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The Melee WHM Association (MWA)

#261
User is offline   hulcalan 

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ever since i lvl'd monk to 75 i havent really played with whm/nin... but its good times kinda slow even with 15% haste lol

^^ whm is event onry now ^^
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#262
User is offline   Chele 

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oh and...
I love Nerdy!
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#263
User is offline   Tarusofo 

  • HUEG Tarutaru
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Chele your avatar scares me.. x_x;;
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#264
User is offline   Chele 

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lol yah it's a weird one, but that's why i like it!
heck thats why I like nerdy... he's a weird one.
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#265
User is offline   Donomar 

  • Newbie
I need to find some winja's that are willing to break it down in KRT.
send me a tell if your in Asura and interrested.
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#266
User is offline   Runtjr 

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Well here's my 2 cents on whm/nin: (okay maybe a lot more than 2)

As a self-proclaimed whm/nin i go /nin all the time (unless i have a good reason not to) yes, even to exp pts, no i dont insist on meleeing-i only do it if it will help more than hurt, and yes i do have and use /blm and /smn they are both also good sub jobs but i can honestly say i only really feel safe running around as /nin.

I've also got some of the best whm/nin gear possible:
revvy mail/nobles, rajas/ulthalam's rings, suppanomimi/minuet, tipha sting, RK mantle, potent belt, chiv chain, prince's slops and of course whalara turban and blessed mitts/pants/shoes, haste, haste, haste! str/acc gear macroed in for hexa.

The main idea gear wise for a whm/nin should be haste > acc > str. -Haste is absolutely necessary, you have to get those utsusemi recast timers to as low as possible cause if the mob is above level 60 it aint gunna miss ya, keep stoneskin up underneath utsusemi and flash when your buffs fall, debuff if you can, although that usually doesnt work out.
-Accuracy is necessary because our clubs are still only B weapons, even fully merited and with a prudence torque we wont have the same acc as real dd's because we start so much further behind. The most important reason why acc is so important and why with weapon skills i'll often macro in acc over str is because hexa is a multi hit ws and we have shitty acc, to do decent damage with it all 6 hits muuuust hit, for them to hit we need to be loaded to the nuts with acc.
-Str and of course attack is also important, there just isn't much available equipment wise for it, and even when fully merited (if you bother) it still won't fully make up for our attack being weaksauce. Still it should be put on if it wont interfere with acc or haste (personally my only str is on rajas, minuet earring and royal knight's mantle)

With the right equipment and mindset a whm/nin can do some very impressive damage, sure i dont out parse real dd jobs but im not far behind either!

Where whm/nin really shines though is when duoing, as a whm/nin i've had great successes duoing with rdm/nin, thf/nin, pld, blu, pup, drg, mnk/nin etc etc, especially with jobs that i can light sc with easily (pld rdm blu)
hexa <-> savage blade = teh ownage sooooo hard.

I can also solo very well, keep on lots of haste and i can solo up to T easily, i could probably go higher on mobs weak to blunt if i tried, i gotta say out DDing real dds by a long shot on pots and skele's really makes my day!

as far as weapons go i've got a really good selection of clubs depending on the situation each of these has their advantages:

-Darksteel mauls are cheap and you can get them early and they are still one of the best at 75, +1 if you can but even nq is very decent
-Purgatory mace, i use this one main hand all the time when soloing, its got very decent base damage and that stun is oh so sexy
-Morgenstern, best looking club at the very least and a great offhander for the critical hit bonus, i mainly use it offhand because it has a lower base damage than many others and really only main hand it if i'm subbing...
-Prudence rod, this thing is the sex, poor man's kraken club (it will be mine, oh yes, it will be mine) the double attack kicks in a hell of a lot and its got good enough base damage to do more than 0 to higher level mobs, an advantage over a k club. prudence rod is just an overall great offhander and with main hand morgenstern the high hit speed + critical hits is very impressive, while subbing prudence if i'm not mainhanding morgenstern i'm mainhanding..
-Brass Jadagna (+1), lots of people give me a 0_o when they see me wearing this ugly thing but it's base damage is the highest of any club and therefor has the highest damage potential hexas.

some other clubs worth mentioning:
-seawolf/robber cudgels, these are the most impressive looking ones if someone were to /c you but in all reality they aren't nearly as good as the ones i've listed up there,
-K club, *orgasms* i dont need to even say why this thing is so sex.
-Perdu wand, still saving up the IS for this one and only just got high enough merc. rank for it, in theory it would be the best club to use if you weren't dualweilding such as a genbu shield/quazi-pld tanking setup (really damn situational)
-Mjollnir. yeah... um... no lol.

