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Post pics of your MNK!!

#8841 User is offline   TresDuendes Icon

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Posted 10 February 2010 - 09:28 PM

Can realistically do most bosses (probably not LBC)+ some 35 NMs with 5 as long as you have a storm fife and good tanks.
Btw, DRG/SAM is fairly awesome as a second melee as well. Angon for bosses is so <3.
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#8842 User is offline   azagarth1 Icon

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Posted 11 February 2010 - 01:37 AM

As requested on the accomplishment thred I thought I would post my mnk. All is as it seems pretty much, will explain some below.

Posted Image

Tp Gear: I use cerb right now for the 1 extra strength which if i understand it right that 1 extra strength pushed me up 1 base dmg. I think this is better than AM+1 since its basically 1 str (and I think 1 base dmg?) vs 2 attack. I understand I could get foragers too and be up 3 attack, but I am actually synthing cerbs in hopes of +1, im at 0/2 atm. So I am not really in a rush to get foragers, but can use amemet+1 if I am mistaken. Also I do Fov about 2-3 times a week in hopes of NQ amemet w/ 5 acc on it. The earring is Diablos's and if minuet is on the earring will swap to minuet earring. Working on astrolabe (0/3). As for enkidus hands, they are pretty much on paar with n kotes from math I have seen, if this is wrong let me know I can purchase N kotes.

Chakra: pretty strait forward. I am trying buy some topaz rings but they are impossible to find. I stopped doing much campaign so the 4 vit collar might not happen. Though someday I hope to have fort torque anyhow. Overall I am pretty happy with this set. I solo a lot on mnk so this set is important to me so i am trying to max it out. Once i get rings i should be around 480~ chakra base.

Asuran: This set needs a lot of help..... I havent started camping V belt but that is on my list to do. I have wulgaru pop right now needing to be used for my hisso head... so far 0/1 on him. Have never seen denali feet drop but someday maybe they will.... But overall I still gotta get expansion for MDK hat which ill proba make into a ws peice, and I plan start up salvage soon so denali wont be to important then outside of a few other things.

Shadows: Simply what it looks like. 25% haste, counter gear for if my hp drops. And loqua + my 5 fast cast body (other is pet MAB for pup). This gives me lowest possible recast times on shadows I think mnk can get so i am happy.

HF/Dk/Fury: This setup i just pack tons of mods... probably isnt the most smart thing to do but I like to see the High #s.... Would like get Osode, Denali feet, Ruby earring (need it for sam anyhow). Hachi legs are pipe dream atm unless they fall off my trigger. I also am working atm on gorgets for all 3 ws's, should have them done very soon as I mainly just need ufo organs which are easy to get.

idle: I have hermes now that I idle in too, they are in pic. I have been missing relic body for some time now, it dropped last dyna but I missed it which sucs. I also need get a silly beastmen hat to run in once i get relic body. I use the vermy atm because often I will run around /blm for warp doing various stuff so with my massive mp pool i cant warp twice if need be. Is there any regen head piece out there for mnk that is attainable normally? I also am trying to get that ulthalms, nearly done with missions. With all that I will have a 2-5 tic regen normally which will be nice.

I know mainly what I need to upgrade. Please feel free to point out things you think I might have missed. I have focus up set too which just swaps out hands/earring/ring mainly. I do not take 30 acc off though as usually I do not know what the eva of the mob I might be fighting will be (I don't just merit) so the overkill on acc when focus is up doesn't bother me since i tend to save it for more evasive mobs anyhow (aka thf/nin types, when a mob eva boosts etc).

I know I lack usukane. I have been to busy with linkshell events to really get into it. I tried starting a group but 4 of the people quit the game around xmas time. I plan to start one again soon though and work towards that set. Have done all zones and stuff just never been lucky on the lots.

Here is probably going to be order of my upgrades; excluding usukane.

Buyables

1.)Tor ring
2.) Osode
3.)Cuch mantle
4.) Small upgrade to chakra

R/E- order of focus for camping or events

1.) Astrolabe (this mofo needs put out)
2.) Virtuosu belt
3.) Hollow earring (just did bv2 so hopefully soon)
4.) Denali feet (0/to much)
5.) faith torque

obviously there is more but i think my post is lengthy enough...
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#8843 User is offline   Konda Icon

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Posted 11 February 2010 - 08:17 PM

I dunno why, but Enkidu mitts just seem.... wrong on MNK.

Your asuran build is lacking heavilly in Attack.
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#8844 User is offline   TresDuendes Icon

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Posted 11 February 2010 - 08:47 PM

they're actually kinda nice stat wise but they're ugly as fuck
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#8845 User is offline   shadowdereapz Icon

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Posted 11 February 2010 - 08:58 PM

View PostKonda, on 11 February 2010 - 09:17 PM, said:

I dunno why, but Enkidu mitts just seem.... wrong on MNK.

Your asuran build is lacking heavilly in Attack.

