I just
read an interveiw with square-enix that a fellow LS member posted. Nice information, but
one thing that really caught my eye was the possiblity of new abilites for advanced jobs.
Here's the direct quote.
Q Guy: Some advanced jobs seem to have really low job
skill limits compared to others. (i.e. Ninja stops developing after level 10 duel wielding)
Are they going to rectify this?
[SquareEnix]: Of course!
Adding and/or
changing abilities is something that is important to the balance of this game. You are more
than welcome to submit any suggestions and/or requests in regards to adding or changing
abilities. We will thoroughly test and research each individual request, and who knows,
maybe one day you will see your request or suggestion in-game!!!
Summoners and
ninjas are my best bet of what might be fixed, because I really doubt they designed NIN to
be a tank. More-so-ever, this is good news for the summoner petition. They are openly
taking suggestions, and if a suggesion is given with a couple hundred(or even thousand)
signatures, I think the impact would be much greater.
Read it all, lots of good
info;
http://ffxi.crgaming.com/interviews/viewinterview.asp?Id=209
Share your
thoughts
Page 1 of 1
Summoners 'sucking', Ninjas 'tanking', petitions 'n' such.
#2
Posted 10 March 2004 - 03:40 AM
QUOTE
I've always wanted to get a little bag of Ninja Powder, toss it on the ground and strike a
dramatic pose as I disappear into thin air before the cloud of smoke disperses. Or run
around really, really, fast and going "WOOOSH!" while doing it. And strike at the
enemies while making my own sound effects. "Wuuuuu-ahhhhh! HIII-YAH! HAKASAI----HA!
WAAAATAAAH! IIIIIIIIEEEEE-YI-YI-YI-YI-YA!" *Dramatic pose.*
dramatic pose as I disappear into thin air before the cloud of smoke disperses. Or run
around really, really, fast and going "WOOOSH!" while doing it. And strike at the
enemies while making my own sound effects. "Wuuuuu-ahhhhh! HIII-YAH! HAKASAI----HA!
WAAAATAAAH! IIIIIIIIEEEEE-YI-YI-YI-YI-YA!" *Dramatic pose.*
That's what
ninjas are all about now.
(Sorry, just HAD to quote that ^^)
#3
Posted 10 March 2004 - 03:47 AM
i think
ninja shouldn't need to use tool at all, eats up gil so fast >.<
ninja shouldn't need to use tool at all, eats up gil so fast >.<
#4
Posted 10 March 2004 - 04:11 AM
QUOTE
(i.e. Ninja stops developing after level 10 duel wielding)
what? What
does that even mean?
Squeenix should stop kidding around and just give us the real
ultimate power already.And by real ultimate power I mean WAILING on a guitar while totally
kicking the crap out of pirates.
#5
Posted 10 March 2004 - 04:19 AM
Ninja gets
increased skill in Duel Wielding ag 2 other level points I belive this allowing them to be
able to hit faster then they do at level 10.
increased skill in Duel Wielding ag 2 other level points I belive this allowing them to be
able to hit faster then they do at level 10.
#6
Posted 10 March 2004 - 04:23 AM
I know
about that (3 other level points actually, 25, 45, 65) but what about the word stops?
about that (3 other level points actually, 25, 45, 65) but what about the word stops?
#7
Posted 10 March 2004 - 04:36 AM
What about
Bards?!
All our passive skills are like... RESIST SILENCE!!! That makes me want to
cry, really... Maybe they could add a passive (or maybe active, who cares...) that shortens
the cast time on the songs... 8 seconds is long when you really need the buffs... But,
whatever... :|
Bards?!
All our passive skills are like... RESIST SILENCE!!! That makes me want to
cry, really... Maybe they could add a passive (or maybe active, who cares...) that shortens
the cast time on the songs... 8 seconds is long when you really need the buffs... But,
whatever... :|
#9
Posted 10 March 2004 - 12:02 PM
Of
course, take into account that play style hasn't been 'as expected' for game balance
purposes since it came out. People started IT camp levelling pretty fast, and that tends to
hamstring a lot of classes lower end abilities, forcing them into their specialties.
course, take into account that play style hasn't been 'as expected' for game balance
purposes since it came out. People started IT camp levelling pretty fast, and that tends to
hamstring a lot of classes lower end abilities, forcing them into their specialties.
#10
Posted 10 March 2004 - 01:21 PM
QUOTE
Munei :
What about Bards?!
All our passive skills are like... RESIST
SILENCE!!! That makes me want to cry, really... Maybe they could add a passive (or maybe
active, who cares...) that shortens the cast time on the songs... 8 seconds is long when you
really need the buffs... But, whatever... :|
What about Bards?!
All our passive skills are like... RESIST
SILENCE!!! That makes me want to cry, really... Maybe they could add a passive (or maybe
active, who cares...) that shortens the cast time on the songs... 8 seconds is long when you
really need the buffs... But, whatever... :|
Its a nice trait if you
happen to be whm/brd, rdm/brd, brd/whm... whatever. It doesn't necesaraly have to help
your main job to be useful. Mine's resist petrify. Then again, i never really tank vs.
lizards. woopie!
btw what does ur linkshell mean? Threads of time? my japanese is
getting a bit rusty X_X
翻訳は練習から
20154;のために困難である場
21512;もある
#11
Posted 10 March 2004 - 01:41 PM
QUOTE
Iphion :
Squeenix should stop kidding around and just give us the real ultimate
power already.And by real ultimate power I mean WAILING on a guitar while totally kicking
the crap out of pirates.
Squeenix should stop kidding around and just give us the real ultimate
power already.And by real ultimate power I mean WAILING on a guitar while totally kicking
the crap out of pirates.
yeah and then the 2 hour should be changed so
that you force feed yourself a frizbee
that site was so damn stoopid i laughed for
ages
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