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11] Mystic Statistics: Results for the Eleventh Vana'diel Census

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Our staunch surveyors have braved the wilds once again, staving off brawny beasts and traipsing over troves of trackless territory to bring you the latest and greatest information pertaining to your realm.

This year, in addition to the widely lauded top monster rankings and the perennial statistics on relic, mythic, and empyrean weapons, our census crew has brought back data detailing the numbers of popular provisions in Vana'diel!
Our agents' field report is also chock full of figures regarding weapon skill merit point upgrades, Voidwatch, and a veritable cornucopia of other categories, so pore over the plethora of pages and enjoy all the data-dotted discoveries you could ever desire (alas and alack, there's little alliteration within)!

Read on to ascertain the present state of the realm.
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Introduction

On Wednesday, May 16, 2012, FINAL FANTASY XI celebrated the tenth anniversary of its launch in Japan!

One year has passed since the last Vana'diel Census, and the realm has evolved considerably in that time span, with new Voidwatch jurisdictions, Dynamis seeing a renewal, and an expansion of Walk of Echoes. We've also begun to see a shift in users' play styles, thanks to the level cap being raised to 99, adventuring fellows gaining level 49 spells and abilities, and the addition of new weapon skills.

Once again we've included new data and analysis with this year's survey in order to more accurately delineate exactly how this community has changed over the past year. Now, without any further ado, let’s take a look at the current state of the FINAL FANTASY XI community.

* All data save for Login Distribution was collected in May 2012.

Login Distribution

The graph below represents login data from Monday, April 9th, 2012 to Sunday, April 15th, 2012. The number of simultaneous logins shows that there are always a considerable number of players logged into FINAL FANTASY XI at any time, which we like to think is the biggest strength of using worldwide servers.


≪Simultaneous Logins≫ * Indicated in JST


4/9 4/10 4/11 4/12 4/13 4/14 4/15
AM PM AM PM AM PM AM PM AM PM AM PM AM PM



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Jobs

The level cap was raised to 99 in December of 2011, and this year's census takes a look at how the change has affected Main Job Distribution and Main Job Level Distribution, along with what percentage of Vana'diel's population has ascended to the highest level possible.

This year's Main Job Distribution graph starts at level six and details how many jobs there are per level, up to 99.

The largest segment of characters has a main job level of 99, which accounts for 20 percent of the total populace. This is likely due to the ease of which characters can accrue experience points in Abyssea and Grounds of Valor. The next largest group is that of level 75 characters, who are probably relics left over from the level 75 cap era. Level-90 and level-95 characters come in at third and fourth respectively, following the same logic as their level-75 counterparts.

≪Main Job Level Distribution (Level 6-99)≫



≪Main Job Distribution (Level 1-5)≫

Job Levels Population Distribution Level Distribution
1-4 50.83% Level 1-5
53.26%
5 2.43%

≪Main Job Level Distribution (Level 6-99)≫

Job Levels Population Distribution Level Distribution
6 1.84% Level 6-10
10.43%
7 2.18%
8 1.76%
9 1.27%
10 3.38%
11 1.66% Level 11-20
15.23%
12 1.73%
13 1.41%
14 1.32%
15 2.07%
16 1.25%
17 1.39%
18 1.51%
19 0.88%
20 2.01%
21 1.18% Level 21-30
9.12%
22 0.93%
23 0.80%
24 0.76%
25 1.18%
26 0.73%
27 0.60%
28 0.49%
29 0.39%
30 2.06%
31 0.81% Level 31-40
9.20%
32 0.64%
33 0.55%
34 0.49%
35 0.54%
36 0.49%
37 3.02%
38 0.91%
39 0.46%
40 1.29%
41 0.65% Level 41-50
10.16%
42 0.65%
43 0.46%
44 0.36%
45 0.94%
46 0.43%
47 0.47%
48 0.36%
49 2.89%
50 2.95%
Job Levels Population Distribution Level Distribution
51 0.77% Level 51-60
4.59%
52 0.51%
53 0.41%
54 0.33%
55 0.48%
56 0.34%
57 0.31%
58 0.30%
59 0.25%
60 0.89%
61 0.50% Level 61-70
3.44%
62 0.35%
63 0.30%
64 0.33%
65 0.45%
66 0.26%
67 0.23%
68 0.19%
69 0.44%
70 0.21%
71 0.10% Level 71-80
6.07%
72 0.20%
73 0.18%
74 0.18%
75 3.39%
76 0.62%
77 0.26%
78 0.28%
79 0.20%
80 0.55%
81 0.27% Level 81-90
4.33%
82 0.20%
83 0.18%
84 0.16%
85 0.48%
86 0.26%
87 0.18%
88 0.16%
89 0.16%
90 2.28%
91 0.84% Level 91-99
27.43%
92 0.40%
93 0.33%
94 0.29%
95 2.02%
96 0.78%
97 0.44%
98 0.39%
99 21.94%
Total100%100%

Next, let's look at the distribution of main jobs.

Most of the higher ranked jobs either retained their positions from last year's census or differed by only a single place. A striking exception was the Blue Mage, which jumped from 17th to 10th, a phenomenon which we attribute to the fact that blue mages not only can adapt to different situations by using various spell configurations, but are useful in many different content areas as well.

