What did you really expect FFXIV to be like?
(Keep in mind that MMO games like this are grind fests and they gave you just that)
(Keep in mind that one of the most cherished aspects of FF online was and is crafting and they gave us an amazing system)
(Keep in mind that FF is PVE with no jumping...aka storylines to share with friends as you progress)
Please try to be constructive as you know Dev's are constantly checking boards for ideas to please its current customers and pull in the masses.
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I expected several things when I preordered 2 copies of the CE (I like to 2box), and some include:
- The ability to jump whenever I feel like jumping fail
- More quest fun in the number of hundreds and maybe thousands shareing numerous interesting fantasy storylines semi fail
- A UI that allows us to modify aspects of our gameplay using the curse network (high hopes) fail
- Hundreds of monsters per zone to play around with and come back to later just to farm fast for crafting Release: fail Now: WOOT
- In depth crafting where I can craft while working and feel like i am doing more than hitting a single button WOOT
- Chat system similar to wow/ffxi where you can chat in region or global fail
- More active fighting style than XI WOOT
- Next Gen Graphics that are smooth like aion semi fail
- beautiful music and music to grind with WOOT - still use my ipod tho - Tons of abilities to choose from so there is no single rotation of ability useage fail
Summed up... I expected a wonderful mix between Aion and FFXI ... where the game worked as intended. IF only the game play was like aion, while the crafting system of FFXIV.... (crosses fingers that XIV devs get off their rear and fix the gameplay and fix it fast. Another month like this and the game will fail 100% ... low population and boring gameplay (part of why we get another free trial month while thye fix things properly).
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This post has been edited by GeorgeReturns: 23 October 2010 - 09:34 AM
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