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FFXIV > Wow Cata Opinions Rate Topic: -----

#1
User is offline   GeorgeReturns 

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So yea... I have 9 80's on wow with all over 5.5k GS and several of them being KSers

Cata.... meh same trash another expansion....5 levels of intense leveling and another end game dungeon..... Honestly... lol my buds and I got 83 within the first day and should be 85 tonight....Cata boss should be downed this weekend and everyone back to XIV...

The only cool thing people like is the new werewolf class, and the stoneforge keep that is brought back at 85 to accompany it.


Cata just turned out to be same junk another day.... and well XIV is new and updateing everyday with awesome PVE experiences.


---------------------------

Who else here agrees or disagrees on the wow being super old news and to easy.... where XIV is new, updateing and a challenge?
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#2
User is offline   Xellith 

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I only played wow for the trial period a few years ago but I found myself bored to tears and ended up just mining for about 5 days straight... So I cant say that my experiences on WOW are long or that the game is super terrible or super good. I personally didnt find anything there enjoyable enough to want to stick around.

14 tho is very similar. The game has lots of bugs and there are many things wrong with it that will probobly NEVER be fixed. If you can look past the copy-pastega which are the zone areas (seriously they literally copy paste the EXACT same sections of zones) and the grind which is getting skill points then maybe you could get something out of it. The longer I play 14 the more I dont want to play it.

Im currently back on FF11 and intend to stay here for the forseeable future.
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#3
User is offline   rambus 

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cant really compare them

your comparing a new, buggy, somewhat not contrable new game with no endgame vs a refined game that has sold controls.

in wow I can click though the chat box

in wow my commands dont lag

WoW has true seemless zones and handles server loads better then SE ever did in FFXI or FFXIV ( when you zone in FFXIV if your doing something that involves the UI it locks up, people vanish and so on)

if you must compare them

WoW > FFXIV

FFXIV is not hard, WoW is not hard, WoW is easier then FFXIV because your fighting with the controls

Wow may be "easy" leveling may be "fast" but at lest you can play it.

This post has been edited by rambus: 08 December 2010 - 01:07 PM

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#4
User is offline   pathwriter 

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9 level 80s, several Kingslayers, and you anticipate being level 85 within 48 hours of the release of the game, all while playing a completely separate MMO that is the apex of JRPG grind-misery...

Speaking as someone who started over from scratch in WoW recently and has been thoroughly enjoying the revamps, you have way too much time on your hands. I'm amazed you can find a spare moment to cram food down your gullet and I wouldn't be surprised if you have a catheter and bedpan.

I can't legitimately compare the steaming pile that is FFXIV to Cataclysm, given I've never played FFXIV, but I can say that your opinions are skewed by the fact that you need to get out into the sunlight some more. Don't lie to me and tell me about how you have a super-awesome job that pays six figures and how your girlfriend has huge tits because no one is going to believe that. If you were honestly as bored with the same old grinding of MMOs, you'd stop playing them instead of scrumming up the most recent offering, banging through it as fast as possible, and then complaining that companies don't cater to your anti-social tendencies. You'll continue playing both games while whining the whole time because, like so many others like you, you have no idea what you want.
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#5
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View Postpathwriter, on 08 December 2010 - 01:20 PM, said:

9 level 80s, several Kingslayers, and you anticipate being level 85 within 48 hours of the release of the game, all while playing a completely separate MMO that is the apex of JRPG grind-misery...

Speaking as someone who started over from scratch in WoW recently and has been thoroughly enjoying the revamps, you have way too much time on your hands. I'm amazed you can find a spare moment to cram food down your gullet and I wouldn't be surprised if you have a catheter and bedpan.

I can't legitimately compare the steaming pile that is FFXIV to Cataclysm, given I've never played FFXIV, but I can say that your opinions are skewed by the fact that you need to get out into the sunlight some more. Don't lie to me and tell me about how you have a super-awesome job that pays six figures and how your girlfriend has huge tits because no one is going to believe that. If you were honestly as bored with the same old grinding of MMOs, you'd stop playing them instead of scrumming up the most recent offering, banging through it as fast as possible, and then complaining that companies don't cater to your anti-social tendencies. You'll continue playing both games while whining the whole time because, like so many others like you, you have no idea what you want.

Damn it, man. Hahaha. I actually enjoyed this post.
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#6
User is offline   -Kaine- 

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FFXIV > WoW.. but I never liked WoW so don't blame me..
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#7
User is offline   rambus 

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View Post-Kaine-, on 08 December 2010 - 03:08 PM, said:

FFXIV > WoW.. but I never liked WoW so don't blame me..