≪Main Job Distribution (Level 6-99)≫

Ranking Job Percentage Change from 2011 Census ( ) denotes 2011 ranking
1 Monk15.65%
2 Warrior13.88%
3 White Mage13.35%
4 Black Mage13.08%
5 Red Mage13.08%↑(6)
6 Thief12.89%↓(5)
7 Ninja2.40%
8 Beastmaster2.04%↑(9)
9 Dancer1.66%↓(8)
10 Blue Mage1.51%↑(17)
11 Paladin1.50%↑(13)
12 Samurai1.30%↓(11)
13 Summoner1.30%↓(10)
14 Dark Knight1.25%↓(12)
15 Bard1.23%
16 Dragoon0.94%
17 Ranger0.88%↓(14)
18 Scholar0.83%
19 Corsair0.72%
20 Puppetmaster0.51%

Moving on, let's examine main and support job combinations.

We see no change from last year in the two highest ranks, and it would be no exaggeration to say that the white mage/black mage job combination has taken root in Vana'diel. The pairing of beastmaster and dancer, however, climbed all the way to third despite not even being ranked in the 2011 census. This sudden surge in popularity likely stems from both the effectiveness of familiars for small parties and the ability of dancers to heal HP, easily trigger enemy weaknesses, and allow beastmasters use dual wield, thereby dramatically enhancing their capabilities along with their familiars'. Maybe the memory of how effective this job combo was in the overhauled Dynamis remains as fresh in your mind as it is in ours.

≪Main/Support Job Rankings≫

Ranking Job Support Job Relative Percentage
1White MageBlack Mage3.75%
2Black MageWhite Mage2.28%
3BeastmasterDancer1.06%
4Red MageBlack Mage1.04%
5Red MageWhite Mage1.03%
6ThiefDancer0.97%
7MonkWarrior0.86%
8NinjaDancer0.73%
9Black MageRed Mage0.70%
10NinjaWarrior0.69%
11ThiefNinja0.66%
12WarriorMonk0.58%
13White MageRed Mage0.51%
14DancerNinja0.45%
15MonkDancer0.44%
Others84.25%

The graph below details the percentage of jobs at level 99. As depicted above in the Main Job/Support Job ranking, beastmaster is the job that has seen the largest increase since last year's census.

* If a single character has leveled multiple jobs to level 99, all of those jobs have been included in the data.

≪Percentage of Level 99 Jobs≫



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Merit Points

In this section, we'll take a look at how adventurers across Vana'diel are assigning their merit points.

≪Max HP / Max MP≫

Maximum total upgrades: 15
Merit point cost: 1/2/3/4/5/5/5/5/5/7/7/7/9/9/9
Max HP
Max MP
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5
Upgrade 6 Upgrade 7 Upgrade 8 Upgrade 9 Upgrade 10
Upgrade 11 Upgrade 12 Upgrade 13 Upgrade 14 Upgrade 15

Both the Max HP and MP merit point categories now allow for a maximum of fifteen upgrades. In the past year, HP upgrades have outstripped MP, with a significant number of characters upgrading the former to its maximum level. It would seem that adventurers feel one can never have too many hit points when fending off the vicious attacks of high-level fiends.

≪Attributes≫

Maximum total upgrades: 12
Merit point cost: 3/6/9/9/9/12/12/12/12/15/15/15
STR
DEX
VIT
AGI
INT
MND
CHR
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4
Upgrade 5 Upgrade 6 Upgrade 7 Upgrade 8
Upgrade 9 Upgrade 10 Upgrade 11 Upgrade 12

Though the maximum number of attribute upgrades has been raised to twelve, the overall tendency of players to focus on STR remains unchanged from years past. AGI and MND are becoming increasingly popular, and one can also observe an overall larger ratio of players maxing out their attribute categories. Such trends can likely be attributed to the introduction of weapon skills featuring attribute-based bonuses.

≪Combat Skills≫

Maximum total upgrades: 32
Maximum per weapon skill: 8  Maximum per defensive skill: 4
Merit Point Cost: 1/2/3/3/3/3/3/3
Hand-to-hand
Dagger
Sword
Great Sword
Axe
Great Axe
Scythe
Polearm
Katana
Great Katana
Club
Staff
Bow
Gun
Throwing
 

Guarding
Evasion
Shield
Parrying
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4
Upgrade 5 Upgrade 6 Upgrade 7 Upgrade 8

Players clearly are determined to max out the effectiveness of their combat skills, as demonstrated by an overwhelming majority of players who have topped out these categories. In particular, dagger skill is a favorite as always, with axe and staff growing in popularity. Axe skill is likely a popular upgrade among the beastmasters of Vana'diel.

≪Magic Skills≫

Maximum total upgrades: 24  Maximum per magic skill: 8
Merit point cost: 1/2/3/3/3/3/3/3
Divine Magic
Healing Magic
Enhancing Magic
Enfeebling Magic
Elemental Magic
Dark Magic
Summoning Magic
Ninjutsu
Singing
Stringed Instrument
Wind Instrument
Blue Magic
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4
Upgrade 5 Upgrade 6 Upgrade 7 Upgrade 8

Here we can see a marked increase in players upgrading enhancing magic skill. The majority of these are scholars seeking to enhance the potency of Embrava, followed by white and red mages looking to power up their Boost and Gain spells, respectively.

≪Others≫

Maximum total upgrades: 10  Maximum per item: 5
Merit point cost: 1/2/3/4/5
Enmity Increase
Enmity Decrease
Critical hit rate
Enemy critical hit rate
Spell interruption rate
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5

Here we see a continuation of previous trends, with a significant number of players choosing to upgrade their Critical Hit Rate.

Upgrade trends in job-specific merit point categories remained largely unchanged from last year. As the data for this census was collected almost immediately after the implementation of merit point adjustments, we suspect that we'll see greater changes next year, after these and the job-specific category revisions planned for December have had time to take hold.