^That. Needs moar ATT on asuran.

Enkidu Mittens are 7 acc. N.kote are 10 acc.
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#8846 User is offline   azagarth1 Icon

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Posted 11 February 2010 - 09:39 PM

ya I know my AF build is lacking badly... I really need get that MDK head but something about paying $10 for a hat seems wrong, i still regret getting the body add on. Really I think hisso will be fine for me overall.

Once I get hisso/vbelt/ulthalms/bandos/denali feet I will be happy overall I think with my AF build. that will be like + 37 attack overall I think which will put me at a good base.

for immediate changes though I will be dropping enkidus hands for melee gloves and minuet earring for coral (trying to aug one with 2 acc). That will give me 19 attack more for AF and with pizza I will still be at 433 acc which is about what I would want.

This post has been edited by azagarth1: 11 February 2010 - 09:48 PM

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#8847 User is online   Yhelothur Icon

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Posted 12 February 2010 - 03:32 AM

433 accuracy? For what? Greater Colibri only require about 409 to cap if I remember right, and that's the level 82's.

If it's for harder things, that's fine.
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#8848 User is offline   Konda Icon

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Posted 12 February 2010 - 04:02 AM

if you're gonna use melee gloves, go camp Okote instead, they're better.
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#8849 User is offline   shadowdereapz Icon

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Posted 12 February 2010 - 04:05 AM

433 seems a bit overkill for meripos(only time you'd EVER need that much is a lurker maybe?)

and yes, O.kote > Melee gloves any day of the week.

This post has been edited by shadowdereapz: 12 February 2010 - 04:06 AM

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#8850 User is offline   azagarth1 Icon

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Posted 12 February 2010 - 12:40 PM

Like I thought I made it clear in my first post.. (I dont use mnk just for meripo) and never for birds. Thus reason my build isnt centered around birds or else It would have a meat focus (more acc). I do however from time to time use it at mmjsp since my sam gets pummeled there and often lack smart healers (or i have to play way to defensive to where my mnk would do better dmg anyhow) and at MMJSP 433 acc is pretty standard for whats needed on all the MMJ according to acc values people have found. The nin MMj have like 445~ and thf have a lot more which I save focus for anyhow so its non issue. My melee setup is only around 412 acc too so I feel it could get a little more for what I do.

I use mnk a lot for stuff like dyna xarc and other dyna areas where you need a bit more acc since the big nms are pretty evasive. I also use mnk for small manning things and the acc I like to keep high for the counter rate, though I am sure its overkill by a bit depending the nm. Also it is used in salvage, but i was told the bosses had closer eva to a MMJ then a Bird which would mean around 430, but if I am wrong please let me know because this will be the focus of my build for the future when I start.

If i knew how to set up variable sets into spellcast so I could change to "bird base melee set/ws set" and "mmj base melee set/ws" and "salvage base melee set/ws" and "dyna/ein/w/e else set" I would. So if any of you could let me know how to do that I would gladly start rewriting my spellcast for it. I am pretty noob at spellcast though since I just got it not to long ago and really have no idea how to script it (used a generic one and tweaked just little).
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#8851 User is offline   Konda Icon

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Posted 12 February 2010 - 03:29 PM

http://www.ffxiah.co...ts.php?id=49948

~90% on charriots with meat.


short term upgrades for you I'd say: N.kote, D.body, Foragers, Hissho?

longer term: Usukane (feet at least), more attack on Asuran (without sacraficing too much Acc)
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#8852 User is offline   azagarth1 Icon

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Posted 12 February 2010 - 08:15 PM

View PostKonda, on 12 February 2010 - 09:29 PM, said:

http://www.ffxiah.co...ts.php?id=49948

~90% on charriots with meat.


short term upgrades for you I'd say: N.kote, D.body, Foragers, Hissho?

longer term: Usukane (feet at least), more attack on Asuran (without sacraficing too much Acc)


Hmm I have +57 acc in gear I believe whereas your set has +77. so I need around +30 acc more then my base atm to cap it looks like roughly (no time to do the math going out to movie). So for me pizza is a no brainer atm and it doesnt give me but like +38~ anyhow. But that does mean at least for salvage I could drop 8 acc off my gear set, probably swap enkidus with melee gloves and once i get ulthalms that will account for the Last 1 acc. Sound pretty good then?

as for your suggested upgrades Since the above example shows me being acc heavy, N kotes would be pointless for me anyhow, plus I am sure 4 str and 3 acc are pretty much = in terms of dot, so no real reason to spend the gil and inv space on something that probably isn't going to really be an upgrade ya? Same issue with D body, there are times its better and worse then enkidus (aka if the 5 str gives you 2Fstr which it does for me i think) add that to all the defensive abilities of enkidus I just have no reason to go after Dbody. I will agree I do need a back upgrade. Right now I use both Amemet+1 and cerbs when I have surpluss i cannot sell off. i am going after cerb+1 though, but still I have Amemet+1 always and atm I cannot justify spending 400k (wont sell Am need it for ranged stuff) on 1 str. Now Hisso I am working on and that I agree 100% with you about, but cant make him drop it sadly nor get help to do him often enough.

as for usukane... I need to stop being lazy and go after it... but right now I am in school all day until 7 at night and work, and then have events from 7-10/11 so really no time. Once this semester over I plan to start after it though, maybe spam some shout groups on the weekends for my feet though as thats most important piece.

