Killing Ifrit - a Final Fantasy community: God drop rate changes if you change alliance? - Killing Ifrit - a Final Fantasy community

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God drop rate changes if you change alliance?

#1
User is offline   Aola 

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My friend told me if you change the members in your alliance as your fighting a god the drop rate on many items will go bad. Is this true?
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#2
User is offline   Samskeyti 

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No.
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#3
User is offline   FaytttOfDiabolos 

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no, the rate stays the same
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#4
User is offline   Ley 

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Seems drop is better if you keep THF(s) in the entire time rather than swapping him in at the end. But that's about it.
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#5
User is offline   Lockecole 

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A friend of mine told me that Treasure Hunter is PT ONLY. I'm not sure how much validity there is to this, but it sounds legit. Say you have a THF /w or without any TH+1 items, would be best to have him/her in the PT in which you expect to kill the God. BLM.. RNG or DD PT, and stick the THF in there.

It makes sense, as many things are PT only, and will not work outside of party. We've been attempting to do this, and drops seem a little better recently.
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#6
User is offline   Aola 

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Thanks... Guess I'll experiment like next month ._.

We went to sky today and RNG are kind of useless T.T

- We're gonna make RNGs become BLMs & SMNs then try gods >.<
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#7
User is offline   staticman 

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on a side note, has forming an alliance always made the current items in treasure pool disappear?
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#8
User is offline   Aola 

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yes, you get a warning
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