≪Jobs≫
Group 1
Maximum total upgrades: 10 Maximum per item: 5
Merit point cost: 1/2/3/4/5
Group 2
Maximum total upgrades: 10 Maximum per item: 5
Merit point cost: 3/4/5/5/5

[ Warrior ]

Group 1 Berserk Recast
Defender Recast
Warcry Recast
Aggressor Recast
Double Attack Rate
 

Group 2 Warrior's Charge
Tomahawk
Savagery
Aggressive Aim
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Monk ]

Group 1 Focus Recast
Dodge Recast
Chakra Recast
Counter Rate
Kick Attack Rate
 

Group 2 Mantra
Formless Strikes
Invigorate
Penance
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ White Mage ]

Group 1 Divine Seal Recast
Cure Cast Time
Bar Spell Effect
Banish Effect
Regen Spell Effect
 

Group 2 Martyr
Devotion
Protectra V
Shellra V
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Black Mage ]

Group 1 Elemental Seal Recast
Fire Magic Potency
Ice Magic Potency
Wind Magic Potency
Earth Magic Potency
Lightning Magic Potency
Water Magic Potency
 

Group 2 Flare II
Freeze II
Tornado II
Quake II
Burst II
Flood II
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Red Mage ]

Group 1 Convert Recast
Fire Magic Accuracy
Ice Magic Accuracy
Wind Magic Accuracy
Earth Magic Accuracy
Lightning Magic Accuracy
Water Magic Accuracy
 

Group 2 Dia III
Slow II
Paralyze II
Phalanx II
Bio III
Blind II
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Thief ]

Group 1 Flee Recast
Hide Recast
Sneak Attack Recast
Trick Attack Recast
Triple Attack Rate
 

Group 2 Assassin's Charge
Feint
Aura Steal
Ambush
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Paladin ]

Group 1 Shield Bash Recast
Holy Circle Recast
Sentinel Recast
Cover Effect Length
Rampart Recast
 

Group 2 Fealty
Chivalry
Iron Will
Guardian
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Dark Knight ]

Group 1 Souleater Recast
Arcane Circle Recast
Last Resort Recast
Last Resort Effect
Weapon Bash Recast
 

Group 2 Dark Seal
Diabolic Eye
Muted Soul
Desperate Blows
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Beastmaster ]

Group 1 Killer Effects
Reward Recast
Call Beast Recast
Sic Recast
Tame Recast
 

Group 2 Feral Howl
Killer Instinct
Beast Affinity
Beast Healer
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Bard ]

Group 1 Lullaby Recast
Finale Recast
Minne Effect
Minuet Effect
Madrigal Effect
 

Group 2 Nightingale
Troubadour
Foe Sirvente
Adventurer's Dirge
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Ranger ]

Group 1 Scavenge Recast
Camouflage Recast
Sharpshot Recast
Unlimited Shot Recast
Rapid Shot Rate
 

Group 2 Stealth Shot
Flashy Shot
Snapshot
Recycle
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Samurai ]

Group 1 Third Eye Recast
Warding Circle Recast
Store TP Effect
Meditate Recast
Zanshin Attack Rate
 

Group 2 Shikikoyo
Blade Bash
Ikishoten
Overwhelm
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Ninja ]

Group 1 Subtle Blow Effect
Katon Effect
Hyoton Effect
Huton Effect
Doton Effect
Raiton Effect
Suiton Effect
 

Group 2 Sange
Ninja Tool Expertise
Katon: San
Hyoton: San
Huton: San
Doton: San
Raiton: San
Suiton: San
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Dragoon ]

Group 1 Ancient Circle Recast
Jump Recast
High Jump Recast
Super Jump Recast
Spirit Link Recast
 

Group 2 Deep Breathing
Angon
Empathy
Strafe
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Summoner ]

Group 1 Avatar Physical Accuracy
Avatar Physical Attack
Avatar Magical Accuracy
Avatar Magical Attack
Elemental MP Cost
 

Group 2 Meteor Strike
Heavenly Strike
Wind Blade
Geocrush
Thunderstorm
Grand Fall
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Blue Mage ]

Group 1 Chain Affinity Recast
Burst Affinity Recast
Monster Correlation
Physical Potency
Magical Accuracy
 

Group 2 Convergence
Diffusion
Enchainment
Assimilation
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Corsair ]

Group 1 Phantom Roll Recast
Quick Draw Recast
Quick Draw Accuracy
Random Deal Recast
Bust Duration
 

Group 2 Snake Eye
Fold
Winning Streak
Loaded Deck
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Puppetmaster ]

Group 1 Automaton Melee Skill
Automaton Ranged Skill
Automaton Magic Skill
Activate Recast
Repair Recast
 

Group 2 Role Reversal
Ventriloquy
Fine Tuning
Optimization
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Dancer ]

Group 1 Steps Accuracy
Haste Samba Effect
Reverse Flourish Effect
Building Flourish Effect
 

Group 2 Saber Dance
Fan Dance
No Foot Rise
Closed Position
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5


[ Scholar ]

Group 1 Grimoire Recast
Modus Veritas Duration
Helix Magic Acc./Atk.
Max Sublimation
 

Group 2 Altruism
Focalization
Tranquility
Equanimity
Enlightenment
Stormsurge
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5

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To close things out, let's take a look at the data for the new merit point-based weapon skills. Most striking at first glance is the overwhelming popularity of the dagger weapon skill Exenterator. This can likely be attributed to thieves and dancers who find it a valuable damage-dealing source, as well as the ease with which it can be powered up.
In the number two position we find Ruinator, no doubt a popular choice among the growing number of beastmasters. Considering how often it seems to make the news, we were a bit surprised to find Resolution in fourth place.
≪Weapon Skills≫

Maximum total upgrades:15 Maximum per weapon skill: 5
Merit point cost: 10/15/20/25/30
Shijin Spiral
Exenterator
Requiescat
Resolution
Ruinator
Upheaval
Entropy
Stardiver
Blade: Shun
Tachi: Shoha
Realmrazer
Shattersoul
Apex Arrow
Last Stand
 
Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5

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Equipment

Vana'diel is home to a veritable host of rare and remarkable items, with yet more alluring artifacts ever continuing to join the fray.
Once again, we'd like to examine the total quantity of certain items existing across all worlds.
In addition to the ever-popular relic, mythic, and empyrean weapons, we've also collected data on some of the other popular arms this time around.

