In memory values are stored in 4096 increments (4097 = head+1, 8193 = body+1, etc etc) Somehow these values are converted to the ID's stored in FFXI's dats themselves.
I'm wondering if anyone's aware of the conversion, is good with FFXI's memory, or if the source to ModelViewer is floating around anywhere. (Modelviewer shows some form of ID, though it doesn't correlate directly to the DAT's reported ID. (As dumped with polutils))
I'll be posting this over at Windower as well, hopefully I'll get some useful information soon and can release an updated GearMod (along with LGM)
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