Post pics of your PLD!
#4183
Posted 05 July 2010 - 02:17 PM
#4184
Posted 05 July 2010 - 03:42 PM
#4185
Posted 05 July 2010 - 04:59 PM
#4187
Posted 05 July 2010 - 11:19 PM
Aust101, on 05 July 2010 - 02:17 PM, said:
Huh...?!
Anyways, I'm curious to read about any opinions people have about what type of trials/augments they will release with the armor. Including Relic Horn/Shield. I'm gonna say, enmity +10 on Aegis.
Anyways, I'm curious to read about any opinions people have about what type of trials/augments they will release with the armor. Including Relic Horn/Shield. I'm gonna say, enmity +10 on Aegis.
There's no practical difference between the damage mitigated by 1/2 MDB and 2 INT, and you get the added benefit of being able to use some other ammo item to TP in.
#4188
Posted 05 July 2010 - 11:44 PM
#4189
Posted 06 July 2010 - 01:36 AM
#4190
Posted 06 July 2010 - 02:29 AM
Moreover, how often is anything light-based outside of Citadel Buster dangerous?
#4191
Posted 06 July 2010 - 11:21 AM
Little update on pdt set. Notable gear = Neck Repelling Collar, Ear2 Buckler. Working on the last 2 trials for shamshir and Xp party Can I have it ;p
#4192
Posted 06 July 2010 - 11:22 AM
Quote
Koenig Schaller for PDT too.
Was wondering about this. Was planning on getting Darksteel+1 But I also have Koenig. I did some reading that pdt would win on some situations. Just don't know what those situations are. Thanks
#4193
Posted 06 July 2010 - 12:15 PM
staleyx, on 06 July 2010 - 11:22 AM, said:
Was wondering about this. Was planning on getting Darksteel+1 But I also have Koenig. I did some reading that pdt would win on some situations. Just don't know what those situations are. Thanks
Koenig will beat NQ cap nearly every time. Personally, it saves me an inventory slot over carrying Cap+1 around for a minimal gain.
#4194
Posted 06 July 2010 - 03:58 PM
Kaparu, on 06 July 2010 - 02:29 AM, said:
Moreover, how often is anything light-based outside of Citadel Buster dangerous?
"light based spells" does not prevent INT being a factor.
Luminohelix, its not a mob spell but the fact it exists may show other spells/ moves may exist.
also how do you know that spells we do not get int is the only factor? blu spells is a good reflection of that.
futhermore there is a lot of spells you do not know the TiM of, 2 int could be better, 2 int could do nothing, how do you know for a fact what is right in what situations?
what about stuff that has no element? like mijin gakure, or any type of breath move where hp on the mob is the determining factor for damage vs your magic evade and shell effects.
This post has been edited by rambus: 06 July 2010 - 04:01 PM
#4195
Posted 06 July 2010 - 06:15 PM
rambus, on 06 July 2010 - 03:58 PM, said:
"light based spells" does not prevent INT being a factor.
Luminohelix, its not a mob spell but the fact it exists may show other spells/ moves may exist.
also how do you know that spells we do not get int is the only factor? blu spells is a good reflection of that.
futhermore there is a lot of spells you do not know the TiM of, 2 int could be better, 2 int could do nothing, how do you know for a fact what is right in what situations?
what about stuff that has no element? like mijin gakure, or any type of breath move where hp on the mob is the determining factor for damage vs your magic evade and shell effects.
Luminohelix, its not a mob spell but the fact it exists may show other spells/ moves may exist.
also how do you know that spells we do not get int is the only factor? blu spells is a good reflection of that.
futhermore there is a lot of spells you do not know the TiM of, 2 int could be better, 2 int could do nothing, how do you know for a fact what is right in what situations?
what about stuff that has no element? like mijin gakure, or any type of breath move where hp on the mob is the determining factor for damage vs your magic evade and shell effects.
Use the Vert hp+30 ammo piece for that shit, and still free up your ammo slot for swapping.
#4196
Posted 06 July 2010 - 10:15 PM
Banter, on 06 July 2010 - 06:15 PM, said:
Use the Vert hp+30 ammo piece for that shit, and still free up your ammo slot for swapping.
you failed to see my point, are you saying to use that on everything? because you do not know for a fact all the moves in the game are based on int that are magic.
some are based on int, mnd chr , can be a combo of them, don't know the mod of int of x so the 2 int may be taking 1 point of damage off on some things then you got stuff where the only variable is hp on the mob. (hell even vit is a factor in cure V you dont know what plays on the mob vs you for some things)
until you know every aspect of them game you are better off with 2 mdb. and i love you to make equip changes in time of tp moves, some of witch can be instent and if you are at 900/XXX anyway +30 hp is not helping you the instent one goes off.
why not carry STR , DEX, VIT, AGI, MND, and CHR ammo while you at it? you never know it may save you more damage then 2 MDB, but i thought your objective was to save space.
This post has been edited by rambus: 06 July 2010 - 10:22 PM
#4197
Posted 06 July 2010 - 10:38 PM
If the 30 HP isn't going to matter, why bitch about minor amounts of damage reduction that will amount to less than 30 damage anyways?
#4198
Posted 07 July 2010 - 12:06 AM
PICTURES!

Just trying out /blu
And i think it's gonna be fun @LVL99
Maybe not for what's to come, but for sure all the worthless stuff no one fights anymore.

Just trying out /blu
And i think it's gonna be fun @LVL99
Maybe not for what's to come, but for sure all the worthless stuff no one fights anymore.
#4199
Posted 07 July 2010 - 12:15 AM
Am I reading the screenshot wrong or did you solo Faust?
#4200
Posted 07 July 2010 - 01:05 AM
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