scattering thinly amongst other foreign linkshells?
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#284
User is offline   Corrderio 

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SE isn't going to make region only servers, they've said this at the very start of the game.
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#285
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View PostCorrderio, on 19 September 2010 - 02:09 PM, said:

SE isn't going to make region only servers, they've said this at the very start of the game.


Oh, that's a shame. I wasn't around at the start to hear them state that. Guess FFXIV isn't for me then, unless I find a server mostly populated by Europeans. I'm not staying up until 3am to do endgame again, I can't with me working.
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#286
User is offline   Lokky 

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Region restricted servers are shit because you only ever find any people online during primetime.
Throughout my FFXI experience I have lived in three different continents, and I am so glad that the servers were worldwide, as it allowed me to always find someone to play with.
I went from rank 5 to 10 with Japanese players while living in NZ, despite barely speaking any at the time. Had the servers been regional I'd have been fucked over.
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#287
User is offline   Varizen 

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Not to mention regionals don't make the best use of the servers. You have a lot of wasted down time.
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#288
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I never felt limited playing on a CST server in WoW even when I was playing at weird times like 6 AM. I get irritated having to argue with xenophobes for something mindless like Abyssea XP, though.
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#289
User is offline   Synergy 

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View Postpathwriter, on 19 September 2010 - 10:17 PM, said:

I never felt limited playing on a CST server in WoW even when I was playing at weird times like 6 AM.


Agreed. I'm EST and you could find an ICC10 raid pug at any time of the day. And I don't have to use some shitty auto-translate feature to make a group at 5am either.

Everyone says that SE dropped the ball with over seas marketing (and I agree) but I think they just don't care. From all the interviews and phrases like "foreign fan-sites" etc, if you aren't from Japan it seems like you're second rate to SE which gets old. I like the fact that I've had developers respond to questions I asked on the WoW forums. Never in a million years would there be a situation where a FFXIV dev would be answering a question I had.


People keep saying you can't judge a game from the first 5 minutes. Well guess what, you can and people do. If you can't keep their attention for the first 5 minutes, why would they think the next however many are going to be any better? FFXIV does a terrible job sucking you in if ask me. After a crappy tutorial they stick you in a huge confusing city without even telling you what you should do next.

This post has been edited by Synergy: 21 September 2010 - 06:45 AM

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#290
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View PostSynergy, on 21 September 2010 - 06:28 AM, said:

People keep saying you can't judge a game from the first 5 minutes. Well guess what, you can and people do. If you can't keep their attention for the first 5 minutes, why would they think the next however many are going to be any better? FFXIV does a terrible job sucking you in if ask me. After a crappy tutorial they stick you in a huge confusing city without even telling you what you should do next.

FFXI was about the same though.
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#291
User is offline   Velhart 

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View PostSynergy, on 21 September 2010 - 06:28 AM, said:

People keep saying you can't judge a game from the first 5 minutes. Well guess what, you can and people do. If you can't keep their attention for the first 5 minutes, why would they think the next however many are going to be any better? FFXIV does a terrible job sucking you in if ask me. After a crappy tutorial they stick you in a huge confusing city without even telling you what you should do next.


Don't know which phase you played but...

I was highly entertained the first 5 minutes of the game. Stopping a rampaging Goobue in the city was a great way to kick off the game. Not to mention afterwards you are greeted by an NPC who tells you where you should go next to progress the story, and even gets you into guildleves, even marking where to go on your map. Not only that, you are introduced to the guilds and crafting guilds. In battle, they explain how the system goes, seems pretty straight forward, their instructions I mean.

I think they did a great job getting you into the game. Sorry that they didn't pamper your bottom for you properly.
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#292
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I think SE should be open minded about having regional servers if they still keep the concept of " competing for claim"

that was a big issue when FFXI was new about JP having the advange, FFXI has been stepping away from that system but there is still competition for claiming select things.

they said they would be bringing NMs in the game so who knows.

maybe ti is best to do both, have some region have some world wide since some regions are already "claiming" servers.

FFXIV may be confusing because of the new ways to setup things but they do start you off better then in XI though explaining to people how some things works can be improved.

