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The Way of the Monk

#41
User is offline   dano 

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i dont think warcry or beserk affects boost, its just caculated from your base atk, i could be wrong...
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#42
User is offline   Norellicus 

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I wasn't addressing accuracy gear; I personally think that if you gimp your accuracy just for a little extra damage, that the entire WS is wasted...I was referring to more along the lines of macroing out my Fed. Kyahan and Rep. Subligar for RSE or other pieces with extra STR on them, as opposed to keeping the Attack in those slots.

Pathwriter addressed it clearly enough, thanks smile.gif
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#43
User is offline   Ballistatwo 

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Cowardlybaboon :


STICKY THIS THREAD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
STICKY THIS THREAD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
STICKY THIS THREAD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
STICKY THIS THREAD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
STICKY THIS THREAD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
STICKY THIS THREAD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
STICKY THIS THREAD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
STICKY THIS THREAD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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#44
User is offline   Remus R 

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Blarg :
300-400 dmg Jumps humorous?


Lets not make this a subjob argument match, and have it overshadow the good info.


At least read the links I posted. I'm not arguing the subjob, I'm simply adding additional info since not many people here actually have first hand experience in MNK/DRG. pathwriter's information is great, I like that Full Swing is mentioned as a legit source of Monk damage. But just that one section doesn't feel right, almost feels like Brady Guide type information, theory without practice.
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#45
User is offline   pathwriter 

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I have never levelled Dragoon, so, yes, I was working from pure theory. I'm one of the few Monks on this forum whom has ever considered Dragoon seriously, but I simply cannot convince myself that one extra attack every fight or two makes up for the loss of Double Attack and Berserk, regardless of how strong that attack may be and regardless of 5% Haste on your earring. So, yeah, it's a little Brady-fied, I'll look into making it a little more palatable.
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#46
User is offline   Bigandbeefy 

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Congrats, Path, on the sticky. Information is well-presented. It's well beyond time Effen's FAQ was updated by someone.
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#47
User is offline   HAcoreRD 

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just a heads up. i'm a 10monk/5war n My hand-to-hand capped at 33. So Shouldertackle isn't lv 10.
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#48
User is offline   pathwriter 

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Thanks, it's been a while. Shoulder Tackle should be level 13. Arithmatic is not my strong suit.
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#49
User is offline   HAcoreRD 

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anyways, it's a exellent thread. might i request a breakdown of what a monk can get by level (includes items, ws, ja and anything important)?
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#50
User is offline   pathwriter 

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I've already broken down weapon skills, abilities, job traits, and major job traits, abilities, and spells from support jobs. It's 24 pages of text at 12 point Times New Roman, 9,493 words, 45,301 characters...

About the only thing I haven't spelled out is equipment because I've given a basic framework elsewhere. That and quests, which I'm still debating about.
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#51
User is offline   Whoman 

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mnk/drg in no cap pwns .. sorry havnt read much of the thread just the /drg part.. jump high jump ftw
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#52
User is offline   HAcoreRD 

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Well, can you atleast clue me on to what i'm going to need? I got:
Power GI (I plan to kep it until probably 25ish)
Purple Belt (White Belt ATM)
Republic Knuckles (Burning cetsi)
Battle Gloves
Wing Pendant
Courage Ring X2 (for 14)
Traveller mantle
Pebbles
Bone Earring +1 X2
Monk Headgear

This good gear till I leave valkurm atleast (I can do obvious replacements like Beetle Earring +1, Spike Necklace, etc)
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#53
User is offline   Dragonix 

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pathwriter, this is really a great information. Keep up the good work!
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#54
User is offline   Belzebu 

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HAcoreRD :
Well, can you atleast clue me on to what i'm going to need? I got:
Power GI (I plan to kep it until probably 25ish)
Purple Belt (White Belt ATM)
Republic Knuckles (Burning cetsi)
Battle Gloves
Wing Pendant
Courage Ring X2 (for 14)
Traveller mantle
Pebbles
Bone Earring +1 X2
Monk Headgear

This good gear till I leave valkurm atleast (I can do obvious replacements like Beetle Earring +1, Spike Necklace, etc)


Seems good so far, get a Emperor/emperess hairpin or a merc. headger later.
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#55
User is offline   HAcoreRD 

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got empress pin ^^
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#56
User is offline   SukaIAm 

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You just made an almost-permanent mage become a Monk. =3
Thank you so much! This will help me get to 75. =)
-Suka
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#57
User is offline   Skyylya 

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Good info all around, although as far as chi blast goes, there is no such MND x 10 cap, i've broken this supposed cap on many occassion's. Everything else though seem's right in place.
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#58
User is offline   pathwriter 

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Can you provide evidence of that, Skyylya? I've never heard of anyone doing more than MND x 10 damage and would welcome some proof of it, even anecdotal. If nothing else, it's conceivable that a change was made since the consensus was reached (which would have been over a year ago, probably back when Effen was still playing and the first NAs were reaching 75 as Monks).


Edit 10-27-05:

Anti-bump prevents me posting this separately. Updated formatting to be more legible (I hope), re-arranged order of support jobs to more logically group melee subs and mage subs, added information on Warp to Black Mage support, and re-arranged order of FAQ to flow more logically.
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#59
User is offline   The Don 

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I'm new to the forum, but I am a monk main so I decided to check it out. This guide is awesome! Thanx for the insight!
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#60
User is offline   Norellicus 

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pathwriter :
anecdotal


*Downs a shot*

tongue.gif
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