If the content style does not sute you thats fine.

from a programing prospective it should be a FACT that WoW > FFXIV

you have full control, they make strong efforts to redo UI and job balance.

I do not like having to move my menus off my chat log each time they pop up because hilighting the chat box > everything. it gets in the way, its frustating, it just showed me how basic things like that is not an issue in other games ( like wow). in wow you can even target things though the chat box. in FFXIV if you try do that, you loose complete control. It will start scrolling though the chat log vs doing the commands you need to be doing for your battle. that is not playable, that's one of the reasons why i said FFXIV is still boarder line of being not controllable earlier.

WoW UI does not lag, shit like this does not happen:
http://killingifrit....ark-imballance/
FFXIV is so out of balance its not funny.

how can you progress 95% of leves to get a result of marks like that?
(should be noted that before she stoped doing makrs for all her classes cept glad, that her glad marks where 5.5k~ to thau 27k total)

then of course you got the lol 312 w/e armoury marks vs everything else, thats really sad.

stuff like that SHOULD NOT BE HAPPENING, you do need some starter marks for the classes, in that case she was very frustated she was not earing enough marks for that emeinty sword thing. that point for 1 month only doing glad battle marks, gil or mining she end up totaling 17k for glad marks. 1 MONTH of extra leves and it still did not get close to her total in thauratuge.

the changes for cata was/is massive, no single update in FFXI or FFXIV compares to it on that kind of scale.

my faverate thing about FFXIV, you cant fight mobs or do leves if the party leader is too far away. all the time in FFXI i might sit afk or semi afk and my close friend may be doing something and talking about what they do in /p chat because its easy to talk like that. There are times where people might want to temperaly go thier seperate way then meet back up, doing that in FFXIV would require you disband and reform again. It is a big inconvenience that should not exist.

i want to know, WHY IS FFXIV different? WHY does it matter where or what the leader is fighting to "win" claims

This post has been edited by rambus: 08 December 2010 - 04:25 PM

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#8
User is offline   Corrderio 

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No shit WoW better be better than XIV in most aspects considering how long it's been out.
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#9
User is offline   Audard 

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If you are fighting with the controls in FFXIV then you are obviously retarded.
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#10
User is offline   What? 

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Because using a skill like Pierce, which requires an enemy to be between yourself and the target, but every time you use it moves you out of that position is the player's fault? Not the fault of the shitty developers for implementing animations that lock you in place and move you forward when it has already asked you to be in one specific location?

Line up into the correct position > Use Pierce > Animation moves you forward, possibly moving the monster to another position also > Walk back into position > Use Pierce > Animation moves you forward > Walk back into position etc. etc.

Player's fault the game controls like dogshit, obviously.
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#11
User is offline   Kittyo 

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Well to be fair, WoW has been out for a much longer time than FFXIV. You're forgetting that WoW is releasing an EXPANSION to an already developed game which one person (GEORGE) has failed to understand. All I see from this guy is BLAH BLAH FFXIV SHOULD BE LIKE MAPLE STORY BLAH BLAH I HAVE NO LIFE AND I GAME 24/7 AND IM ALMOST LVL 85. I wish you'd stop hating on WoW just cause it doesn't suit your style of playing. One question that begs is why the fuck would you even buy Cata if you hate WoW anyways. You clearly have nothing better to do, but to buy something, complain about how easy it is within days of its release and then start grinding on FFXIV again.

Don't play WoW if its "too easy" for you. Stick with FFXIV which is apparently not enough of a grind for you if you want it to be a 2 year trek to the highest level. From what I've read from your posts, you do grind a lot.

As for comparing the two games, don't even bother. People hate on WoW for their own special reasons and if really was a bad game, their subscription #'s wouldn't be as ridiculous as they are now. No one disagrees that FFXIV still has a long way to go, but the fact that it was released in such a terrible state reflects poorly on the company and the game's reputation.
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#12
User is offline   pathwriter 

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View PostKittyo, on 08 December 2010 - 07:28 PM, said:

Well to be fair, WoW has been out for a much longer time than FFXIV.

To be fair, this is not a valid argument. World of Warcraft was produced from whole cloth, as was Final Fantasy XI. Neither Square-Enix nor Blizzard Entertainment had produced an MMO before. FFXI hit the market just shy of a decade ago, WoW is 6 years old, so SE technically has the advantage there. And we can certainly argue the merits of FFXI at current (or at the Wings of the Goddess launch, if we want to compare 6 years of WoW to 6 years of FFXI) to WoW at current.