First, let's examine the numbers for relic weapons.
The total number of relic weapons possessed by adventurers has more than doubled to 16,568.
This can no doubt be attributed largely to the overhaul of Dynamis. With no reservations required, players can now brave the Shrouded Land every day should they so desire, with adjusted drop rates for Dynamis currency and more easily-obtainable upgrade items also contributing to make these precious relics more accessible.

≪Total Existing Relic Weapons≫ *All worlds
Equipment Type Relic Name Number Acquired Previous Number Increase/Decrease from Last Time
Hand-to-Hand Caestus (Fourth Stage) 54 24 +30
Spharai (Final Stage) 40 30 +10
Spharai (Lv. 80) 17 10 +7
Spharai (Lv. 85) 39 74 -35
Spharai (Lv. 90) 45 251 -206
Spharai (Lv. 95) 480 - +480
Spharai (Lv. 99) 116 - +116
Spharai (Lv. 99+) 0 - 0
Total 791389+402
Dagger Batardeau (Fourth Stage) 133 31 +102
Mandau (Final Stage) 124 105 +19
Mandau (Lv. 80) 41 26 +15
Mandau (Lv. 85) 79 201 -122
Mandau (Lv. 90) 414 - +414
Mandau(Lv. 95) 1,280 - +1,280
Mandau(Lv. 99) 202 - +202
Mandau(Lv. 99+) 0 - 0
Total 1,948 777 +1,171
Sword Caliburn (Fourth Stage) 90 49 +41
Excalibur (Final Stage) 101 88 +13
Excalibur (Lv. 80) 23 19 +4
Excalibur (Lv. 85) 38 123 -85
Excalibur (Lv. 90) 71 190 -119
Excalibur(Lv. 95) 920 - +920
Excalibur(Lv. 99) 134 - +134
Excalibur(Lv. 99+) 0 - 0
Total 1,377 469 +908
Great Sword Valhalla (Fourth Stage) 41 37 +4
Ragnarok (Final Stage) 79 12 +67
Ragnarok (Lv. 80) 18 2 +16
Ragnarok (Lv. 85) 29 19 +10
Ragnarok (Lv. 90) 41 57 -16
Ragnarok(Lv. 95) 566 - +566
Ragnarok(Lv. 99) 270 - +270
Ragnarok(Lv. 99+) 0 - 0
Total 1,044 127 +917
Axe Ogre Killer (Fourth Stage) 23 17 +6
Guttler (Final Stage) 33 7 +26
Guttler (Lv. 80) 6 0 +6
Guttler (Lv. 85) 5 17 -12
Guttler (Lv. 90) 9 17 -8
Guttler(Lv. 95) 303 - +303
Guttler(Lv. 99) 26 - +26
Guttler(Lv. 99+) 0 - 0
Total 405 58 +347
Great Axe Abaddon Killer (Fourth Stage) 22 16 +6
Bravura (Final Stage) 29 44 -15
Bravura (Lv. 80) 10 15 -5
Bravura (Lv. 85) 22 77 -55
Bravura (Lv. 90) 32 174 -142
Bravura(Lv. 95) 322 - +322
Bravura(Lv. 99) 77 - +77
Bravura(Lv. 99+) 0 - 0
Total 514 326 +188
Scythe Bec de Faucon (Fourth Stage) 66 112 -46
Apocalypse (Final Stage) 87 94 -7
Apocalypse (Lv. 80) 31 24 +7
Apocalypse (Lv. 85) 59 185 -126
Apocalypse (Lv. 90) 84 513 -429
Apocalypse(Lv. 95) 1,079 - +1,079
Apocalypse(Lv. 99) 301 - +301
Apocalypse(Lv. 99+) 0 - 0
Total 1,707 928 +779
Polearm Gae Assail (Fourth Stage) 15 12 +3
Gungnir (Final Stage) 17 11 +6
Gungnir (Lv. 80) 5 3 +2
Gungnir (Lv. 85) 11 28 -17
Gungnir (Lv. 90) 17 55 -38
Gungnir(Lv. 95) 173 - +173
Gungnir(Lv. 99) 37 - +37
Gungnir(Lv. 99+) 0 - 0
Total 275 109 +166
Katana Yoshimitsu (Fourth Stage) 51 13 +38
Kikoku (Final Stage) 53 60 -7
Kikoku (Lv. 80) 12 12 0
Kikoku (Lv. 85) 27 127 -100
Kikoku (Lv. 90) 27 203 -176
Kikoku(Lv. 95) 536 - +536
Kikoku(Lv. 99) 75 - +75
Kikoku(Lv. 99+) 0 - 0
Total 781 415 +366
Great Katana Totsukanotsurugi (Fourth Stage) 65 98 -33
Amanomurakumo (Final Stage) 41 58 -17
Amanomurakumo (Lv. 80) 10 23 -13
Amanomurakumo (Lv. 85) 29 126 -97
Amanomurakumo (Lv. 90) 51 273 -222
Amanomurakumo(Lv. 95) 465 - +465
Amanomurakumo(Lv. 99) 110 - +110
Amanomurakumo(Lv. 99+) 0 - 0
Total 771 578 +193
Club Gullintani (Fourth Stage) 17 18 -1
Mjollnir (Final Stage) 14 13 +1
Mjollnir (Lv. 80) 1 1 0
Mjollnir (Lv. 85) 3 14 -11
Mjollnir (Lv. 90) 10 34 -24
Mjollnir(Lv. 95) 99 - +99
Mjollnir(Lv. 99) 14 - +14
Mjollnir(Lv. 99+) 0 - 0
Total 158 80 +78
Staff Thyrus (Fourth Stage) 2 3 -1
Claustrum (Final Stage) 8 5 +3
Claustrum (Lv. 80) 0 1 -1
Claustrum (Lv. 85) 3 6 -3
Claustrum (Lv. 90) 0 6 -6
Claustrum(Lv. 95) 16 - +16
Claustrum(Lv. 99) 3 - +3
Claustrum(Lv. 99+) 0 - 0
Total 32 21 +11
Bow Futatokoroto (Fourth Stage) 42 25 +17
Yoichinoyumi (Final Stage) 78 58 +20
Yoichinoyumi (Lv. 80) 21 11 +10
Yoichinoyumi (Lv. 85) 36 59 -23
Yoichinoyumi (Lv. 90) 40 130 -90
Yoichinoyumi(Lv. 95) 657 - +657
Yoichinoyumi(Lv. 99) 142 - +142
Yoichinoyumi(Lv. 99+) 0 - 0
Total 1,016 283 +733
Gun Ferdinand (Fourth Stage) 35 11 +24
Annihilator (Final Stage) 89 66 +23
Annihilator (Lv. 80) 26 25 +1
Annihilator (Lv. 85) 32 94 -62
Annihilator (Lv. 90) 43 199 -156
Annihilator(Lv. 95) 637 - +637
Annihilator(Lv. 99) 191 - +191
Annihilator(Lv. 99+) 0 - 0
Total 1,053 395 +658
Instrument Millennium Horn (Fourth Stage) 42 40 +2
Gjallarhorn (Final Stage) 55 174 -119
Gjallarhorn (Lv. 80) 17 67 -50
Gjallarhorn (Lv. 85) 34 83 -49
Gjallarhorn (Lv. 90) 100 162 -62
Gjallarhorn(Lv. 95) 609 0 +609
Gjallarhorn(Lv. 99) 186 - +186
Gjallarhorn(Lv. 99+) 0 - 0
Total 1,043 526 +517
Shield Ancile (Fourth Stage) 288 156 +132
Aegis (Final Stage) 143 347 -204
Aegis (Lv. 80) 66 148 -82
Aegis (Lv. 85) 134 221 -87
Aegis (Lv. 90) 151 287 -136
Aegis(Lv. 95) 2,795 - +2,795
Aegis(Lv. 99) 76 - +76
Aegis(Lv. 99+) 0 - 0
Total 3,653 1,159 +2,494
Total Total Fourth Stage Relics 986 662 +324
Total Final Stage Relics 991 1,172 -181
Total Level 80 Relics 304 387 -83
Total Level 85 Relics 580 1,454 -874
Total Level 90 Relics 810 2,965 -2,155
Total Level 95 Relics 10,937 - 10,937
Total Level 99 Relics 1,960 - 1,960
Total Level 99+ Relics 0 - 0
Total 16,568 6,640 +9,928


