| Magic | LVL |
MP |
Description | Where to get |
| Cure | 5 |
8 |
Cures HP of Target. | Three Kingdoms |
| Banish | 7 |
18 |
Light Elemental spell. | Three Kingdoms |
| Protect | 10 |
9 |
Physical Defense Raised. | Three Kingdoms |
| Cure II | 17 |
24 |
Cures HP of Target. | Selbina and Windurst |
| Shell | 20 |
18 |
Magical Defense Raised. | Three Kingdoms |
| Cure III | 30 |
48 |
Cures HP of Target. | Selbina and Windurst |
| Protect II | 30 |
28 |
Physical Defense Raised. | Selbina |
| Banish II | 34 |
74 |
Light Elemental spell. | Selbina |
| Flash | 37 |
Temporarily blinds an enemy, greatly lowers its accuracy. | ||
| Shell II | 40 |
37 |
Magical Defense Raised. | Selbina |
| Protect III | 50 |
46 |
Physical Defense Increase. | Jeuno |
| Cure IV | 55 |
96 |
Cures HP of Target. | Jeuno |
| Holy | 55 |
100 |
Light Attack on Enemy. | Selbina and Jeuno |
| Shell III | 60 |
56 |
Magic Defense Raised. | Jeuno |
| Banish III | 61 |
130 |
Light Elemental Spell. | |
| Protect IV | 70 |
65 |
Physical Defense Raised. | |
| Raise | 50 |
150 |
When raising people they'll receive 25% exp back. | Selbina |

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