But to pretend that FFXIV was produced from whole cloth is silliness. It is very definitely derived from FFXI, to the point that much of its staff are responsible for FFXI at least through Rise of the Zilart, many through Chains of Promathia (yes, this abortion of a game has been in development for that long). That SE has produced a game that clearly has evolved from its pre-existing product and yet fails to learn from its many successes and improvements over the years means that all consideration for the newness of the game gets thrown out the window. If it was FFXI-2 and was just having growing pains adjusting to a new population and hardware, that'd be fine, but it has been plagued with the sort of errors that would've been embarrassing a decade ago in the MMO market and that are, frankly, unforgivable these days. Square-Enix would be better served trying to remarket FFXI, given that FFXI in its current state is only nominally similar to the game it was back in 2004-2005 when it was near its peak of popularity.

The only thing SE has done right so far is learning from Coca-Cola: they didn't get rid of their core product while rolling out their new one. I suspect that only 50% of this forum will even know what I'm talking about, though, 'cause New Coke is nearly as old as I am and had faded from popular culture by the time most of us were entering junior high.
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#13
User is offline   Chriscoffey 

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View Postpathwriter, on 08 December 2010 - 08:08 PM, said:

To be fair, this is not a valid argument. World of Warcraft was produced from whole cloth, as was Final Fantasy XI. Neither Square-Enix nor Blizzard Entertainment had produced an MMO before. FFXI hit the market just shy of a decade ago, WoW is 6 years old, so SE technically has the advantage there. And we can certainly argue the merits of FFXI at current (or at the Wings of the Goddess launch, if we want to compare 6 years of WoW to 6 years of FFXI) to WoW at current.

But to pretend that FFXIV was produced from whole cloth is silliness. It is very definitely derived from FFXI, to the point that much of its staff are responsible for FFXI at least through Rise of the Zilart, many through Chains of Promathia (yes, this abortion of a game has been in development for that long). That SE has produced a game that clearly has evolved from its pre-existing product and yet fails to learn from its many successes and improvements over the years means that all consideration for the newness of the game gets thrown out the window. If it was FFXI-2 and was just having growing pains adjusting to a new population and hardware, that'd be fine, but it has been plagued with the sort of errors that would've been embarrassing a decade ago in the MMO market and that are, frankly, unforgivable these days. Square-Enix would be better served trying to remarket FFXI, given that FFXI in its current state is only nominally similar to the game it was back in 2004-2005 when it was near its peak of popularity.

The only thing SE has done right so far is learning from Coca-Cola: they didn't get rid of their core product while rolling out their new one. I suspect that only 50% of this forum will even know what I'm talking about, though, 'cause New Coke is nearly as old as I am and had faded from popular culture by the time most of us were entering junior high.

Are you talking Coca-Cola with that added punch effect (aka coccaine)?
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#14
User is offline   MrReinhardt 

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Apples to Oranges as usual.
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#15
User is offline   Corrderio 

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View Postpathwriter, on 08 December 2010 - 08:08 PM, said:

To be fair, this is not a valid argument. World of Warcraft was produced from whole cloth, as was Final Fantasy XI. Neither Square-Enix nor Blizzard Entertainment had produced an MMO before. FFXI hit the market just shy of a decade ago, WoW is 6 years old, so SE technically has the advantage there. And we can certainly argue the merits of FFXI at current (or at the Wings of the Goddess launch, if we want to compare 6 years of WoW to 6 years of FFXI) to WoW at current.

But to pretend that FFXIV was produced from whole cloth is silliness. It is very definitely derived from FFXI, to the point that much of its staff are responsible for FFXI at least through Rise of the Zilart, many through Chains of Promathia (yes, this abortion of a game has been in development for that long). That SE has produced a game that clearly has evolved from its pre-existing product and yet fails to learn from its many successes and improvements over the years means that all consideration for the newness of the game gets thrown out the window. If it was FFXI-2 and was just having growing pains adjusting to a new population and hardware, that'd be fine, but it has been plagued with the sort of errors that would've been embarrassing a decade ago in the MMO market and that are, frankly, unforgivable these days. Square-Enix would be better served trying to remarket FFXI, given that FFXI in its current state is only nominally similar to the game it was back in 2004-2005 when it was near its peak of popularity.

The only thing SE has done right so far is learning from Coca-Cola: they didn't get rid of their core product while rolling out their new one. I suspect that only 50% of this forum will even know what I'm talking about, though, 'cause New Coke is nearly as old as I am and had faded from popular culture by the time most of us were entering junior high.

While I'm not defending XIV and I can't argue what you say is true, SE tried to do something 100% different with XIV core wise when it game to the game. Sure a few elements are recycled but SE tried to make this game a 100% different experience than XI.