Moving right along, let's take a look at mythic weapons, which—compared with relics—remain extremely rare.
We're quite curious to see what next year's data will look like after the Aht Urhgan revisions that are currently being implemented have had time to play out.
Sadly, some weapons have seen a decline, most likely due to their owners' accounts no longer being active at the time of data collection.

≪Total Existing Mythic Weapons≫
Equipment Type Weapon Name Number Acquired Previous Number Increase/Decrease from Last Time
Hand-to-Hand Glanzfaust (Lv. 75) 1 1 0
Glanzfaust (Lv. 80) 0 0 0
Glanzfaust (Lv. 85) 2 3 -1
Glanzfaust (Lv. 90) 1 15 -14
Glanzfaust (Lv. 95) 5 - +5
Glanzfaust (Lv. 99) 17 - +17
Glanzfaust (Lv. 99+) 0 - 0
Total 26 19 +7
Kenkonken (Lv. 75) 0 1 -1
Kenkonken (Lv. 80) 0 1 -1
Kenkonken (Lv. 85) 1 4 -3
Kenkonken (Lv. 90) 0 9 -9
Kenkonken (Lv. 95) 8 - +8
Kenkonken (Lv. 99) 12 - +12
Kenkonken (Lv. 99+) 0 - 0
Total 21 15 +6
Dagger Vajra (Lv. 75) 0 0 0
Vajra (Lv. 80) 0 0 0
Vajra (Lv. 85) 1 3 -2
Vajra (Lv. 90) 2 10 -8
Vajra (Lv. 95) 7 - +7
Vajra (Lv. 99) 8 - +8
Vajra (Lv. 99+) 0 - 0
Total 18 13 +5
Carnwenhan (Lv. 75) 1 3 -2
Carnwenhan (Lv. 80) 0 0 0
Carnwenhan (Lv. 85) 0 1 -1
Carnwenhan (Lv. 90) 1 6 -5
Carnwenhan (Lv. 95) 3 - +3
Carnwenhan (Lv. 99) 7 - +7
Carnwenhan (Lv. 99+) 0 - 0
Total 12 10 +2
Terpsichore (Lv. 75) 0 0 0
Terpsichore (Lv. 80) 0 0 0
Terpsichore (Lv. 85) 0 0 0
Terpsichore (Lv. 90) 0 5 -5
Terpsichore (Lv. 95) 1 - +1
Terpsichore (Lv. 99) 7 - +7
Terpsichore (Lv. 99+) 0 - 0
Total 8 5 +3
Sword Murgleis (Lv. 75) 2 2 0
Murgleis (Lv. 80) 0 1 -1
Murgleis (Lv. 85) 1 1 0
Murgleis (Lv. 90) 0 2 -2
Murgleis (Lv. 95) 3 - +3
Murgleis (Lv. 99) 3 - +3
Murgleis (Lv. 99+) 0 - 0
Total 9 6 +3
Burtgang (Lv. 75) 2 17 -15
Burtgang (Lv. 80) 1 8 -7
Burtgang (Lv. 85) 5 27 -22
Burtgang (Lv. 90) 8 86 -78
Burtgang (Lv. 95) 50 - +50
Burtgang (Lv. 99) 69 - +69
Burtgang (Lv. 99+) 0 - 0
Total 135 138 -3
Tizona (Lv. 75) 1 0 +1
Tizona (Lv. 80) 0 0 0
Tizona (Lv. 85) 1 7 -6
Tizona (Lv. 90) 3 36 -33
Tizona (Lv. 95) 17 - +17
Tizona (Lv. 99) 23 - +23
Tizona (Lv. 99+) 0 - 0
Total 45 43 +2
Axe Aymur (Lv. 75) 1 0 +1
Aymur (Lv. 80) 0 0 0
Aymur (Lv. 85) 0 0 0
Aymur (Lv. 90) 2 0 +2
Aymur (Lv. 95) 0 - 0
Aymur (Lv. 99) 1 - +1
Aymur (Lv. 99+) 0 - 0
Total 4 0 +4
Great Axe Conqueror (Lv. 75) 2 1 +1
Conqueror (Lv. 80) 0 0 0
Conqueror (Lv. 85) 1 5 -4
Conqueror (Lv. 90) 0 28 -28
Conqueror (Lv. 95) 6 - +6
Conqueror (Lv. 99) 28 - +28
Conqueror (Lv. 99+) 0 - 0
Total 37 34 +3
Scythe Liberator (Lv. 75) 0 2 -2
Liberator (Lv. 80) 0 0 0
Liberator (Lv. 85) 0 3 -3
Liberator (Lv. 90) 0 10 -10
Liberator (Lv. 95) 3 - +3
Liberator (Lv. 99) 12 - +12
Liberator (Lv. 99+) 0 - 0
Total 15 15 0
Polearm Ryunohige (Lv. 75) 0 1 -1
Ryunohige (Lv. 80) 1 0 +1
Ryunohige (Lv. 85) 0 1 -1
Ryunohige (Lv. 90) 2 23 -21
Ryunohige (Lv. 95) 8 - +8
Ryunohige (Lv. 99) 24 - +24
Ryunohige (Lv. 99+) 0 - 0
Total 35 25 +10
Katana Nagi (Lv. 75) 0 3 -3
Nagi (Lv. 80) 0 0 0
Nagi (Lv. 85) 0 2 -2
Nagi (Lv. 90) 0 0 0
Nagi (Lv. 95) 1 - +1
Nagi (Lv. 99) 2 - +2
Nagi (Lv. 99+) 0 - 0
Total 3 5 -2
Great Katana Kogarasumaru (Lv. 75) 1 3 -2
Kogarasumaru (Lv. 80) 0 2 -2
Kogarasumaru (Lv. 85) 2 6 -4
Kogarasumaru (Lv. 90) 1 33 -32
Kogarasumaru (Lv. 95) 9 - +9
Kogarasumaru (Lv. 99) 33 - +33
Kogarasumaru (Lv. 99+) 0 - 0
Total 46 44 +2
Club Yagrush (Lv. 75) 9 23 -14
Yagrush (Lv. 80) 0 7 -7
Yagrush (Lv. 85) 5 21 -16
Yagrush (Lv. 90) 7 34 -27
Yagrush (Lv. 95) 40 - +40
Yagrush (Lv. 99) 43 - +43
Yagrush (Lv. 99+) 0 - 0
Total 104 85 +19
Staff Laevateinn (Lv. 75) 1 1 0
Laevateinn (Lv. 80) 0 1 -1
Laevateinn (Lv. 85) 0 5 -5
Laevateinn (Lv. 90) 2 7 -5
Laevateinn (Lv. 95) 3 - +3
Laevateinn (Lv. 99) 11 - +11
Laevateinn (Lv. 99+) 0 - 0
Total 17 14 +3
Nirvana (Lv. 75) 0 1 -1
Nirvana (Lv. 80) 0 0 0
Nirvana (Lv. 85) 1 3 -2
Nirvana (Lv. 90) 0 21 -21
Nirvana (Lv. 95) 9 - +9
Nirvana (Lv. 99) 24 - +24
Nirvana (Lv. 99+) 0 - 0
Total 34 25 +9
Tupsimati (Lv. 75) 0 0 0
Tupsimati (Lv. 80) 0 0 0
Tupsimati (Lv. 85) 0 0 0
Tupsimati (Lv. 90) 0 1 -1
Tupsimati (Lv. 95) 0 - 0
Tupsimati (Lv. 99) 0 - 0
Tupsimati (Lv. 99+) 0 - 0
Total 0 1 -1
Gun Gastraphetes (Lv. 75) 0 0 0
Gastraphetes (Lv. 80) 0 0 0
Gastraphetes (Lv. 85) 0 2 -2
Gastraphetes (Lv. 90) 1 1 0
Gastraphetes (Lv. 95) 0 - 0
Gastraphetes (Lv. 99) 2 - +2
Gastraphetes (Lv. 99+) 0 - 0
Total 3 3 0
Death Penalty (Lv. 75) 0 1 -1
Death Penalty (Lv. 80) 0 1 -1
Death Penalty (Lv. 85) 0 1 -1
Death Penalty (Lv. 90) 0 9 -9
Death Penalty (Lv. 95) 3 - +3
Death Penalty (Lv. 99) 3 - +3
Death Penalty (Lv. 99+) 0 - 0
Total 12 0 +12
Total Total Level 75 Mythics 21 60 -39
Total Level 80 Mythics 2 21 -19
Total Level 85 Mythics 20 95 -75
Total Level 90 Mythics 30 336 -306
Total Level 95 Mythics 176 - +176
Total Level 99 Mythics 329 - +329
Total Level 99+ Mythics 0 - 0
Total 578 512 +66



