Killing Ifrit - a Final Fantasy community: 11] More Formidable Fellows! - Killing Ifrit - a Final Fantasy community

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11] More Formidable Fellows!

#1
User is offline   Cactuar 

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Adventuring fellow level cap increase, read on for more details.
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#2
User is offline   Cactuar 

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[via [dev1005] More Formidable Fellows!]
  • The level cap for adventuring fellows will be increased from 70 to 85.

    • Increasing your fellow’s level cap will require the completion of new limit break quests.
    • Players wishing to undertake these quests must fulfill the following conditions:

      • Must have completed the quest “Clash of the Comrades.”
      • Adventuring fellow must be level 66 or higher.
      • Must possess the Magian Trial Log key item.

    • Fellows will fight alongside you for longer periods of time.

      • Initial duration of stay will be extended from 45 to 90 minutes.
      • Initial enemy quotas will be increased from 15 to 50 foes.
      • Strengthening bonds with your fellow will provide additional bonuses to these values.

        • Duration of stay: 9 steps of 10 minutes each, up to a maximum of 180 minutes.
        • Enemy quota: 5 steps of 10 foes each, up to a maximum of 100 foes.

        *The maximum bonus will be applied to players whose fellow bonds have already been strengthened to their limits.

    • Players will be able to call forth fellows in the following areas:

      Wajaom Woodlands / Bhaflau Thickets / Mount Zhayolm / Aydeewa Subterrane / Caedarva Mire

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#3
User is offline   Tsuji 

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Woohoo! I actually like the Fellows in this game, they can be pretty useful when you are on your own. Good to know they are raising the cap for them.
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#4
User is offline   pathwriter 

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Very useful for anyone who has leveled their fellow up. I wonder, though, how much use they'll actually be put to. I got a lot of mileage out of my partner back when old-world content was still relevant, but with everything so Abyssea-centric now...
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#5
User is offline   Eireann 

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I used the crap out of my fellow, i had the healer type, but with a kick ass samurai sword, I didn't use the higher tier healer though, for some reason it wasn't as good and spammed useless spells. Maybe the AI is better now, but I enjoy always getting haste/protect and a couple of heals tossed my way whilst farming gold coins and scrolls in SSG. Nice to see they updated that, I would certainly take full advantage of it.
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