Honestly the game has potential, but SE really made a lot of critical errors at the start. Thankfully they seem to be aware of it and are trying to fix it.
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#16
User is offline   Byozuma 

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Not only are they trying to fix it, they're trying to fix it on their dime. Sure, you paid for the game but it's been two-three months since then. With thousands of users logging on every day for those couple months, what you paid has since been eclipsed by costs on their end in regards to server maintenance and upkeep, new servers, employee salaries and the like. I just hope I get to play sometime soon... PS3 development has been hush-hush.
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#17
User is offline   pathwriter 

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View PostCorrderio, on 08 December 2010 - 09:47 PM, said:

While I'm not defending XIV and I can't argue what you say is true, SE tried to do something 100% different with XIV core wise when it game to the game. Sure a few elements are recycled but SE tried to make this game a 100% different experience than XI.

The big thing is that Square-Enix isn't an MMO virgin this time around and, indeed, have been in the business longer than Blizzard. The changes with Cataclysm have been rather extensive, practically remaking the game in many ways, but extensive and proper beta testing has resulted in the stablest launch I've ever seen. This is a sign of a company that learns from experience. Square-Enix, on the other hand... there's really no excuse to release a barely playable and highly unrewarding game as one's second MMO. Even Everquest 2 was fairly good at launch, it just couldn't unseat its predecessor.
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#18
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View Postpathwriter, on 08 December 2010 - 10:56 PM, said:

The big thing is that Square-Enix isn't an MMO virgin this time around and, indeed, have been in the business longer than Blizzard.


If you mean SE has been in the MMO business longer than Blizzard, then you're wrong. Case in point, the Diablo Franchise.
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#19
User is offline   Corrderio 

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View Postpathwriter, on 08 December 2010 - 10:56 PM, said:

The big thing is that Square-Enix isn't an MMO virgin this time around and, indeed, have been in the business longer than Blizzard. The changes with Cataclysm have been rather extensive, practically remaking the game in many ways, but extensive and proper beta testing has resulted in the stablest launch I've ever seen. This is a sign of a company that learns from experience. Square-Enix, on the other hand... there's really no excuse to release a barely playable and highly unrewarding game as one's second MMO. Even Everquest 2 was fairly good at launch, it just couldn't unseat its predecessor.

Well there's also the fact Tanaka doesn't know how to run an MMO.
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#20
User is offline   Velhart 

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FFXIV better than WoW's expansion?

Been playing it non-stop since launch and got 85 earlier today and must say, this expansion pack rocks, I have not had this much fun with an MMO in years. I don't think I have ever been on FFXIV for more than 2 hours. FFXIV has a real lack of content right now, whereas WoW has fully established itself over the 6 years it has been live. Opinions are opinions, but at a technical stand point, WoW is much better than FFXIV.

-Better Interface, and I mean much better.
-Established quests that go beyond simply killing and fetching quests.
-Stable economy(depends on the server, but I have never seen anything get out of hand), where FFXIV doesn't even have an economy.
-WoW is more user friendly. FFXIV is attempting to be more user friendly, but it's initial release always left you in confusion on what to do next. WoW helps hold your hand at the beginning and lets go once you are ready.
-WoW simply gives you motivation to get max level, everyone is still trying to find things to do when hitting cap in FFXIV.
-WoW has proper end game content, spanning from dungeon raids to PvP battlegrounds.

That is some of the several things about the two, but it all boils down to one thing FFXIV doesn't have yet, proper time to establish itself. In due time, I think FFXIV will eventually go in the right direction, I already see good things happening in it. But like I said, at a technical stand point, WoW is much better than FFXIV. It has been around for 6 years and has been only getting better and better because Blizzard listens to what we want. For SE, it took several negative reviews, several major conflicts, and cancelled subscriptions to finally go with the "Lets actually listen to what they have to say." approach, or at least they are pretending to.

WoW has been able to establish a concept where casual players and hardcore players can play together in the same realm. FFXIV tried this and it didn't turn up well. Things are still tedious and difficult for casuals while hardcore players are forced into a casual setup when they have potential to do more.

Cataclysm is just out of this world. They followed the quests in the game closely to the lore of the game, making it more entertaining to Warcraft Lore geeks like myself. Tell you the truth, I wasn't trying to rush to 85, even though I am now, I was just really enjoying doing one thing after another, like helping Harrison Jones shoot down planes, the entire quest line making a giant reference to Indiana Jones. That is another thing I like about Blizzard, I love how down to earth they are and never trying to try not to go out there too much. I could seriously type pages and pages of things I love about Cataclysm, but I am not going to go into an FFXI forum and make a giant wall of text about WoW.

In conclusion, my opinion, WoW > FFXIV.
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