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Next, we'd like to examine empyrean weapons, along with the related Magian weapons sharing the same weapon skills. As before, we see adventurers obtaining these items at an astounding rate, though with a drop-off to be seen for weapons above level 95.
This stands to reason, however, as at the highest levels players will be looking to specialize and create empyrean weapons for only the jobs they need.

≪Total Existing Empyrean Weapons≫
Equipment Type Weapon Name Number Acquired Previous Number Increase/Decrease from Last Time
Hand-to-Hand Verethragna (Lv.80) 331 425 -94
Verethragna (Lv.85) 3,783 1,547 +2,236
Verethragna (Lv.90) 5,654 1,205 +4,449
Verethragna (Lv.95) 15 - +15
Verethragna (Lv.99) 132 - +132
Verethragna (Lv.99+) 0 - 0
Total 9,915 3,177 +6,738
Revenant Fists 1 0 +1
Revenant Fists +1 36 58 -22
Revenant Fists +2 5,968 2,708 +3,260
Revenant Fists +3 176 - +176
Dumuzi 139 - +139
Total 6,320 2,766 +3,554
Dagger Twashtar (Lv.80) 305 239 +66
Twashtar (Lv.85) 1,856 565 +1,291
Twashtar (Lv.90) 2,337 434 +1,903
Twashtar (Lv.95) 1 - +1
Twashtar (Lv.99) 29 - +29
Twashtar (Lv.99+) 0 - 0
Total 4,528 1,238 +3,290
Daka 0 0 0
Daka +1 47 84 -37
Daka +2 3,267 1,293 +1,974
Daka +3 80 - +80
Khandroma 54 - +54
Total 3,448 1,377 +2,071
Sword Almace (Lv.80) 776 486 +290
Almace (Lv.85) 6,244 1,546 +4,698
Almace (Lv.90) 1,720 253 +1,467
Almace (Lv.95) 7 - +7
Almace (Lv.99) 22 - +22
Almace (Lv.99+) 0 - 0
Total 8,769 2,285 +6,484
Badelaire 0 0 0
Badelaire +1 50 65 -15
Badelaire +2 2,211 682 +1,529
Badelaire +3 71 - +71
Brunello 88 - +88
Total 2,420 747 +1,673
Great Sword Caladbolg (Lv.80) 316 160 +156
Caladbolg (Lv.85) 1,730 414 1,316
Caladbolg (Lv.90) 1,403 146 +1,257
Caladbolg (Lv.95) 2 - +2
Caladbolg (Lv.99) 29 - +29
Caladbolg (Lv.99+) 0 - 0
Total 3,480 720 +2,760
Espafut 0 1 -1
Espafut +1 38 55 -17
Espafut +2 1,154 421 +733
Espafut +3 32 - +32
Xiphias 46 - +46
Total 1,270 477 +793
Axe Farsha (Lv.80) 366 150 +216
Farsha (Lv.85) 606 198 +408
Farsha (Lv.90) 348 85 +263
Farsha (Lv.95) 0 - 0
Farsha (Lv.99) 5 - +5
Farsha (Lv.99+) 0 - 0
Total 1,325 433 +892
Alard's Axe 0 0 0
Alard's Axe +1 24 32 -8
Alard's Axe +2 532 109 +423
Alard's Axe +3 12 - +12
Sacripante 9 - +9
Total 577 141 +436
Great Axe Ukonvasara (Lv.80) 313 285 +28
Ukonvasara (Lv.85) 2,208 695 +1,513
Ukonvasara (Lv.90) 4,656 930 +3,726
Ukonvasara (Lv.95) 7 - +7
Ukonvasara (Lv.99) 214 - +214
Ukonvasara (Lv.99+) 0 - 0
Total 7,398 1,910 +5,488
Maschu 1 0 +1
Maschu +1 26 31 -5
Maschu +2 4,173 1,438 +2,735
Maschu +3 366 - +366
Shamash 485 - +485
Total 5,051 1,469 +3,582
Scythe Redemption (Lv.80) 42 61 -19
Redemption (Lv.85) 397 128 +269
Redemption (Lv.90) 450 94 +356
Redemption (Lv.95) 0 - 0
Redemption (Lv.99) 7 - +7
Redemption (Lv.99+) 0 - 0
Total 896 283 +613
