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11] Job Adjustments

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The following job adjustments have been implemented on the FINAL FANTASY XI Test Server:

[dev1080] Job Adjustments: Thief
[dev1081] Job Adjustments: Bard
[dev1082] Job Adjustments: Ranger
[dev1083] Job Adjustments: Puppetmaster
[dev1084] Job Adjustments: Warrior Part II
[dev1085] Job Adjustments: Paladin Part II
[dev1086] Job Adjustments: Dark Knight Part II

For details, please review the forum threads above. We look forward to receiving your feedback!
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[dev1080] Job Adjustments: Thief

  • Assassin’s Charge

    • Recast time will be reduced from fifteen minutes to five.
    • Additional merit points will no longer reduce recast time, but instead increase accuracy by 25% per point.

  • Feint

    • Recast time will be reduced from ten minutes to two.
    • Additional merit points will no longer reduce recast time, but instead raise the chance of Treasure Hunter leveling up by 25% per point.



[dev1081] Job Adjustments: Bard

  • Nightingale

    • Recast time will be reduced from twenty minutes to ten.
    • Additional merit points will no longer reduce recast time, but instead reduce song casting time by an additional 5% per point.

  • Troubadour

    • Recast time will be reduced from twenty minutes to ten.
    • Additional merit points will no longer reduce recast time, but instead increase song accuracy by 25% per point.



[dev1082] Job Adjustments: Ranger

  • Flashy Shot

    • Recast time will be reduced from twenty minutes to ten.
    • Additional merit points will no longer reduce recast time, but instead reduce enmity incurred by 20% per point.



[dev1083] Job Adjustments: Puppetmaster
  • Analyzer
    • Maximum damage reduction for enemy special attacks will be increased from 10% to 40%.
    • Additional Earth Maneuvers will now increase the number of special attacks mitigated rather than the percentage of damage reduction.

      Earth ManeuversSpecials Mitigated
      01
      12
      24
      36




[dev1084] Job Adjustments: Warrior Part II

  • Warrior’s Charge

    • Recast time will be reduced from fifteen minutes to five.
    • Additional merit points will no longer reduce recast time, but instead increase accuracy by 25% per point.



[dev1085] Job Adjustments: Paladin Part II

  • Fealty

    • Recast time will be reduced from twenty minutes to ten.
    • Additional merit points will no longer reduce recast time, but instead extend duration by an additional five seconds per point.

  • Chivalry

    • Recast time will be reduced from twenty minutes to ten.
    • Additional merit points will no longer reduce recast time, but instead increase MP recovery by an additional 5% per point.



[dev1086] Job Adjustments: Dark Knight Part II

  • Dark Seal

    • Recast time will be reduced from fifteen minutes to five.
    • Additional merit points will no longer reduce recast time, but instead reduce casting time for dark magic spells by an additional 10% per point.

  • Diabolic Eye

    • Recast time will be reduced from fifteen minutes to five.
    • Additional merit points will no longer reduce recast time, but instead reduce maximum HP by an additional 20% per point.


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