Hu'Xzoi Palace Mission Map and Details (updated)
#21
Posted 06 August 2005 - 10:38 AM
#22
Posted 19 August 2005 - 09:36 AM
#23
Posted 17 September 2005 - 03:29 AM
#24
Posted 26 September 2005 - 07:58 PM
Thanks.
#25
Posted 29 November 2005 - 02:32 PM
#26
Posted 04 December 2005 - 09:32 AM
All doors can be opened from the other side.
#27
Posted 04 December 2005 - 02:46 PM
hmmm, i got to 8-2 today and cant seem to understand how this map works(looked at the legend many times but im still clueless). What happens on those Labeled towers? The pt members must split up and climb thru those paths? And what is all that about the Quasis and escorting them?
That's for later on, for this one just follow that highlighted path and escort the quaslims(sp?) to their destination and keep working your way up the the tower, fight the NM, examine door for a CS, then you have access to the garden.
In the garden you need to do 3 things before you can do the BC: Get your brand of Dawn, Twilight, and the light that was stolen from you, the brands are close to each other, but a pain to get to since you need to evade those pot things a lot, and the light for your race is short, but suicidal since you usually need a BLM to sleep the pots and run like heck to the elevator.
#28
Posted 06 January 2006 - 08:53 PM
#29
Posted 26 February 2006 - 01:31 AM
It's not too hard as a BLM, just need to sleep everything then logout once the NPC is safe.
One thing I noticed that no one mentioned, is that I tried talking to one NPC through the wall (first image, tarutaru tower). Just target it and stand close to the wall, spam enter as you rotate your camera - certain views let you click on it. This probably works with a few of the others that you can hear through the walls, but I've already gone and talked to them all...
Edit: Just checked a couple more, they seemed to also work through the walls.... that coulda saved me about 2 hours work so please try if you go to get the map
#30
Posted 10 August 2006 - 06:17 AM
#31
Posted 08 August 2007 - 01:04 AM
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