~10k/stack for bullet, Silver Bullets are ~17k/stack
Demon/Kabura arrows around 17-20k/stack
Cabuncles prices are getting ridiculous.
#42
Posted 06 May 2005 - 12:41 AM
In response to Jammco's thread:
As much as we would all like the prices to go down, what would be the point of synthing such expensive products if there was no incentive to make anything excpet for a (at most for most nice items) a 10% chance of HQ.
What I mean by that is this.
Take the price of a vermillion cloak. Currently 6.5Million (was 1.5M when i started to play this game fyi)
Supplies Needed: Damascene Cloth x3 (Roughly 2 Mil now thanks to not people that craft, as only this clotj is dropped from Gods, HNM's and Aquarius.) Now this right here is where I put most of the blame, there is another reason mentioned later on. But for the people that have, over the last year, taken the price of an item from 500k to 2million...I believe that to be where the problem lies, because its not like they are losing money in the least bit... They are more or less the 'selfish ones' imo.
Now the other reason why i think the price is rising lies in the AH itself...
When you have a 6.5Million Gil Item listed don the AH you will be paying a -huge- listing fee, 150kish and if we were to sell a vermillion cloak at cost (Actula Final cost is 6.2~6.3mil) and are paying 150k to list it...we would be losing money trying to make a living...that wont get you very far... the secondd half of this is the fact that why would you level a craft to 100 and start making these if you wernt gonna make any money...there would be no incentive to the crafters because of the fact that there is no gil to be made unless you HQ which as i mentioned is a 10% chance on the best time to HQ... and i dont have 60million gil to blow on 10 synths to try and get a HQ which, even then as we all know, is still not a 100% guarantee of 1 HQ...
So there is both the selfishness of the people that jack the price of a cloth up 1.5million gil
and then you have the crafters who have spent days of their time and millions of gil trying to get clothcraft up and are just trying to make a bare minimal profit in exchange for all our hardwork.
As much as we would all like the prices to go down, what would be the point of synthing such expensive products if there was no incentive to make anything excpet for a (at most for most nice items) a 10% chance of HQ.
What I mean by that is this.
Take the price of a vermillion cloak. Currently 6.5Million (was 1.5M when i started to play this game fyi)
Supplies Needed: Damascene Cloth x3 (Roughly 2 Mil now thanks to not people that craft, as only this clotj is dropped from Gods, HNM's and Aquarius.) Now this right here is where I put most of the blame, there is another reason mentioned later on. But for the people that have, over the last year, taken the price of an item from 500k to 2million...I believe that to be where the problem lies, because its not like they are losing money in the least bit... They are more or less the 'selfish ones' imo.
Now the other reason why i think the price is rising lies in the AH itself...
When you have a 6.5Million Gil Item listed don the AH you will be paying a -huge- listing fee, 150kish and if we were to sell a vermillion cloak at cost (Actula Final cost is 6.2~6.3mil) and are paying 150k to list it...we would be losing money trying to make a living...that wont get you very far... the secondd half of this is the fact that why would you level a craft to 100 and start making these if you wernt gonna make any money...there would be no incentive to the crafters because of the fact that there is no gil to be made unless you HQ which as i mentioned is a 10% chance on the best time to HQ... and i dont have 60million gil to blow on 10 synths to try and get a HQ which, even then as we all know, is still not a 100% guarantee of 1 HQ...
So there is both the selfishness of the people that jack the price of a cloth up 1.5million gil
and then you have the crafters who have spent days of their time and millions of gil trying to get clothcraft up and are just trying to make a bare minimal profit in exchange for all our hardwork.
#43
Posted 06 May 2005 - 06:40 AM
Prices could be stopped lol if SE would start selling the gear cheaper at the shops lmao. IE. Vermillion Cloak {Can I have it?}.
#46
Posted 08 May 2005 - 02:44 AM
The only way to lower prices is to increase the supply or make things easier to get. The only thing that combats this is laziness.
While it is true some things have skyrocketed in price, many things I have purchased have decreased in price over many months.
I bought my haubergeon for 1.9 mil 6 months ago, up until recently it was selling for 1.7 mil
I paid 600k for one of my snipers (I've seen them as high as 850k) and they are now 450k
I paid 200k for a warwolf belt > now 90k
I paid 900k for a victory ring > now 700k
To say that prices have risen is fairly inconsistent. Some things are more expensive, but some things are cheaper then they were 6 months ago. I can also provide examples of inflation.
Trailer's Kukri 200k > 600k (in 2 months)
Daihannya 300k > 1 million (about 6 months)
Enkelados's Brc. 250k > 700k (3 months)
Unfortunately we live in an era of super-competetiveness (sp?). If you don't have a haubergeon and 2 sniper rings by lvl 65 you are a gimp! These things used to be awesome and rare, but now they are common. I'd also like to think gill selling/gill buying contribute. If you don't ever farm and only buy gil, you will raise the price of materials and therefore the things you wish to buy (that are crafted).
Also greed comes into play. Something is out of stock, and you have one. Do you price jack, by a huge amount, knowing that someone somewhere will buy it? And after you do that the price stays up and everyone gets screwed. So if you think that raising the price isn't effecting you, it contributes to inflation. In the long run, you can't change the world by yourself, because people will continue to price jack because of greed. Therefore I believe that the solution to this problem is more difficult than you would think. You can't change everyone's mind.