Penitence 0 1 -1
Penitence +1 25 50 -25
Penitence +2 869 406 +463
Penitence +3 19 - +19
Umiliati 21 - +21
Total 934 457 +477
Polearm Rhongomiant (Lv.80) 51 59 -8
Rhongomiant (Lv.85) 409 166 +243
Rhongomiant (Lv.90) 434 89 +345
Rhongomiant (Lv.95) 0 - 0
Rhongomiant (Lv.99) 5 - +5
Rhongomiant (Lv.99+) 0 - 0
Total 899 314 +585
Cerastes 0 0 0
Cerastes +1 20 22 -2
Cerastes +2 533 190 +343
Cerastes +3 7 - +7
Daboya 11 - +11
Total 571 212 +359
Katana Kannagi (Lv.80) 954 893 +61
Kannagi (Lv.85) 10,939 3,476 +7,463
Kannagi (Lv.90) 4,128 804 +3,324
Kannagi (Lv.95) 4 - +4
Kannagi (Lv.99) 57 - +57
Kannagi (Lv.99+) 0 - 0
Total 16,082 5,173 +10,909
Tobi 1 0 +1
Tobi +1 27 44 -17
Tobi +2 5,333 1,778 +3,555
Tobi +3 231 - +231
Kasasagi 185 - +185
Total 5,777 1,822 +3,955
Great Katana Masamune (Lv.80) 445 446 -1
Masamune (Lv.85) 3,437 1,928 +1,509
Masamune (Lv.90) 2,356 520 +1,836
Masamune (Lv.95) 5 - +5
Masamune (Lv.99) 29 - +29
Masamune (Lv.99+) 0 - 0
Total 6,272 2,894 +3,378
Hiradennotachi 3 1 +2
Hiradennotachi +1 70 155 -85
Hiradennotachi +2 1,904 1,194 +710
Hiradennotachi +3 35 - +35
Torigashira 21 - +21
Total 2,033 1,350 +683
Club Gambanteinn (Lv.80) 247 162 +85
Gambanteinn (Lv.85) 487 202 +285
Gambanteinn (Lv.90) 290 56 +234
Gambanteinn (Lv.95) 0 - 0
Gambanteinn (Lv.99) 2 - +2
Gambanteinn (Lv.99+) 0 - 0
Total 1,026 420 +606
Canne de Combat 1 0 +1
Canne de Cbt. +1 37 51 -14
Canne de Cbt. +2 711 297 +414
Canne de Cbt. +3 18 - +18
Rose Couverte 21 - +21
Total 788 348 +440
Staff Hvergelmir (Lv.80) 43 19 +24
Hvergelmir (Lv.85) 623 145 +478
Hvergelmir (Lv.90) 166 41 +125
Hvergelmir (Lv.95) 1 - +1
Hvergelmir (Lv.99) 1 - +1
Hvergelmir (Lv.99+) 0 - 0
Total 834 205 +629
Taiaha 1 0 +1
Taiaha +1 75 35 +40
Taiaha +2 359 56 +303
Taiaha +3 1 - +1
Paikea 0 - 0
Total 436 91 +345
Bow Gandiva (Lv.80) 470 199 +271
Gandiva (Lv.85) 1,686 536 +1,150
Gandiva (Lv.90) 1,047 198 +849
Gandiva (Lv.95) 0 - 0
Gandiva (Lv.99) 7 - +7
Gandiva (Lv.99+) 0 - 0
Total 3,210 933 +2,277
Harrier 0 0 0
Harrier +1 42 65 -23
Harrier +2 2,604 588 +2,016
Harrier +3 60 - +60
Circinae 55 - +55
Total 2,761 653 +2,108
Gun Armageddon (Lv.80) 499 147 +352
Armageddon (Lv.85) 4,301 425 +3,876
Armageddon (Lv.90) 1,394 76 +1,318
Armageddon (Lv.95) 1 - +1
Armageddon (Lv.99) 11 - +11
Armageddon (Lv.99+) 0 - 0
Total 6,206 648 +5,558
Bedlam 2 0 +2
Bedlam +1 163 75 +88
Bedlam +2 3,411 267 +3,144
Bedlam +3 47 - +47
Mollfrith 30 - +30
Total 3,653 342 +3,311
Instrument Pyf Harp 2,034 1,901 +133
Daurdabla (Lv.85) 134 25 +109
Daurdabla (Lv.90) 590 78 +512
Daurdabla (Lv.95) 6 - +6
Daurdabla (Lv.99) 124 - +124
Daurdabla (Lv.99+) 0 - 0
Total 2,888 2,004 +884
Shield Utilis Shield 5,252 4,082 +1,170
Ochain (Lv.85) 305 42 +263
Ochain (Lv.90) 3,911 456 +3,455
Ochain (Lv.95) 0 - 0
Ochain (Lv.99) 22 - +22
Ochain (Lv.99+) 0 - 0
Total 9,480 4,580 +4,910