Anyways, i guess my point is, whm/nin pwns and is completely feasible in a lot of different situations, great soloer, best duo partner, great for r3 rescue missions (lol) it gets a lot of guff from the people who go on about how other dd's are so much better than it, it's true, our dd even at it's best, even with a relic club isn't that great, but its undeniably decent, and overall whm/nin is undeniably a very versatile combination, works in many situations... just not every ~.o

i welcome any replies you guys have on my ideas,
sincerely,
Runtykins
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#267
User is offline   calibos 

  • Newbie
whm/nin ftw ....i had pts whit plds they wanted me to melee, whm tank yes please.
i carry many items to keep me going hexa strike pwns.
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#268
User is offline   efonsecab 

  • Newbie
I want to join WHM melee party in Hades server, and any linkshell that can help me get Optical Hat and Reverend Mail.
I'm looking to become an Impossible to gauge WHM/NIN.
Please find me in Hades server, my char name is efonsecab.
Thanks
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#269
User is offline   efonsecab 

  • Newbie
I want to know whinjas in Hades server.
My char is efonsecab.
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#270
User is offline   Alisha 

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ever notice whm and dnc have the same skill on their main weapon?
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#271
User is offline   Pergatory 

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Just picked up my first Resilient Mantle yesterday! Woot! Only took about 20 tries. It's kinda lame, though... STR+1 Acc+1 Subtle Blow+2... going to keep trying for a better one. Ideally, I would like Acc+3 Atk+10 and maybe some STR or Subtle Blow. Still, it at least makes for a better TP piece than other options like Royal Army or Bellicose.

P.S. With regards to this:

View PostRuntjr, on 03 October 2007 - 04:59 AM, said:

As a self-proclaimed whm/nin i go /nin all the time (unless i have a good reason not to) yes, even to exp pts, no i dont insist on meleeing-i only do it if it will help more than hurt, and yes i do have and use /blm and /smn they are both also good sub jobs but i can honestly say i only really feel safe running around as /nin.

This comment, particularly the last bit, is deeply concerning. I gather that you don't have /SCH, so you aren't losing nearly as much as most WHM by subbing something like /NIN as compared to things like /BLM or /SMN, but that's a far cry from saying you aren't losing anything. Even just the Conserve MP from /BLM, or the Auto Refresh from /SMN, can go a long way toward ensuring you have the capacity to perform your duties; not to mention that /NIN doesn't boost any mage stats like MP. It makes me wonder what it is that you do with WHM that makes you feel unsafe without /NIN? Feeling unsafe on WHM is one of the biggest red flags that you are doing something very wrong (or your tank is). Same reason I shutter when I see WHM sporting Enmity-40 or some absurdly high amount, it usually means they had a habit of doing stupid things that got them killed, and concluded that enmity down was the way to avoid it rather than smarter casting. Utsusemi can serve as a similar trap, so be wary of it.

My feeling is that WHM/NIN is a novelty, nothing more. It performs surprisingly well, I've done merit parties where I was the sole healer as WHM/NIN, and without resting or receiving any kind of refresh I've seen as much as 32k/hr which is about as much as you can squeeze out of a merit party of any kind. I was rather surprised at how well this worked. There are other situations too, as you pointed out in your post it's simply amazing for things like duoing stuff with another person. It's also one of the most powerful combos in Campaign. That being said, all of those situations are fairly casual. Usually if you're serious about winning a difficult fight, you shouldn't be on WHM/NIN.
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#272
User is offline   Alisha 

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View PostPergatory, on 16 September 2009 - 01:56 PM, said:

Just picked up my first Resilient Mantle yesterday! Woot! Only took about 20 tries. It's kinda lame, though... STR+1 Acc+1 Subtle Blow+2... going to keep trying for a better one. Ideally, I would like Acc+3 Atk+10 and maybe some STR or Subtle Blow. Still, it at least makes for a better TP piece than other options like Royal Army or Bellicose.

P.S. With regards to this:

This comment, particularly the last bit, is deeply concerning. I gather that you don't have /SCH, so you aren't losing nearly as much as most WHM by subbing something like /NIN as compared to things like /BLM or /SMN, but that's a far cry from saying you aren't losing anything. Even just the Conserve MP from /BLM, or the Auto Refresh from /SMN, can go a long way toward ensuring you have the capacity to perform your duties; not to mention that /NIN doesn't boost any mage stats like MP. It makes me wonder what it is that you do with WHM that makes you feel unsafe without /NIN? Feeling unsafe on WHM is one of the biggest red flags that you are doing something very wrong (or your tank is). Same reason I shutter when I see WHM sporting Enmity-40 or some absurdly high amount, it usually means they had a habit of doing stupid things that got them killed, and concluded that enmity down was the way to avoid it rather than smarter casting. Utsusemi can serve as a similar trap, so be wary of it.

My feeling is that WHM/NIN is a novelty, nothing more. It performs surprisingly well, I've done merit parties where I was the sole healer as WHM/NIN, and without resting or receiving any kind of refresh I've seen as much as 32k/hr which is about as much as you can squeeze out of a merit party of any kind. I was rather surprised at how well this worked. There are other situations too, as you pointed out in your post it's simply amazing for things like duoing stuff with another person. It's also one of the most powerful combos in Campaign. That being said, all of those situations are fairly casual. Usually if you're serious about winning a difficult fight, you shouldn't be on WHM/NIN.

not sure why this isnt done more often but i have a friend that goes whm/sam and alternates full swing,retribution,and spirit taker. she has full staff merits though.
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