Arkanethered, on 01 December 2010 - 12:59 AM, said:
Counter is more than damage than that. My mnk is gimpy and still does this shit in abyssea.
Full time counterstance /nin vs. crawlers / pacerpot (nm) in abyssea... RR / GH Atma.
Sorry I cannot fix that parse to make it look right. >.<
Full time counterstance /nin vs. crawlers / pacerpot (nm) in abyssea... RR / GH Atma.
Damage Summary Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Arkanethered 448993 99.30 % 219426 0 1068 68724 0 159775 ******** 270 0.06 % 0 0 0 0 270 0 ****** 2890 0.64 % 2547 0 0 343 0 0 Total 452153 100.00 % 221973 0 1068 69067 270 159775 Melee Damage Player Melee Dmg Melee % Hit/Miss M.Acc % M.Low/Hi M.Avg #Crit C.Low/Hi C.Avg Crit% Arkanethered 219426 48.87 % 1561/78 95.24 % 0/118 63.88 1136 0/235 169.26 72.77 % ******* 2547 88.13 % 123/0 100.00 % 0/30 9.84 21 27/194 73.48 17.07 % Other Physical Damage (Counterattacks and Retaliations) Player CA.Dmg CA.Hit/Miss CA.Low/Hi CA.Avg Ret.Dmg Ret.Hit/Miss Ret.Low/Hi Ret.Avg Arkanethered 159775 1030/0 0/252 155.12 0 0/0 0/0 0.00 Weaponskill Damage Player WSkill Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg Arkanethered 68724 15.31 % 75/0 100.00 % 286/1419 916.32 - Ascetic's Fury 14505 21.11 % 13/0 100.00 % 677/1419 1115.77 - Howling Fist 54219 78.89 % 62/0 100.00 % 286/1197 874.50
Sorry I cannot fix that parse to make it look right. >.<
Code tags fix it, but really not entirely sure how much I believe this parse unless you're fighting 3-4 mobs at a time very often. Your counter attack damage is about 75% of your melee dmg (which would mean you're possibly slowed all the time, skewing dmg towards counters) and somehow your Ascetic's doesn't go over 1.4k even with RR and GH.
This post has been edited by Banter: 01 December 2010 - 11:07 AM
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