Sins, Vices, and Auras are not "pop" items. They are rare/ex. Deeds and Virtues are non-auction, non-delivery, non-sell, but they are not rare/ex. (They're probably rare).
There are currently no gods in sea. I checked all the dialogs of Al'tieau, Ru'hmet, and Hu'xoi. I found nothing like "I am Byakko, blah blah blah" which in the .dat is immediately followed by the message he says when he dies. So, if there are "gods" in sea, they aren't in the game yet.
The Mystery of Lumoria (ongoing investigation)
#44
Posted 21 July 2005 - 09:25 PM
Sorry to post off topic, but I think that it is awesome how people come together to work like in this topic. My guess is that maybe in the next update the Gods will be added.
To see the look on someones face when they pop the first Sea God would be priceless. Not really expecting much when they are trading the items to the ???, maybe one or two other people in the party, then seeing a gigantic monster spawn and take them down in an instant.
To see the look on someones face when they pop the first Sea God would be priceless. Not really expecting much when they are trading the items to the ???, maybe one or two other people in the party, then seeing a gigantic monster spawn and take them down in an instant.
#45
Posted 21 July 2005 - 09:27 PM
My feelings exactly toward the first time popping this "Absolute Virtue" thing.
It'll be priceless. ^^b
It'll be priceless. ^^b
#46
Posted 21 July 2005 - 09:55 PM
There's still two zones that haven't been introduced yet from what I hear.
#47
Posted 21 July 2005 - 09:56 PM
Correct, one is the Obelisk of Ou'Hpat, which the zone is at the far north of Al'Taieu at (H-4).
I'm not entirely sure of the other.
I'm not entirely sure of the other.
#49
Posted 22 July 2005 - 12:42 AM
We found 6 "???" related to monster. 1 for phuabo, 1 for xzomit, 1 for hpemde, 1 for aern (I assume it's aern the SE one) and 2 inside grand palace for ghrah and euvhi.
It's probably a certain quantity of each HQ item you need to trade to pop them. They probably all drop a deed which is used to pop the "Kirinish" monster
It's probably a certain quantity of each HQ item you need to trade to pop them. They probably all drop a deed which is used to pop the "Kirinish" monster
#50
Posted 22 July 2005 - 01:35 AM
#51
Posted 22 July 2005 - 05:38 AM
More then likely each of the Jailers drop the corresponding Sin which is then traded to an NPC for the torque or the weapon.
#52
Posted 22 July 2005 - 07:39 AM
An NM corresponding to each family I guess. So the one asking for a HQ Phaubo organ will pop an NM Phaubo. They could just be like normal pop NMs and not actually say anything.
#53
Posted 22 July 2005 - 07:52 AM
Muffins :
Correct, one is the Obelisk of Ou'Hpat, which the zone is at the far north of Al'Taieu at (H-4).
I'm not entirely sure of the other.
Correct, one is the Obelisk of Ou'Hpat, which the zone is at the far north of Al'Taieu at (H-4).
I'm not entirely sure of the other.
Lower Promivion is still unaccessable... right?
By the way, Sticky'ed. Keep up the good work people.
#54
Posted 22 July 2005 - 08:21 AM
#55
Posted 22 July 2005 - 10:26 AM
hmmm looks like its in the rooms where we see the reg ones in.
#56
Posted 22 July 2005 - 10:35 AM
Interesting. What items were used to pop this?
#58
Posted 22 July 2005 - 03:15 PM
hmm so how we pop the flowers?? Wonder if its the one that asks for that discoball drop?
Also i found the moving ??? in garden first floor but i dont know where that flower pop is cept it looks like it in the rooms behind the door
Also i found the moving ??? in garden first floor but i dont know where that flower pop is cept it looks like it in the rooms behind the door
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