This post has been edited by rambus: 21 September 2010 - 09:22 AM

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#293
User is offline   Velhart 

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NM's are part of guildleves. What you have to do to activate it, we don't know yet.
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#294
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View PostVelhart, on 21 September 2010 - 09:22 AM, said:

NM's are part of guildleves. What you have to do to activate it, we don't know yet.

still though because we see people already trying to "claim" servers i think it is best to do some region, some worldwide.

I do not know the strain money wise of doing so.

however if they did do both and advertised better and get some workings sorted it might appeal to a LOT more people that way too.

It seems the way the open beta was, it is going to be hard to get people to play this game outside the FF fan base or FFXI fan base.

This post has been edited by rambus: 21 September 2010 - 09:27 AM

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#295
User is offline   Albela 

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now when the ghame has been out for over a week I thought we could do a follow-up review

UI&controls: terrible inherent ui lag. things that should only take 1 second takes 10 seconds, selling items for example, or changing equipment or abilities.

terrain: the blatantly obvious copy pasta with ketchup is everywhere, same terrain everywhere, not just the copy pasta but the environment is the same. just ronfaure is even more unique than the whole of Thanalan.

content: the only content there is is leves and main scenario quest. when you have done this the only thing to do is craft or grind

crafting: fun, but terrible. a rank 11 synthesis requires ingredients of the same craft but rank 27. come on now, dont be silly. not to mention the eight local leves that should only take a 15 minutes takes over an hour because of inherent lag.

and a lot more, just makes me furious thinking about all this bullocks.
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#296
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Definitely the UI lag needs fixing. Not so bad for gear swap since its easy to make macros for that, especially since macros play far less heavily in actual combat than they did in FFXI but retainers are soooooooo slow to transfer item.
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#297
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View PostVelhart, on 21 September 2010 - 08:30 AM, said:

Don't know which phase you played but...

I was highly entertained the first 5 minutes of the game. Stopping a rampaging Goobue in the city was a great way to kick off the game. Not to mention afterwards you are greeted by an NPC who tells you where you should go next to progress the story, and even gets you into guildleves, even marking where to go on your map. Not only that, you are introduced to the guilds and crafting guilds. In battle, they explain how the system goes, seems pretty straight forward, their instructions I mean.

I think they did a great job getting you into the game. Sorry that they didn't pamper your bottom for you properly.


I played the open beta. And if a long boring cut scene that makes no real sense that leads into me hitting 1 button over and over and over on a goobue is fun for you then cool. Then they throw me in some alley where the only reason I knew what to do next was to go to where the crowd of people was. If there was no crowd I would have had to talk to each individual NPC (which I did talk to like 10 before I noticed the crowd). I know everyone around here hates WoW but you'll have to deal with this comparison... when I started WoW there was no confusion what so ever on what I was supposed to do or how to do it. And that was years ago. They improved on the starting zones and experience a ton since then.

The UI is terrible. I learned new skills on my lancer and it took me forever to figure out that I had to change my weapon thing in some drop down menu (why it wasn't on what I was using by default who knows?) and then it was buggy and didn't save. I finished all the guildleves for my first day for my lancer in like an hour, maybe less.

I'm sorry this response is like 2 weeks late but the game appears to be so bad I stopped checking on its progress. Cataclysm or SWTOR for me. (And I played FFXI for almost 3 years before going to WoW because of college firewalls.)


Edit - And that article about SE asking people not to review the game yet? That is hilarious. If you are going to put your name on a game and publish it, it better damn well be ready to get the kind of reviews you wanted. By them saying "don't review" they are pretty much saying "listen we know it sucks, let us try to fix it." Problem is it might already be too late for alot of people.

This post has been edited by Synergy: 06 October 2010 - 10:07 PM

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#298
User is offline   Velhart 

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So from what you are saying, you are looking for a ton of abilities to use on a Rank 1/Physical 1 character on the Goobue. The point is to introduce you to the system.

I understand if you don't enjoy it, but its kind of funny you were expecting more than what I said above at the beginning.
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#299
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To OP


YES
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#300
User is offline   Nynaeve 

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They've got to fix the buy/sell part of the economy. No method of searching for items.... No mailing system... Its one huge, laggy cluster****.
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