To finish things off, let's take a look at the data for popular items not belonging to any of the above sets.
The wide disparity between the numbers for Ridill and the Defending Ring are likely a testament to relative frequency of players taking on the monsters that drop each (the drop rates for the two items are identical).
The zeroes next to Girru and Ikarigiri are not entirely a surprise, as Legion had only been recently introduced at the time this data was collected. We're looking forward to seeing what strategies adventurers employ against the fiends of Abdhaljs's Maquette as they strive to claim these rare rewards first.


Various factors have likely influenced the numbers for Voidwatch equipment—their attributes, of course, as well as their relative popularity compared to other spoils and the relative difficulty of the content via which they are acquired.

≪Miscellaneous Items≫
Equipment Type Item Name Number Acquired
Hand-to-Hand Girru 0
Dagger Asteria 575
Coruscanti 1,385
Sword Ephemeron 236
Sagasinger 126
Ridill 3,714
Great Sword Borealis 1,103
Axe Aytanri 282
Polearm Delphinius 214
Katana Ikarigiri 0
Great Katana Murasamemaru 228
Club Kraken Club 3,252
Fishing Rod Ebisu Fishing Rod 2,548
Head Armor Maat's Cap 7,804
Body Armor Anhur Robe 6,340
Toci's Harness 10,305
Fazheluo R. Mail 3,233
Heka's Kalasiris 10,066
Mekira Meikogai 10,155
Mextli Harness 2,300
Ring Defending Ring 705

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