IoriYagami's Profile
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- Group:
- Users
- Active Posts:
- 1,917 (0.73 per day)
- Most Active In:
- Pandemonium (887 posts)
- Joined:
- 21-December 04
- Profile Views:
- 7,396
- Last Active:
Jan 19 2012 03:44 PM- Currently:
- Offline
My Information
- Member Title:
- The One True Rebel
- Age:
- 26 years old
- Birthday:
- August 22, 1985
- Gender:
-
Male
- Location:
- Linden, New Jersey
Contact Information
- E-mail:
- Click here to e-mail me
- XBL Gamertag:
- Nailstare
- PSN ID:
- Nailstare
- MSN:
-
ChristerBlade@hotmail.com
- Website URL:
-
http://
FFXI Character Information
- FFXI Name:
- Traveller
- XI Server:
- Asura
- Main Job:
- Monk
FFXIV Character Information
- FFXIV Race:
Latest Visitors
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Zeto1 
Yesterday, 12:16 PM -
Mirae 
21 Jan 2011 - 04:28 -
Northblade 
14 Jan 2011 - 12:23 -
Corrderio 
24 Dec 2010 - 17:35 -
Seigrith 
15 Nov 2010 - 16:18
Topics I've Started
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Touhou 13: Ten Desires Easy mode 1CC
17 August 2011 - 09:51 PM
It's another Touhou Easy Mode 1CC playthrough. This time around it's the recent new title in the series, Ten Desires. This game is by far one of the easiest Danmaku games I've played and I dare say I may actually 1CC Normal mode this time ( with alittle practice.. ). But showing off isn't what I do here. I pave the way for newcomers to the Touhou universe so they don't have to go through those annoying ' Easy Modo? Weeeeeak! ' trolls!
Stage 1
Stage 2
Stage 3
Stage 4
Stage 5
Final stage coming on the first reply post -
Touhou 12: Undefined Fantastic Object easy 1CC Playthrough by Nailstare
20 June 2011 - 08:52 AM
Ohshi~! Nail's hittin' up KI with another Touhou Video series. This one, dispite being known as one of the harder Touhou games in the franchise wasn't as frustrating as Mountain of Faith. Maybe it's experience helping me out here. You guys know the drill by now. Stages 1-5 on this post and the Final stage on the next. Be sure to visit my Youtube channel for more videos. My next project at the moment is to somehow record a recent easy mode 1CC of Imperishible Night. I can't use FRAPs on IN because for some reason, framerate reduces all the way to under 20 FPS. Anyways, onto the show.
Stage 1:
Stage 2:
Stage 3:
Stage 4:
Stage 5:
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Touhou 10: Mountain of Faith easy 1CC playthrough by Nailstare
19 June 2011 - 10:37 AM
Yeap; another one of my 1CC playthroughs. This time it's Mountain of Faith, using Reimu type A ( Homing Amulet ). There are six videos, one for each stage. The Final stage will be posted in a separate post due to the fact I can only post 5 videos in a single post. Enjoy!
Stage 1:
Stage 2:
Stage 3:
Stage 4:
Stage 5:
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Touhou 11: Subterreanean Animism easy 1CC by Nailstare
19 June 2011 - 10:22 AM
I figured that I post my recent 1CC playthrough of SA. This playthrough was done on easy mode using the Reimu/Suika setup. Proof that no slowing down whatsoever was done can be found at the lower left of the game screen. You'll see a 60 confirming 60 FPS. I hope you enjoy this series of videos and hopefully you may gain an interest in the Touhou franchise.
Stage 1:
Stage 2:
Stage 3:
Stage 4:
Stage 5:
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Fan-made Battle System: R.C.A.S
30 April 2011 - 02:35 PM
R.C.A.S - Rune Circle Ability System
The base of RCAS lies in the Rune Tablet/Circle system. Rune Tablets are Data that's written onto Disks that are installed onto a character's Rune Case, Machines that give characters the power to defend themselves against the harshness of the world ( Usually meant for futuristic settings ). Within Rune Tablets are specail etched drawings known as Rune Circles.
These Rune Circles have Indentations on them known as Nodes. These Nodes house abilities/Stat Boosts/ or traits on them the character can make use of, provided he/she installs the corresponding Rune pearl, keys needed to activate the nodes. Each Rune circle has a bonus ability that is unlocked if all nodes are Fully unlocked. There are two methods for obtaining Pearls. Pearls are dropped off enemies. Certain types of enemies drop certain pearls.
Equipping Rune Tablets. The player cannot simply aquire Rune Tablets and use them just like that. Characters require a certain level achieved, and enough RP. RP are Rune Points, determined by level, each amount varying from character to character. This is to promote strategy within the game for the player.
I want to see everyone's thoughts on this before I introduce the next portion of my Battle system.
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