#1
Posted
03 February 2012 - 06:03 AM
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Group:
Systems Support
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Posts:
491
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Joined:
18-August 10
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#2
Posted
03 February 2012 - 06:04 AM
-
Group:
Systems Support
-
Posts:
491
-
Joined:
18-August 10
[dev1080] Job Adjustments: Thief
- Assassin’s Charge
- Recast time will be reduced from fifteen minutes to five.
- Additional merit points will no longer reduce recast time, but instead increase accuracy by 25% per point.
- Feint
- Recast time will be reduced from ten minutes to two.
- Additional merit points will no longer reduce recast time, but instead raise the chance of Treasure Hunter leveling up by 25% per point.
[dev1081] Job Adjustments: Bard
- Nightingale
- Recast time will be reduced from twenty minutes to ten.
- Additional merit points will no longer reduce recast time, but instead reduce song casting time by an additional 5% per point.
- Troubadour
- Recast time will be reduced from twenty minutes to ten.
- Additional merit points will no longer reduce recast time, but instead increase song accuracy by 25% per point.
[dev1082] Job Adjustments: Ranger
- Flashy Shot
- Recast time will be reduced from twenty minutes to ten.
- Additional merit points will no longer reduce recast time, but instead reduce enmity incurred by 20% per point.
[dev1083] Job Adjustments: Puppetmaster
- Analyzer
- Maximum damage reduction for enemy special attacks will be increased from 10% to 40%.
- Additional Earth Maneuvers will now increase the number of special attacks mitigated rather than the percentage of damage reduction.
| Earth Maneuvers | Specials Mitigated |
| 0 | 1 |
| 1 | 2 |
| 2 | 4 |
| 3 | 6 |
[dev1084] Job Adjustments: Warrior Part II
- Warrior’s Charge
- Recast time will be reduced from fifteen minutes to five.
- Additional merit points will no longer reduce recast time, but instead increase accuracy by 25% per point.
[dev1085] Job Adjustments: Paladin Part II
- Fealty
- Recast time will be reduced from twenty minutes to ten.
- Additional merit points will no longer reduce recast time, but instead extend duration by an additional five seconds per point.
- Chivalry
- Recast time will be reduced from twenty minutes to ten.
- Additional merit points will no longer reduce recast time, but instead increase MP recovery by an additional 5% per point.
[dev1086] Job Adjustments: Dark Knight Part II
- Dark Seal
- Recast time will be reduced from fifteen minutes to five.
- Additional merit points will no longer reduce recast time, but instead reduce casting time for dark magic spells by an additional 10% per point.
- Diabolic Eye
- Recast time will be reduced from fifteen minutes to five.
- Additional merit points will no longer reduce recast time, but instead reduce maximum HP by an additional 20% per point.
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