Quick
Question... what lvl did you all of you go to hunt the coffer key in Beadeux? Thinking
about going with a full party at 57?
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Beadeaux Coffer Key Mobs
#2
Posted 08 March 2004 - 04:24 PM
At
group at 57-58 can level on those Quadavs and still get Coffer Keys. No problems.
group at 57-58 can level on those Quadavs and still get Coffer Keys. No problems.
#3
Posted 08 March 2004 - 04:40 PM
I went
there when I was level 2. It has to be the easiest quest ever.
there when I was level 2. It has to be the easiest quest ever.
#5
Posted 09 March 2004 - 06:05 AM
I went
at 57, and the mobs still hit a bit too hard to make it efficient with only 1 PT (meaning
little to no downtime). I had 2 healers and a bunch of higher lvl dmg melee, so we didn't
have any problems with it, but I'd wait until about lvl 58 if you're going with only 1
full PT and you're the tank. Again, you can do it, but we had to stay there for 3 hours
with constant pulls to get a key, so having to rest for a bit could slow it down even more
....and that was only one of the times I went there
.
As for camp, the best place
to camp in there is to find the room with 4 doors and 2 crawlers in it. There are
keydroppers outside all 4 doors, meaning a constant supply, and it's safe. Only thing is
the crawlers will aggro when the mages rest, but they're so insanely weak a mage can tank
them NP
. I spent nearly a week trying to get that key, so I know all the ins and outs of
that place......and I hate it >.<.
at 57, and the mobs still hit a bit too hard to make it efficient with only 1 PT (meaning
little to no downtime). I had 2 healers and a bunch of higher lvl dmg melee, so we didn't
have any problems with it, but I'd wait until about lvl 58 if you're going with only 1
full PT and you're the tank. Again, you can do it, but we had to stay there for 3 hours
with constant pulls to get a key, so having to rest for a bit could slow it down even more
....and that was only one of the times I went there
As for camp, the best place
to camp in there is to find the room with 4 doors and 2 crawlers in it. There are
keydroppers outside all 4 doors, meaning a constant supply, and it's safe. Only thing is
the crawlers will aggro when the mages rest, but they're so insanely weak a mage can tank
them NP
that place......and I hate it >.<.
#6
Posted 09 March 2004 - 07:38 AM
[
quote]demix :
I went there when I was level 2. It has to be the easiest quest
ever.
[/quote]
Oh mighty god of BS please tell me your secrets!!!
quote]demix :
I went there when I was level 2. It has to be the easiest quest
ever.
[/quote]
Oh mighty god of BS please tell me your secrets!!!
#7
Posted 09 March 2004 - 01:59 PM
[quote
]Caliber :
As for camp, the best place to camp in there is to find the room
with 4 doors and 2 crawlers in it. There are keydroppers outside all 4 doors, meaning a
constant supply, and it's safe. Only thing is the crawlers will aggro when the mages rest,
but they're so insanely weak a mage can tank them NP
. I spent nearly a week trying to
get that key, so I know all the ins and outs of that place......and I hate it >.<.
[/
quote]
Caliber is that room at M-7 on the second map (see link below)... the one
point right in the middle of the cross?
http://page.freett.com/mapers/map/beadeaux.
html
]Caliber :
As for camp, the best place to camp in there is to find the room
with 4 doors and 2 crawlers in it. There are keydroppers outside all 4 doors, meaning a
constant supply, and it's safe. Only thing is the crawlers will aggro when the mages rest,
but they're so insanely weak a mage can tank them NP
get that key, so I know all the ins and outs of that place......and I hate it >.<.
[/
quote]
Caliber is that room at M-7 on the second map (see link below)... the one
point right in the middle of the cross?
http://page.freett.com/mapers/map/beadeaux.
html
#8
Posted 09 March 2004 - 04:15 PM
Yeah,
M-7 is right. One important thing I forgot to mention-if you camp there, make sure you have
a really good puller, or have your whm bring a SMN sub for pulling. There are a lot of
quadavs in those rooms, and they link through sound, meaning very difficult pulls. If you
don't have someone you know with SMN main/sub, bring someone you know is a darn good puller
and a bard for link control. Oh yeah, one other nice thing about this place is you'll
probably get your Paladin Testimony for Genkai 5, as Platinum Quadavs drop both keys and
that. Well, good luck!
Edit*Typos, typos, typos...
M-7 is right. One important thing I forgot to mention-if you camp there, make sure you have
a really good puller, or have your whm bring a SMN sub for pulling. There are a lot of
quadavs in those rooms, and they link through sound, meaning very difficult pulls. If you
don't have someone you know with SMN main/sub, bring someone you know is a darn good puller
and a bard for link control. Oh yeah, one other nice thing about this place is you'll
probably get your Paladin Testimony for Genkai 5, as Platinum Quadavs drop both keys and
that. Well, good luck!
Edit*Typos, typos, typos...
#9
Posted 11 March 2004 - 01:30 PM
well
went last night and got key and coffer.. its really not that bad. I went with a grp and
needed 4 keys.. We got two drops in 30 minutes.. then none after that. Tried camping the
middle room with 4 doors.. and it was hard, cause our smn would get link for some reason.
We found it easier to camp zone to the Dome.. Less mobs.. but much more
safe
Treciont- i tried /tell you but couldnt get you.. but anyway, ill hit it
with you anytime.. just let me know.. My permagrp whm still needs a key as well... so thats
a healer for us.
went last night and got key and coffer.. its really not that bad. I went with a grp and
needed 4 keys.. We got two drops in 30 minutes.. then none after that. Tried camping the
middle room with 4 doors.. and it was hard, cause our smn would get link for some reason.
We found it easier to camp zone to the Dome.. Less mobs.. but much more
safe
Treciont- i tried /tell you but couldnt get you.. but anyway, ill hit it
with you anytime.. just let me know.. My permagrp whm still needs a key as well... so thats
a healer for us.
#10
Posted 11 March 2004 - 03:40 PM
If
you go south you will come to a room with metal struts, past that is a tunnel with a mute in
the end, camp the tunnel and pull from both rooms.
you go south you will come to a room with metal struts, past that is a tunnel with a mute in
the end, camp the tunnel and pull from both rooms.
#11
Posted 11 March 2004 - 03:56 PM
[
quote]Discordian :
If you go south you will come to a room with metal struts, past
that is a tunnel with a mute in the end, camp the tunnel and pull from both rooms.
[/
quote]
The curse room near by is also one of the coffer respawn site. ^^
quote]Discordian :
If you go south you will come to a room with metal struts, past
that is a tunnel with a mute in the end, camp the tunnel and pull from both rooms.
[/
quote]
The curse room near by is also one of the coffer respawn site. ^^
#12
Posted 12 March 2004 - 01:35 AM
Ah, the
trick to pulling with summoner is that the summon has to die, not be recalled. Recalling it
will pull the links with it, but if you let it die, only the mob that was attacked by it
will follow the WHM
. This could be a problem if you have a fully lvled summoner (smn
might stay out a little longer, slowing the whole thing down), but once you do this trick
you're 100% guaranteed link-free pulling. Enjoy ^^.
trick to pulling with summoner is that the summon has to die, not be recalled. Recalling it
will pull the links with it, but if you let it die, only the mob that was attacked by it
will follow the WHM
might stay out a little longer, slowing the whole thing down), but once you do this trick
you're 100% guaranteed link-free pulling. Enjoy ^^.
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