I am def going to be messing with my AF build though, It is at 433 acc atm which is overkill for salvage it seems. I really need to make multiple AF sets, but no clue how to make that work with spellcast. Once i figure out that I can tweak it more. For salvage though it seems 410~ acc is probably capping though yes?

edit: Ok I did some messing around and found a good balance now. Swapped melee gloves with enkidus on tp phase. Which with pizza I am hovering at 405 acc which will be decent tp acc even at camps I dont cap (mmj/certain events). And for my ws I swapped cerb with Am+1 for the extra attack, life belt with my warwolf belt (has 3 attack aug), Dual coral earrings now, and swapped cobra feet with enkidus. This overall leaves me at 417 acc with pizza but once I get hisso/vbelt/astrolabe/ulthalms i will be at 425 which I will be happy with for MMJ and dyna xarc. My attack is much higher now about 30 which will do nicely.

This post has been edited by azagarth1: 12 February 2010 - 10:33 PM

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#8853 User is offline   Konda Icon

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Posted 13 February 2010 - 08:41 AM

Pizza more or less solves your acc issues on 99% of the things you'll be meleeing on MNK. After that, you want to keep your attack as high as possible. STR does realatively little for mnk, your base STR and the STR you get from your normal TP gear usually brings you high enough.

N.kote are for when you're not using pizza, but using meat.

I'm curious as to what "defensive traits" enkidu body has that D.body doesnt. your defence revolves around counters, which is Acc based, and they both have the same Acc. Evasion is going to make a minute difference, even with full usu, you dont evade that much.

Speaking of Counters and Acc, your "shadows" build is very light on acc.


um what else

oya, for multiple asuran builds, I have a "high Acc" and "low Acc" tp/ws macro pallet, and just swap between them as needed. Spellcast isn't needed on monk, and I dont see the benefit you'd be gaining from it.
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#8854 User is offline   TresDuendes Icon

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Posted 13 February 2010 - 10:18 AM

View PostKonda, on 13 February 2010 - 08:41 AM, said:

I'm curious as to what "defensive traits" enkidu body has that D.body doesnt. your defence revolves around counters, which is Acc based, and they both have the same Acc. Evasion is going to make a minute difference, even with full usu, you dont evade that much.

50 hp
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#8855 User is offline   azagarth1 Icon

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Posted 13 February 2010 - 01:20 PM

View PostKonda, on 13 February 2010 - 02:41 PM, said:

Pizza more or less solves your acc issues on 99% of the things you'll be meleeing on MNK. After that, you want to keep your attack as high as possible. STR does realatively little for mnk, your base STR and the STR you get from your normal TP gear usually brings you high enough.

N.kote are for when you're not using pizza, but using meat.

I'm curious as to what "defensive traits" enkidu body has that D.body doesnt. your defence revolves around counters, which is Acc based, and they both have the same Acc. Evasion is going to make a minute difference, even with full usu, you dont evade that much.

Speaking of Counters and Acc, your "shadows" build is very light on acc.


um what else

oya, for multiple asuran builds, I have a "high Acc" and "low Acc" tp/ws macro pallet, and just swap between them as needed. Spellcast isn't needed on monk, and I dont see the benefit you'd be gaining from it.


Ya I will skip N kotes probably as I see no reason outside colibri to NOT use pizza, and in the rare chance I will need the acc I will just slap on enkidus for 7 and be happy.

and subtle blow, and the agil to help offset an extremely low case of crits, and def for those times you dont counterstance. The most important part is the hp though for tanking, it has saved my life a few times (double crit from boss, etc.). also Dbody is a side grade to enkidus as i stated above, its sometimes better and sometimes not. While str isn't amazing on mnk it does do something. For me if i unserstand Fstr right for 1h weapons every 4 is like a base dmg increase, and with enkidus i go from 95---> 100 which would be 2 base dmg, and 2.5 attack. Are you really going to tell me 5 str and 2 base dmg is less than 7.5 attack for dot terms?

Ya my counter build is a little low on acc. I am working on a cuch mantle atm which will be thrown in, Overall though I like the +counter gear in there more then acc, but honestly not sure which will net me more counters in a fight. I also use denzo tekko which is not shown in that pic. I wonder if loading up on acc in my hands/back/rings will be better than the stuff I have.
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#8856 User is online   Yhelothur Icon

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Posted 13 February 2010 - 09:51 PM

Cap your accuracy first, worry about Counter+ later.
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