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11] Relic, Mythic, and Empyrean Weapon Upgrades

#1
User is offline   Cactuar 

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A new thread has been created in the Updates section of the official forums:

[dev1065] Relic, Mythic, and Empyrean Weapon Upgrades

Proceed to the thread.
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#2
User is offline   Cactuar 

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[dev1065] Relic, Mythic, and Empyrean Weapon Upgrades With the forthcoming version update, players will be able to upgrade equipment to level 99 in two stages:
  • Stage 1
    Possible upgrades will include damage, delay, and weapon skill damage along with other attributes.
    The planned difficulty level for the corresponding Magian upgrade trials will be such that a majority of players with the appropriate level 95 equipment will likely be able to complete them.
    *This content is not yet available on the test server.
     
  • Step 2
    Possible upgrades will include special animations along with "Afterglow" effects that grant status benefits to party members.
    The corresponding Magian trials will be exceedingly difficult to complete, such that only a select number of PCs will be able to upgrade weapons to this stage.
    *Gjallarhorn and Daurdabla may not be imbued with Afterglow effects.

Upgraded Attributes
Please refer to the following charts for descriptions of upgraded weapon attributes:To test this content, please talk to the Magian Moogle and input the corresponding trial number, as listed in the charts above.
  
Afterglow
Upgrading a weapon to stage two will result in the addition of an Afterglow effect.
  • Afterglow bestows beneficial status effects upon party members in an area surrounding (but excluding) the wielder.
    *Party members must be inside the specified area when Afterglow is activated to receive status effects.
  • The duration for each Afterglow is thirty seconds.
    *The effect of a certain Afterglow will be overwritten if an identical one is activated within that thirty-second timeframe.
  • Separate Afterglow effects will stack if they are cast within the same effect duration.
  • There are five categories of Afterglow effects:
    • Relic Weapons: Increased accuracy and ranged accuracy
    • Mythic weapons: Increased attack and ranged attack
    • Empyrean weapons: Increased critical hit rate
    • Aegis: Reduced magic damage taken
    • Ochain: Reduced physical damage taken
  • Afterglow effects activate when the weapon skill corresponding to the equipped weapon
    For Aegis and Ochain, the effects activate when Shield Bash is used.
  • The hierarchy for overwriting Aftermath and Afterglow effects is as follows:
    One's Own Aftermath: Lv3>Lv2>Lv1>Party Member's Afterglow
  
Visual Effects
Weapons upgraded to stage two will display special visual effects when equipped:
  • Relic Weapons

     
  • Mythic Weapons

     
  • Empyrean Weapons
Visual effects will display in the following priority:
Main Weapon>Ranged Weapon>Sub Weapon

 
Other Information of Note
Additional planned features, such as equipment-specific magic spells and pets, have been postponed to allow for more thorough testing concerning attributes, the number of potential users and the process by which to obtain them. One consideration is whether to implement such features as another stage of the above upgrades, or to apply them to a different set of equipment. Also under deliberation is whether to limit the availability of such equipment or make it relatively simple to obtain.

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#3
User is offline   Avarghaladion 

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This is all... extremely disappointing and I feel it shows a complete lack of creativity. Each weapon deserves to have its own unique afterglow..
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