And we get Fucked again
#1
Posted 01 December 2010 - 05:49 AM
Yep, TP bonus for Parrying and Arcane blah blah blah. To sick of even rereading it.
#2
Posted 01 December 2010 - 07:10 AM
The only hope will be in job adjustments which will be announced in the up coming days.
#3
Posted 01 December 2010 - 07:35 AM
#4
Posted 01 December 2010 - 07:50 AM
Quote
Impetus (MNK Lv.88 Ability Delay: 5 min. Effect Duration: 3 min.)
Enhances attack and critical hit rate with each successive melee attack you land.
Enhances attack and critical hit rate with each successive melee attack you land.
wut...
This post has been edited by Goshtin: 01 December 2010 - 07:50 AM
#5
Posted 01 December 2010 - 08:05 AM
I see the letters that make up that quote, but the only thing I'm hearing is, "Level MNK."
#6
Posted 01 December 2010 - 08:47 AM
its a crock of shit tbh. this is just gonna push drk down the list of most used jobs for me.
#10
Posted 01 December 2010 - 11:35 AM
#12
Posted 01 December 2010 - 03:34 PM
It's great that in the past few updates that they been targeting dark and elemental magic uses for drk which is great, but why the hell go back to arcana shit? I wonder what SE was thinking when it came to drk in this update.
#13
Posted 01 December 2010 - 04:54 PM
Cream Soda, on 01 December 2010 - 11:36 AM, said:
I'm pleased w/ this update
Yeah I have no reason to not like the update since I'm always on MNK nowadays....but MNK is so autopilot. Engage, counterstance then just spam WS and PC macros. I've literally AFKed in the middle of main tanking a mob to grab and beer or use the WC.
DRK is a much more fun and rewarding job to play. (I enjoy SAM as well) I just want it to be in the same ballpark as my MNK or WAR, even if its right field.
Edit: They should just make LR fulltime able like Hasso. The Def. penalty is pretty large and its not like the added JA haste or attack would make DRK broken.
This post has been edited by Taint: 01 December 2010 - 04:56 PM
#14
Posted 01 December 2010 - 05:47 PM
Seems i was labeled the negative fucker about Dark now you see SE really does hate the job. Not just my opinion. They want to push that fucker down so far that even mages out DD the job and i believe which was stated did happen by a RDM on WS some. That is so sad i can't even comment how fucking stupid SE is right now about the job.
#15
Posted 01 December 2010 - 09:12 PM
#16
Posted 01 December 2010 - 09:24 PM
#17
Posted 02 December 2010 - 04:04 AM
Taint, on 01 December 2010 - 04:54 PM, said:
Yeah I have no reason to not like the update since I'm always on MNK nowadays....but MNK is so autopilot. Engage, counterstance then just spam WS and PC macros. I've literally AFKed in the middle of main tanking a mob to grab and beer or use the WC.
DRK is a much more fun and rewarding job to play. (I enjoy SAM as well) I just want it to be in the same ballpark as my MNK or WAR, even if its right field.
Edit: They should just make LR fulltime able like Hasso. The Def. penalty is pretty large and its not like the added JA haste or attack would make DRK broken.
DRK is a much more fun and rewarding job to play. (I enjoy SAM as well) I just want it to be in the same ballpark as my MNK or WAR, even if its right field.
Edit: They should just make LR fulltime able like Hasso. The Def. penalty is pretty large and its not like the added JA haste or attack would make DRK broken.
I took mnk to 5 and started to break. I'm the same about sam too
such boring nonsense jobs, yet so powerful
#18
Posted 02 December 2010 - 11:13 AM
Already lvled mnk and in the process of gearing it.... Only thing I guess we could hope for would be a way of not needing /sam for hasso and that counterstance stacks with a 2hander (not in game to test staff on mnk so I don't know if it does)... Drk90/Mnk45 anyone?
#19
Posted 02 December 2010 - 01:41 PM
Arkanethered, on 02 December 2010 - 11:13 AM, said:
Already lvled mnk and in the process of gearing it.... Only thing I guess we could hope for would be a way of not needing /sam for hasso and that counterstance stacks with a 2hander (not in game to test staff on mnk so I don't know if it does)... Drk90/Mnk45 anyone?
Counters work regardless of what weapon you're using. Counterstance just increases your counter rate.
#20
Posted 02 December 2010 - 02:51 PM
Yeah earth staff + sushi is a great way to hold a mob on MNK. SAM/MNK might have its uses but if you are going DRK/MNK you'd be better off MNK/WARing.
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