While it is true some things have skyrocketed in price, many things I have purchased have decreased in price over many months.
I bought my haubergeon for 1.9 mil 6 months ago, up until recently it was selling for 1.7 mil
I paid 600k for one of my snipers (I've seen them as high as 850k) and they are now 450k
I paid 200k for a warwolf belt > now 90k
I paid 900k for a victory ring > now 700k
To say that prices have risen is fairly inconsistent. Some things are more expensive, but some things are cheaper then they were 6 months ago. I can also provide examples of inflation.
Trailer's Kukri 200k > 600k (in 2 months)
Daihannya 300k > 1 million (about 6 months)
Enkelados's Brc. 250k > 700k (3 months)
Unfortunately we live in an era of super-competetiveness (sp?). If you don't have a haubergeon and 2 sniper rings by lvl 65 you are a gimp! These things used to be awesome and rare, but now they are common. I'd also like to think gill selling/gill buying contribute. If you don't ever farm and only buy gil, you will raise the price of materials and therefore the things you wish to buy (that are crafted).
Also greed comes into play. Something is out of stock, and you have one. Do you price jack, by a huge amount, knowing that someone somewhere will buy it? And after you do that the price stays up and everyone gets screwed. So if you think that raising the price isn't effecting you, it contributes to inflation. In the long run, you can't change the world by yourself, because people will continue to price jack because of greed. Therefore I believe that the solution to this problem is more difficult than you would think. You can't change everyone's mind.
#47
Posted 08 May 2005 - 04:27 AM
Lol, When I started camping Enkelado's the bracelets were close to 200-250k. I inflated them by 100k everytime I got the chance XD
#48
Posted 08 May 2005 - 02:11 PM
i just know i out damged rangers using snipers, and I dont, all in what you want I wouldnt pay for them
#49
Posted 09 May 2005 - 04:33 PM
virii :
In response to Jammco's thread:
Damascene Cloth x3 (Roughly 2 Mil now thanks to not people that craft, as only this clotj is dropped from Gods, HNM's and Aquarius.) Now this right here is where I put most of the blame, there is another reason mentioned later on. But for the people that have, over the last year, taken the price of an item from 500k to 2million...I believe that to be where the problem lies, because its not like they are losing money in the least bit...
paying a -huge- listing fee, 150kish and if we were to sell a vermillion cloak at cost (Actula Final cost is 6.2~6.3mil) and are paying 150k to list it...we would be losing money trying to make a living...that wont get you very far...
So there is both the selfishness of the people that jack the price of a cloth up 1.5million gil and then you have the crafters who have spent days of their time and millions of gil trying to get clothcraft up and are just trying to make a bare minimal profit in exchange for all our hardwork.
In response to Jammco's thread:
Damascene Cloth x3 (Roughly 2 Mil now thanks to not people that craft, as only this clotj is dropped from Gods, HNM's and Aquarius.) Now this right here is where I put most of the blame, there is another reason mentioned later on. But for the people that have, over the last year, taken the price of an item from 500k to 2million...I believe that to be where the problem lies, because its not like they are losing money in the least bit...
paying a -huge- listing fee, 150kish and if we were to sell a vermillion cloak at cost (Actula Final cost is 6.2~6.3mil) and are paying 150k to list it...we would be losing money trying to make a living...that wont get you very far...
So there is both the selfishness of the people that jack the price of a cloth up 1.5million gil and then you have the crafters who have spent days of their time and millions of gil trying to get clothcraft up and are just trying to make a bare minimal profit in exchange for all our hardwork.
I see your point. I always feel bad for crafters, the ingredients are what jack the price up soo high. Scorpion Harness only costs soo much because of the cost of the claw. Who set the price of the claw??? Who knows, but because the claw is somehow "valued" at 6 million when it is a drop that costs "$0" the price of the Scorpion Harness gets jacked up to because of the cost of materials, profit margin, and like Virii said, AH tax. I think a big part of the problem is the outrageous prices people are putting on drops. I've always understood crafting because it is a skill that cost money to level and involves ingredients, but dropped items costing in the Millions??? Come on... that is Greed right there.
I still think they should create a "Bribe" feature with NM's this would establish a "value" to a drop and keep inflation on that item to a low. You can "Bribe" the item from the NM or you can fight him and hope for a drop.
Also as was mentioned earlier, NPC's that sell rare items and when they are bought from the NPC they are Rare/Ex and can only be sold back to the NPC.
Share this topic:
Similar Topics
| Topic | Forum | Started By | Stats | Last Post Info | |
|---|---|---|---|---|---|
|
We're getting the band back together on FFXIV!
|
Valefor |
Malf
|
|
|
|
Skillchain damage
getting the most damage with your 5 charges |
Scholar |
rambus
|
|
|
|
Which new rolls worth getting/skipping?
|
Corsair |
PaladinAlik
|
|
|
|
So they're finally getting rid of Tetra Master
|
FFXI General Information |
Xani
|
|
|
|
Getting Skill points and your weapon
Does your weapon help you skill up? |
Disciples of War |
Zzulu
|
|
Sign In »
Register Now!
Help



Back to top












