Killing Ifrit - a Final Fantasy community: First-time player feedback - Killing Ifrit - a Final Fantasy community

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User is offline   Tigerlily 

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ok well here's my thoughts after my first experiences of playing FFXIV beta:

  • A little popup at the loading screen telling you to drop your graphics to 16 bit would be better than having the client just crash and burn (that is unless the game is meant to run in 32 bit but is atm broken, after all the graphics in 16 bit are ruining the entire experience.)
  • First time logging into the character could use a little introductory tutorial to inform players how to move, fight, talk to NPCs, view quests, navigate the map, etc.
  • A loading screen between events or at least an indicator to show something's about to happen could be helpful. I noticed some events do have the Now Loading widget at the bottom or still display the chat window, but not all do and had me wondering if the game had stopped responding.
  • Cut-scene refresh rates look awfully slow, any way to improve these?
  • I noticed a fair amount of lag in everything that I did from bringing up maps to loading NPCs and the mouse drags a lot.
  • Controls feel a bit clumsy, but I guess this is something that gets better over time and practice.


Anyways I'm probably nit-picking and a bit spoilt from having played a game written by chimpanzees for the past 5 years, but no doubts I'll later come across more things as I go along that'll be of more importance than a 2 second lag when chatting.

This post has been edited by Tigerlily: 17 September 2010 - 11:54 AM

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User is offline   rambus 

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View PostTigerlily, on 17 September 2010 - 05:11 AM, said:

ok well here's my thoughts after my first experiences of playing FFXIV beta:

  • A little popup at the loading screen telling you to drop your graphics to 16 bit would be better than having the client just crash and burn (that is unless the game is meant to run in 32 bit but is atm broken, after all the graphics in 16 bit are ruining the entire experience.)
  • First time logging into the character could use a little introductory tutorial to inform players how to move, fight, talk to NPCs, view quests, navigate the map, etc.
  • A loading screen between events or at least an indicator to show something's about to happen could be helpful. I noticed some events do have the Now Loading widget at the bottom or still display the chat window, but not all do and had me wondering if the game had stopped responding.
  • Cut-scene refresh rates look awfully slow, any way to improve these?
  • I noticed a fair amount of lag in everything that I did from bringing up maps to loading NPCs and the mouse drags a lot.
  • Controls feel a bit clumsy, but I guess this is something that gets better over time and practice.


Anyways I'm probably nit-picking and a bit spoilt from having played a game written by chimpanzees for the past 5 years, but no doubts I'll later come across more things as I go along that'll be of more importance than a 2 second lag when chatting.



i notied the CS thing then i asked about my comp to see if anything was wrong. I found out my grapic card is considered old so it maybe the same with you

about the UI and such apperently se knows and will try fix it.
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