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11] [dev1130] Battle-related Adjustments

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User is offline   Cactuar 

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The following new threads have been created in the Updates section of the official forums:

[dev1128] Magic Adjustments
[dev1129] Merit Point Adjustment
[dev1130] Battle-related Adjustments
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User is offline   Cactuar 

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[dev1128] Magic Adjustments
  • The following spell effects will be raised:

    Protect / Protectra / Protect II / Protectra II / Protect III / Protectra III / Protect IV / Protectra IV / Protect V / Protectra V / Knight's Minne / Knight's Minne II / Knight's Minne III / Knight's Minne IV / Knight's Minne V

    In addition, the following effects will also be increased:
    • The bonus defense enhancement granted by Protectra V.
    • The Protecra V enhancement attribute of Cleric's Duckbills +2.
    • The enchantment attribute of Protect Ring and Protect Earring.
    • The Fields of Valor and Grounds of Valor field support effect White Magic: Protect.

  • Resistances to the following spells will be changed:

    Foe Requiem / Foe Requiem II / Foe Requiem III / Foe Requiem IV / Foe Requiem V / Foe Requiem VI / Foe Requiem VII



[dev1129] Merit Point Adjustment
  • The maximum number of upgrades for the attribute merit point category will be raised from twelve to twenty-four.



[dev1130] Battle-related Adjustments
  • The interval between the conclusion of battle and the next possible time an attack command can be carried out will be adjusted.

  • The interval between the time a ranged attack finishes and the next possible time a new command can be carried out will be reduced.

  • The guard and parry skills will be adjusted so that they may level up even if the skills do not activate when players are attacked.

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#3
User is offline   Derock 

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View PostCactuar, on 06 July 2012 - 10:34 AM, said:


[*] The guard and parry skills will be adjusted so that they may level up even if the skills do not activate when players are attacked.



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